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=== <span style="color: white; font-family: Monaco; color: white; background-color: black;> Jan 25, Ideology in everyday</span>===
=== <span style="color: white; font-family: Monaco; color: white; background-color: black;> Jan 25, Ideology in everyday</span>===
[https://pad.xpub.nl/p/25012023Methods Pad: Outcome: reading ideology in popular games]<br>
[https://pad.xpub.nl/p/25012023Methods Pad: Outcome: reading ideology in popular games]<be>
 
Morning | Superstructure <-> Base Alternative<br>
 
 
 
Afternoon | Playing and annotating games<br>

Revision as of 20:32, 25 January 2023

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Methods 01 Seeds were planted

Pad: Le Guin, acacia seeds and un-naming

Steve // intro+work

- Le Guin, acacia seeds and un-naming

Methods 02 What-How-Why

Pad: The What-How-Why Model

transclusion-cards - Stephen and I worked on making a card about the process of "transcluding" content.

Reading list

Methods 03 Deck of Cards

Pad: Making Deck of Card about Gardening


Methods 05 A textile, a Framework

Pad: A Textile, A Framework


Jan 18, The Ruling Ideas

Pad: The Ruling Class and the Ruling Ideas

Robots run zombies for wealthy parasites - centre panel

Today's session was very interesting. In the first half of the day, we observed and discussed an illustration by Chad McCail. The three panels depict how robots run zombies for wealthy parasites and according to Karl Marx. At first, the visualisation reminded me of 'The Garden of Earthly Delights', a triptych by Hieronymus Bosch. The longer I look, the more things I see in common between the two pieces, from the illustrative approach of each author to the vivid imagery, to the complexity of symbolic meaning.

Later, we read and discussed Chapter 1, p.9-12, Pad: The Ruling Class and the Ruling Ideas by Marx and Engels. We ended the day with another discussion about weddings as rituals, what they share in terms of characteristics, and how all those relate to games.


Jan 25, Ideology in everyday

Pad: Outcome: reading ideology in popular games<be>

Morning | Superstructure <-> Base Alternative


Afternoon | Playing and annotating games