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| Lifecycle of a digital object
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| Reader for the Digital Work seminar
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| This set of links and references is intended to provide a small set of resources as a Reader for the Digital Work seminar. Whilst the seminar has an emphasis on digital work in the so-called culture industries such as media design, we also need to see it as being made up of many different kinds of work involving materials, ideas, technologies and organisational and economic forms. This reader therefore, begins to make a map of the lifecycle of a digital object a set of pointer to these formations.
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| 'I do not know how sausages are made. Sausages are obtained through a lot of transformations as well. And since I do not hype sausages, I do not see why why we should hype computer images.'
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| Bruno Latour, in Geert Lovink, 'Uncanny Networks'
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| Manufacture
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| silicon valley toxics coalition
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| http://www.svtc.org/
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| Distribution
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| RAQS Media Collective, 'Call Centre Calling, technology, network and location' http://www.sarai.net/journal/03pdf/177_183_raqsmediac.pdf
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| Communication Workers News
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| http://www.btinternet.com/~donald.macdonald/
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| Programming
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| Ellen Ullman, 'Close to the Machine, technophilia and its discontents', City Lights, San Francisco, 1997
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| Nick Dyer-Witheford, 'Cognitive Capital Contested, the class composition of the video and computer game industry', Multitudes 10, October 2002, http://multitudes.samizdat.net/
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| Adrian Mackenzie, 'From Cards to Code: How Extreme Programming Re-embodies Programming Practice', Journal of Computer Supported Cooperative Work , 2003 http://www.lancs.ac.uk/staff/mackenza/papers/papers.html/
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| RottenFlesh
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| http://unpythonic.net/~jepler/cgi-bin/rottenflesh.cgi/
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| Workplaces
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| Andrew Ross, 'No Collar, the humane workplace and its hidden costs', Basic Books, New York, 2003
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| http://amsterdam.nettime.org/Lists-Archives/nettime-l-0212/msg00121.html
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| Fucked Company
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| http://www.fuckedcompany.com/
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| Slashdot Threads
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| What do you do at Work?
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| Are you on time to work?
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| Use
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| Matthew Fuller, 'Behind the Blip, essays on the culture of software', Autonomedia, New York, 2003
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| John Seely Brown and Paul Duguid, The Social Life of Information, Harvard Business School Press, 2002
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| Malcolm McCullough, 'Abstracting Craft, the practiced digital hand', MIT Press, Cambridge, 1998
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| Bullfighter: stripping the bull out of business
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| Deloitte Touche Tohmatsu Consulting http://www.dc.com/insights/bullfighter/
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| Lifestyle
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| Po Bronson, 'The Nudist on the Late Shift'
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| http://www.pobronson.com/index_nudist.htm/,/a>
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| Richard Sennett, 'The Corrosion of Character, the personal consequences of work in the new capitalism', W.W. Norton, New York, 1999
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| Brian Holmes, The Flexible Personality, http://www.geocities.com/CognitiveCapitalism/holmes1.html/
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| Cultures@Silicon Valley
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| http://www.sjsu.edu/depts/anthropology/svcp/
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| Disposal
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| Basel Action Network
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| http://www.ban.org/
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| What is work? Undoubtedly, it is a struggle against noise.
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| Michel Serres, 'The Parasite'
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| "Not by any bosses coercive bidding, but through the seductive channel of work you just couldn't help doing, had the twelve-hour day made its furtive return"
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| Andrew Ross, 'No Collar'
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