Scaling + Platform 2013/2014: Difference between revisions

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* [http://www.graffitimarkuplanguage.com/kml2gml/ FAT Labs Graffiti Markup Language]
* [http://www.graffitimarkuplanguage.com/kml2gml/ FAT Labs Graffiti Markup Language]
* [http://www.inventinginteractive.com/2010/02/01/information-landscapes/ Muriel Cooper's VLW / Information Landscapes]
* [http://www.inventinginteractive.com/2010/02/01/information-landscapes/ Muriel Cooper's VLW / Information Landscapes]
* [http://www.elasticspace.com/2013/03/no-to-no-ui No to NoUI, Timo Arnall]

Revision as of 16:39, 9 April 2014

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This module explores the history of platforms and the relation to scale, in terms of image size, audience size, networks, and economics. Looks critically at the myths & promises of immersion. Challenges participants to consider the impact of their chosen media and distribution to make work thats platform-specific.

Open question: is there a common subject that meeting 2 + 3 could work on?

Meeting 1: 15 April

History of platform & relation to scale

10-13: Barend

14-17: Michael

Meeting 2: 22 April

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Michael: Workshop: Scalability on the Web

  • Programming navigable (information) spaces
  • Visuals for different screen sizes / modes of navigation ?
  • Vector graphics

Meeting 3: 6 May

Barend: Workshop: making content for different screen sizes / modes of address / Multiscreen.

Meeting 4: 16 May

10-17: Final session

Prepare a short (15 min) presentation that applies the course to your own research which demonstates the concept of scaling and platform-specificity.

Resources