User:Zalán Szakács/4thsemesterassessment: Difference between revisions
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*[[User:Zalán Szakács/projectproposal4 | Eigengrau]] | *[[User:Zalán Szakács/projectproposal4 | Eigengrau]] | ||
''How does the concept relates to the original Phantasmagorias?''<br> | '''How does the concept relates to the original Phantasmagorias?'''<br> | ||
''How does it relates to publishing?''<br> | * historical reenactment | ||
* using same tools - dark room and not showing the machine behind the magic | |||
* using dark feelings of telling a story | |||
* both phenomenas were presented in the entertainment environment – using the club context as experimentation field | |||
<br> | |||
'''How does it relates to publishing?'''<br> | |||
*publishing = presenting a story to the audience | |||
*new way of storytelling through creating atmospheres through light and sound | |||
'''Why is it worth to make it public?'''<br> | |||
*using fear and manipulation and mystery to bound people | |||
*through collective experience the audiences learns about the senses and new body awareness - seance holding each others hands | |||
'''How can I create a public around it?'''<br> | |||
*using the club location as experimentation field - presenting in that context | |||
*hybrid audience | |||
*changing the perception | |||
*experimenting with the space | |||
*event in end of January 2019 - first testing of the first part in front of the audience - questionary about their collective experience - formulating my further concept around the answers | |||
<br> | |||
'''Prototyping''' | '''Prototyping''' | ||
* [[User:Zalán Szakács/grad prototyping#What is a Circuit? | Learned about circuits]] | * [[User:Zalán Szakács/grad prototyping#What is a Circuit? | Learned about circuits]] |
Revision as of 23:09, 9 December 2018
WHAT HAVE I DONE?
Thesis Research
- Diving deep into Media Archaeology of Hearing and Seeing
- Trying to understand the mysterious world of Phantasmagorias
Thesis
- How are media objects interpreted as phantasmagoria in the contemporary context? – Thesis Outline
- Imaginary & Real – Chapter I
Graduation Project
How does the concept relates to the original Phantasmagorias?
- historical reenactment
- using same tools - dark room and not showing the machine behind the magic
- using dark feelings of telling a story
- both phenomenas were presented in the entertainment environment – using the club context as experimentation field
How does it relates to publishing?
- publishing = presenting a story to the audience
- new way of storytelling through creating atmospheres through light and sound
Why is it worth to make it public?
- using fear and manipulation and mystery to bound people
- through collective experience the audiences learns about the senses and new body awareness - seance holding each others hands
How can I create a public around it?
- using the club location as experimentation field - presenting in that context
- hybrid audience
- changing the perception
- experimenting with the space
- event in end of January 2019 - first testing of the first part in front of the audience - questionary about their collective experience - formulating my further concept around the answers
Prototyping
- Learned about circuits
- Setting up an Arduino + Adafruit Neopixel RGB LED strip
- Experiments with lenses and light beams
- Building a circuit for 4 Adafruit Neopixel LED strips
- Building a software setup to connect live MadMapper input to 4 Adafruit Neopixel LED strips
- Experimenting with Jem Compact Hazer Pro (haze machine) + plano convex lenses + 4 Adafruit Neopixel LED strips
- Experimenting with Jem Compact Hazer Pro (haze machine) + opaque acrylic sheets + 4 Adafruit Neopixel LED strips
WHAT HAVE I LEARNED?
- Prototyping
- Basics into Arduino / Processing / MadMapper
- The importance of the right hardware
- Finding a good prototyping working method → Dark Lab in the basement
- Reflects always on the experiments and try to find new solutions
- Trust in failures → gives new ways of critical thinking
- Take time to experience the experiments → look from different angles
- One experiment leads to the next experiment → you can't jump a few steps ahead
- Having discipline for learning new programming languages and hardware
- Thesis
- How to do a theoretical research?
- Where to find trustworthy sources?
- How to use the Harvard annotation method?
- How to stay focussed while writing (switching off the internet)
- How to draw conclusion and compare different opinions
- How to find the core essence of the text
- Concept
- Don't make overambitious plans, that you're not capable to realise due technical, practical and financial issues
- Don't combine too many references together
- Stay sharp to yourself and ask the critical questions
- Finding a good link of combining the research + concept with the prototyping to crystallise the story
- Trust your first intuition during the conceptualisation phase of the project
- Better time planning (calendar) of the project - to do lists
WHAT DID I ACHIEVED FROM MY 1ST + 2ND + 3RD TRIMESTER WISHLIST?
- Graduation project this year → live generated 3D environments
- Creative coding, light - space installations, audiovisual performances delivered from a strong conceptual, technological (software - creative coding) and aesthetic foundation
- Wiki structure to use for documenting the process
- Using raspberry Pi in forms of installations as well
- Creative coding and spatial light design installation
- Developing a deeper understanding of sound visualisation
- Diving into pure data
- The way of thinking in code
WHERE DO I WANT TO GO?
- learning more how to think in code and realise my ideas
- Developing a deeper understanding of sound visualisation
- learning pure data + GEM (Graphics Environment for Multimedia (external plugin))
- creating audiovisual light installations
WHY?
- establishing my own artistic and design practice after finishing at Piet Zwart Institute → focussing on research and creation of audiovisual light installations with a strong focus on technology, critical thinking and aesthetics