User:AvitalB/thesis/research: Difference between revisions

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* [https://angiewaller.com/seeing-and-reading-like-a-computer/ '''Seeing Like a Computer + Reading Like a Computer / Angie Waller''']
* [https://angiewaller.com/seeing-and-reading-like-a-computer/ '''Seeing Like a Computer + Reading Like a Computer / Angie Waller''']
* '''Trick Mirror: Reflections on Self-Delusion / Jia Tolentino'''
* '''Trick Mirror: Reflections on Self-Delusion / Jia Tolentino'''
* [https://www.jstor.org/stable/j.ctvw1d5k0 '''The Condition of Digitality: A Post-Modern Marxism for the Practice of Digital Life / Robert Hassan]
* [https://www.jstor.org/stable/j.ctv19cwdqv '''Disrupting the Digital Humanities / Dorothy Kim jesse stommel'''] >> [https://www.jstor.org/stable/j.ctv19cwdqv.25?Search=yes&resultItemClick=true&searchText=interface&searchUri=%2Faction%2FdoBasicSearch%3FQuery%3Dinterface%26filter%3D&ab_segments=0%2Fbasic_SYC-5187_SYC-5188%2Ftest&refreqid=fastly-default%3Af38fb3033c69b12fc714ec1d8027a4bb&seq=1#metadata_info_tab_contents'''Humanizing the Interface / Kat Lecky''']


==Articles / Journals / Essays==
==Articles / Journals / Essays==
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* [https://www.motherjones.com/politics/2012/10/russell-means-mother-jones-interview-1980/ '''I'm not a leader / Russle Means''']
* [https://www.motherjones.com/politics/2012/10/russell-means-mother-jones-interview-1980/ '''I'm not a leader / Russle Means''']
* [https://www.theverge.com/a/luka-artificial-intelligence-memorial-roman-mazurenko-bot '''Speak, Memory / Casey Newton'''] - Eugenia Kuyda made a bot from her best friend's text messages after he died
* [https://www.theverge.com/a/luka-artificial-intelligence-memorial-roman-mazurenko-bot '''Speak, Memory / Casey Newton'''] - Eugenia Kuyda made a bot from her best friend's text messages after he died
* [http://contemporary-home-computing.org/art-and-tech/not/ '''Not Art&Tech / Olia Lialina'''] - On the role of Media Theory at Universities of Applied Art, Technology and Art and Technology
* [https://www.jstor.org/stable/24570350?seq=1#metadata_info_tab_contents '''Online Lives 2.0: Introduction / Laurie Mcneill and John David Zuern''']
* [https://networkcultures.org/entreprecariat/on-design-and-disillusion/ '''D&D: Design and Disillusion''']
* [https://philpapers.org/archive/harskt.pdf '''Situated Knowledges: The Science Question in Feminism and the Privilege of Partial Perspective / Donna Haraway''']
* [https://link.springer.com/article/10.1007/s42532-020-00059-y#citeas '''The pandemic push: can COVID-19 reinvent conferences to models rooted in sustainability, equitability and inclusion? / Holly J. Niner, Shaili Johri, Judith Meyer & Sophia N. Wassermann''']
* [https://www.jstor.org/stable/25224185?seq=1#metadata_info_tab_contents '''User Interface Design Principles for Interaction Design / Adream Blair-Early and Mike Zender''']
* [https://culturemachine.net/wp-content/uploads/2019/01/465-973-1-PB.pdf '''Attention, Economy and The Brain / Tiziana Terranova''']


==Personas / Organizations==
==Personas / Organizations==
* [https://en.wikipedia.org/wiki/ELIZA '''Eliza'''] - early natural language processing computer program created from 1964 to 1966 by [https://en.wikipedia.org/wiki/Joseph_Weizenbaum Joseph Weizenbaum] and based on  a [https://en.wikipedia.org/wiki/Carl_Rogers Rogerian therapist]
* [https://en.wikipedia.org/wiki/ELIZA '''Eliza'''] - early natural language processing computer program created from 1964 to 1966 by [https://en.wikipedia.org/wiki/Joseph_Weizenbaum Joseph Weizenbaum] and based on  a [https://en.wikipedia.org/wiki/Carl_Rogers Rogerian therapist]
* [http://www.statemachines.eu/projects/ '''Adam Harvey'''] -  more pixel = more data ?
* [http://www.statemachines.eu/projects/ '''Adam Harvey'''] -  more pixel = more data ?
* [https://lauren-mccarthy.com/ '''Lauren Mccarthy'''] - performance artis
* [https://lauren-mccarthy.com/ '''Lauren Mccarthy'''] - performance artist
* [https://en.wikipedia.org/wiki/PARRY '''Parry'''] - chatterbot that attempted to simulate a person with paranoid schizophrenia
* [https://en.wikipedia.org/wiki/PARRY '''Parry'''] - chatterbot that attempted to simulate a person with paranoid schizophrenia
* [https://en.wikipedia.org/wiki/Joseph_Weizenbaum '''Joseph Weizenbaum''']
* [https://en.wikipedia.org/wiki/Joseph_Weizenbaum '''Joseph Weizenbaum''']
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* [https://www.emotionalmateriality.org/read '''Center for Emotional Materiality'''] -  a collective of multidisciplinary artists and researchers who examine the algorithmic conditioning of emotions and its effects on our bodies and beliefs.
* [https://www.emotionalmateriality.org/read '''Center for Emotional Materiality'''] -  a collective of multidisciplinary artists and researchers who examine the algorithmic conditioning of emotions and its effects on our bodies and beliefs.


==Interfaces==
==Interfaces / Games==
* [https://spatial.chat/ '''Spatial Chat'''] - a new conference interface that allows multiple groups and simulates a big space (like e cocktail party)
* [https://spatial.chat/ '''Spatial Chat'''] - a new conference interface that allows multiple groups and simulates a big space (like e cocktail party)
* [https://7chairs.co/home/ '''7 Chairs'''] - online support groups.
* [https://7chairs.co/home/ '''7 Chairs'''] - online support groups.
* [https://replika.ai/ '''Replka'''] - online AI companion
* [https://replika.ai/ '''Replika'''] - online AI companion
* [https://en.wikipedia.org/wiki/BioShock '''BioShock'''] - Video game
* [https://www.playablstudios.com/facade '''Façade'''] - artificial-intelligence-based interactive story
* [https://www.youtube.com/watch?v=PWQDccL0aXM '''Zork'''] - interactive, text based, fiction computer game


==Projects==
==Projects==
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* [https://bram.org/angry/women/ '''Angry Women''']
* [https://bram.org/angry/women/ '''Angry Women''']
* [https://angelawashko.com/section/300206-The-Council-on-Gender-Sensitivity-and-Behavioral-Awareness-in-World-of-Warcraft.html '''The Council on Gender Sensitivity and Behavioural Awareness in World of Warcraft / Angela Washko''']
* [https://angelawashko.com/section/300206-The-Council-on-Gender-Sensitivity-and-Behavioral-Awareness-in-World-of-Warcraft.html '''The Council on Gender Sensitivity and Behavioural Awareness in World of Warcraft / Angela Washko''']
 
* [https://hosted.z21.web.core.windows.net/ '''Hosted / Olia Lialina''']
* [https://best.effort.network/ '''Best Effort Network / Olia Lialina''']
* [https://jitsi-hacks.cketti.eu/ '''Jitsi Hacks / cketti'''] - 3 scripts you can inject to your jitsi meeting to add features like tiles rearranging.


==Videos==
==Videos==
[[https://www.youtube.com/watch?v=KT8HinaWc3g&t=595s| Olia Lialina talk about terminology in UX]]
* [https://www.youtube.com/watch?v=KT8HinaWc3g&t=595s '''Olia Lialina talk about terminology in UX''']|[[User:AvitalB/thesis/research/olia1|Notes]]
* IPAD commercial - Marketing concept that the technology is invisible. Why would we want it to be invisible and to use it without noticing we are noticing it? Why are we not educating for the fact that computers are machines with systems who are designed by someone.
* '''Rectangles-R-Us - What happened when the university went online? / Seda Gürses''' [https://www.youtube.com/watch?v=pXFslDTSy-k '''Part 1'''][https://www.youtube.com/watch?v=QCvs6xU2H3Q '''Part 2'''][https://www.youtube.com/watch?v=fLuCDj3EOKM '''Part 3'''][https://www.youtube.com/watch?v=CV3GL9QUJ3U '''Part 4''']|[[User:AvitalB/thesis/research/rectanglesrus|Notes]]
* Changing the word computer with technology
* Changing the name of the interface with experience
* Affordance - in experience design is to make things easier for people. This leaks into media theory that refers to the affordance of media which is dangerous.
* Forgiveness - in interfaces, comes with the function of "undo", a function that we are losing because at the moment everything is made so easy for us, we don't even notice the option of undo.  
 


==Terms==
==Terms==
* [https://en.wikipedia.org/wiki/Plan_9_from_Bell_Labs#Graphical_programs '''Plan 9''']- developed by Bell Labs to replace Unix with the concept of decentralised operating systems
* [https://en.wikipedia.org/wiki/Plan_9_from_Bell_Labs#Graphical_programs '''Plan 9''']- developed by Bell Labs to replace Unix with the concept of decentralised operating systems


*[https://www.ncbi.nlm.nih.gov/pmc/articles/PMC5601393/#:~:text=The%20%E2%80%9Ctalking%20cure%2C%E2%80%9D%20then,the%20patient%20from%20hysteric%20symptoms. '''Talking Cure''']
* [https://en.wikipedia.org/wiki/Autoethnography '''Autoethnography'''] - An approach to research and writing that seeks to describe and systematically analyse personal experience to understand a cultural experience. It is both process and product and it treats research as a political, social-just and socially-conscious act. |[[User:AvitalB/thesis/research/autoethnography|Notes]]


==Images==
==Images==

Latest revision as of 15:42, 3 March 2021

Resources

Books

Articles / Journals / Essays

Personas / Organizations

Interfaces / Games

  • Spatial Chat - a new conference interface that allows multiple groups and simulates a big space (like e cocktail party)
  • 7 Chairs - online support groups.
  • Replika - online AI companion
  • BioShock - Video game
  • Façade - artificial-intelligence-based interactive story
  • Zork - interactive, text based, fiction computer game

Projects

Videos

Terms

  • Plan 9- developed by Bell Labs to replace Unix with the concept of decentralised operating systems
  • Autoethnography - An approach to research and writing that seeks to describe and systematically analyse personal experience to understand a cultural experience. It is both process and product and it treats research as a political, social-just and socially-conscious act. |Notes

Images

sexual harresment on zoom