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'''14 January'''
=== Prototyping 14 Jan ===
 
Discussion with Andre:
* self censorship habits in Indonesia in last 4 years. Silencing mechanism
* different actors using social media to promote ideologies and silence others, in an organized way
* large scale tactical media
* first idea: series of workshops where people could talk back to these problematics and learn how to resist them - can we suggest ways to view social media as a collective practice?
* Instead of workshops: developing an RPG based on cards, which give you certain roles, invite you to engage in this manufactured arena of social media, but not as yourself.
 
* think of: mechanisms that allow the collective to be aware of itself (hashtags? codes?)
*  reward?
* rules?
* how can the game to be distributed? in a physical space? across virtual network?
 
'''References:'''
 
Gabriella Coleman book <br>
https://www.theguardian.com/books/2014/nov/19/hacker-hoaxer-whistleblower-spy-many-faces-anonymous-gabriella-coleman-review <br>
https://gabriellacoleman.org/
 
ORES wikipedia editing workshop by Cristina and Manetta <br>
https://pad.vvvvvvaria.org/trust%3Cin%3Eformation.workshop 
 
Constant Dullart <br>
The Possibility of an Army <br>
https://motherboard.vice.com/en_us/article/bmvged/an-artist-is-creating-a-facebook-army-out-of-dead-soldiers-names <br>
https://vimeo.com/145450925
 
Python Libs to track instagram: <br>
https://instagram-engineering.com/web-service-efficiency-at-instagram-with-python-4976d078e366 <br>
https://github.com/facebookarchive/python-instagram
 
'''To do next:'''
* start with small scale, start developing the aims, premises of the game
* document the development of the game
* context: instagram
* central meeting space
* tracking mechanism:
* rules
* goals
* publishing mechanism
* my role: setting up the rules and then observe

Revision as of 18:28, 14 January 2019

Prototyping 14 Jan

Discussion with Andre:

  • self censorship habits in Indonesia in last 4 years. Silencing mechanism
  • different actors using social media to promote ideologies and silence others, in an organized way
  • large scale tactical media
  • first idea: series of workshops where people could talk back to these problematics and learn how to resist them - can we suggest ways to view social media as a collective practice?
  • Instead of workshops: developing an RPG based on cards, which give you certain roles, invite you to engage in this manufactured arena of social media, but not as yourself.
  • think of: mechanisms that allow the collective to be aware of itself (hashtags? codes?)
  • reward?
  • rules?
  • how can the game to be distributed? in a physical space? across virtual network?

References:

Gabriella Coleman book
https://www.theguardian.com/books/2014/nov/19/hacker-hoaxer-whistleblower-spy-many-faces-anonymous-gabriella-coleman-review
https://gabriellacoleman.org/

ORES wikipedia editing workshop by Cristina and Manetta
https://pad.vvvvvvaria.org/trust%3Cin%3Eformation.workshop

Constant Dullart
The Possibility of an Army
https://motherboard.vice.com/en_us/article/bmvged/an-artist-is-creating-a-facebook-army-out-of-dead-soldiers-names
https://vimeo.com/145450925

Python Libs to track instagram:
https://instagram-engineering.com/web-service-efficiency-at-instagram-with-python-4976d078e366
https://github.com/facebookarchive/python-instagram

To do next:

  • start with small scale, start developing the aims, premises of the game
  • document the development of the game
  • context: instagram
  • central meeting space
  • tracking mechanism:
  • rules
  • goals
  • publishing mechanism
  • my role: setting up the rules and then observe