User:Zalán Szakács/4thsemesterassessment: Difference between revisions

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'''Graduation Project'''
'''Graduation Project'''
*[[User:Zalán Szakács/projectproposal4 | Eigengrau]]
*[[User:Zalán Szakács/projectproposal4 | Eigengrau]]
 
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'''How does the concept relates to the original Phantasmagorias?'''<br>
'''How does the concept relates to the original Phantasmagorias?'''<br>
* historical reenactment  
* Historical reenactment  
* using same tools - dark room and not showing the machine behind the magic
* Using the same tools - dark room and not showing the machine behind the magic
* using dark feelings of telling a story  
* Using dark feelings of telling a story  
* both phenomenas were presented in the entertainment environment – using the club context as experimentation field
* Both phenomenas were presented in the entertainment environment – using the club context as experimentation field
<br>
<br>
<br>
'''How does it relates to publishing?'''<br>
'''How does it relates to publishing?'''<br>
*publishing = presenting a story to the audience
*Publishing = presenting a story to the audience
*new way of storytelling through creating atmospheres through light and sound
*New way of storytelling through creating atmospheres through light and sound
 
<br>
<br>
'''Why is it worth to make it public?'''<br>
'''Why is it worth to make it public?'''<br>
*using fear and manipulation and mystery to bound people
*Using fear and manipulation and mystery to bound people
*through collective experience the audiences learns about the senses and new body awareness - seance holding each others hands  
*Through collective experience the audiences learns about the senses and new body awareness - seance holding each others hands  
 
<br>
<br>
'''How can I create a public around it?'''<br>
'''How can I create a public around it?'''<br>
*using the club location as experimentation field - presenting in that context
*Using the club location as experimentation field - presenting in that context
*hybrid audience
*Hybrid audience
*changing the perception  
*Changing the perception  
*experimenting with the space
*Experimenting with the space
*event in end of January 2019 - first testing of the first part in front of the audience - questionary about their collective experience - formulating my further concept around the answers
*Event in end of January 2019 - first testing of the first part in front of the audience - questionary about their collective experience - formulating my further concept around the answers
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<br>
'''Prototyping'''
'''Prototyping'''

Revision as of 00:11, 10 December 2018



WHAT HAVE I DONE?


Thesis Research


Thesis


Graduation Project


How does the concept relates to the original Phantasmagorias?

  • Historical reenactment
  • Using the same tools - dark room and not showing the machine behind the magic
  • Using dark feelings of telling a story
  • Both phenomenas were presented in the entertainment environment – using the club context as experimentation field



How does it relates to publishing?

  • Publishing = presenting a story to the audience
  • New way of storytelling through creating atmospheres through light and sound



Why is it worth to make it public?

  • Using fear and manipulation and mystery to bound people
  • Through collective experience the audiences learns about the senses and new body awareness - seance holding each others hands



How can I create a public around it?

  • Using the club location as experimentation field - presenting in that context
  • Hybrid audience
  • Changing the perception
  • Experimenting with the space
  • Event in end of January 2019 - first testing of the first part in front of the audience - questionary about their collective experience - formulating my further concept around the answers


Prototyping


WHAT HAVE I LEARNED?


  • Prototyping
    • Basics into Arduino / Processing / MadMapper
    • The importance of the right hardware
    • Finding a good prototyping working method → Dark Lab in the basement
    • Reflects always on the experiments and try to find new solutions
    • Trust in failures → gives new ways of critical thinking
    • Take time to experience the experiments → look from different angles
    • One experiment leads to the next experiment → you can't jump a few steps ahead
    • Having discipline for learning new programming languages and hardware


  • Thesis
    • How to do a theoretical research?
    • Where to find trustworthy sources?
    • How to use the Harvard annotation method?
    • How to stay focussed while writing (switching off the internet)
    • How to draw conclusion and compare different opinions
    • How to find the core essence of the text


  • Concept
    • Don't make overambitious plans, that you're not capable to realise due technical, practical and financial issues
    • Don't combine too many references together
    • Stay sharp to yourself and ask the critical questions
    • Finding a good link of combining the research + concept with the prototyping to crystallise the story
    • Trust your first intuition during the conceptualisation phase of the project
    • Better time planning (calendar) of the project - to do lists


WHAT DID I ACHIEVED FROM MY 1ST + 2ND + 3RD TRIMESTER WISHLIST?


  • Graduation project this year → live generated 3D environments
  • Creative coding, light - space installations, audiovisual performances delivered from a strong conceptual, technological (software - creative coding) and aesthetic foundation
  • Wiki structure to use for documenting the process
  • Using raspberry Pi in forms of installations as well
  • Creative coding and spatial light design installation
  • Developing a deeper understanding of sound visualisation
  • Diving into pure data
  • The way of thinking in code


WHERE DO I WANT TO GO?


  • learning more how to think in code and realise my ideas
  • Developing a deeper understanding of sound visualisation
  • learning pure data + GEM (Graphics Environment for Multimedia (external plugin))
  • creating audiovisual light installations


WHY?


  • establishing my own artistic and design practice after finishing at Piet Zwart Institute → focussing on research and creation of audiovisual light installations with a strong focus on technology, critical thinking and aesthetics