2009 300

From Media Design: Networked & Lens-Based wiki
Jump to navigation Jump to search

Starting idea: comparing the algorithmic to the interactive / heuristic.


Getting data from the "real world".

Demo: Motion/PyGame Mixup, Erkki Kurrenyemi (basica + live instruments), Sketchpad, Tap Type Write (live microphone / volume visualizer?!)

(Pipeline thinking, temporal data streams)

"Live" output platforms (PyGame, shoebot?, commandline, pd)

Basics as "études"

  • Necessary Tools: sshfs (on Mac/Windows??)
  • Networking
  • Reich's Clapping Music (as Distributed Arduino?)
  • Command-line Video Editing -- Variation movies
  • Review Bits and Binary --> connect to arduino? switches?!, or to "magic" numbers like 4294967295, and the mysteries of two's complements?! bits to images

Some advanced (practical) lessons:

  • Packaging python (understanding the install process)

Technical Plan

Part of writing your technical plan is to select a topic (and evt. a day) to present. It could be a particular software package, a piece of code, or a technique. The key is that it should be something you would like to learn more about. You need to think of a small "proof of concept", an idea you would like to realize using the given tool. (Important to keep the scale realistic;) In the process of realizing this project, use the wiki page to document your progress. You should:

  • Create a page on the TD wiki on your topic.
  • Include links to the resources you used / found helpful in preparing your presentation.
  • Create a small "proof of concept" demonstration of what you think you might be able to do / make with the given tool / software. As you go about.

The idea is to follow a "cookbook" or tutorial model, as opposed to some sort of exhaustive reference. It is import to focus on a particular aspect of interest to you.

Example topics: