User:Supisara/Special Issue 17/Team 1: Difference between revisions

From XPUB & Lens-Based wiki
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== In detail ==
== In detail ==
=== Contents ===
<gallery>
File:Photo 2022-03-27 13-15-37.jpg|Initial content sorting
File:Photo 2022-03-29 11-27-18.jpg|Stack test
File:Photo 2022-03-28 19-58-36.jpg|Content sorting round 2
</gallery>
'''Ordered index:''' content lineup categorization and curation:
# WHAT IS A LOOT BOX  (lootbox)<br>
# CROSSWORD IMAGINARY GRID GAME (productive play glossary definition games gamification ideology)<br>
# ONE-SENTENCE GAMES (playability gaming fiction)
# NIM fanfiction(organization hierarchy fiction a bit cute and sad)<br>
# THE MURDEROUS HISTORY OF LOOT BOXES (lootbox and monster and sarcasm appropriation)<br>
# UNFINISHED THOUGHTS (productivity play blur walking inside lootbox adventure)<br>
# THE LEADER (work env, cards, sarcasm appropr inspo)<br>
# CONNECT-LESS (networking, inspo, good tool, precarious conditions)<br>
# XQUISITE BRANCH (collect draw tool playful)<br>
# KATAMARI fanfiction (fiction, rolling messy accumulation funny)<br>
# LIFE HACKS (toxic positivity, cheap solutions, accessibility optimization)<br>
# GAMING CAN MAKE A BETTER WORLD (gamification work env sarcasm popop)<br>


=== Design ===
=== Design ===
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! Page !! Description !! Reference
! Page !! Description !! Reference
|- style="text-align:left; vertical-align: top;"
|- style="text-align:left; vertical-align: top;"
| Index || Example || [[File:Si17 postit index.gif|thumb|none|Contributions index]]   
| Index || Contributions are separated by the use of the Special Issue 17 font for the first letter for each contribution|| [[File:Si17 postit index.gif|thumb|none|Contributions index]]   
|- style="text-align:left; vertical-align: top;"
|- style="text-align:left; vertical-align: top;"
| Contribution title || Example
| Contribution title || Outlined Special Issue 17 font with hand drawn contribution title||[[File:Si17 postit title.gif|thumb|none|Sample title]]
|- style="text-align:left; vertical-align: top;"
|- style="text-align:left; vertical-align: top;"
| Contents || Example || Example  
| Contents || Example || Example  
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'''Design development:'''
'''Design development:'''
[[File:Photo 2022-03-29 11-22-32.jpg|thumb|none|Mockup progression]]
Scrapped mockups:
<gallery>
<gallery>
File:Postit-concept.gif|Scrapped concept for post-it reading method
File:Postit-concept.gif|Concept for post-it reading method
File:Postit-test.gif|Replaced "box" from the publication title with a keyword from the contribution
File:Postit-test.gif|Replaced "box" from the publication title with a keyword from the contribution
File:Si17-postit-r1.gif|Title and content pages
File:Si17-postit-r1.gif|Testing header, footer, title, body, annotation elements
File:Si17-postit-r1-1.gif|Content pages
File:Si17-postit-r1-1.gif|Testing content page layouts
File:Si17-postit-r1-2.gif|QR code pages
File:Si17-postit-r1-2.gif|Testing QR code pages
</gallery>
</gallery>


'''Ordered index:''' content lineup categorization and curation with Erica and Mitsa:
'''Printing:'''


# WHAT IS A LOOT BOX  (lootbox)<br>
<gallery>
# CROSSWORD IMAGINARY GRID GAME (productive play glossary definition games gamification ideology)<br>
File:Photo 2022-03-29 11-15-51.jpg|Plexi sample with paper test
# ONE-SENTENCE GAMES (playability gaming fiction)
File:Photo 2022-03-27 13-15-06.jpg|Color matching with plexi samples
# NIM fanfiction(organization hierarchy fiction a bit cute and sad)<br>
File:Photo 2022-03-29 11-22-22.jpg|Mockup test
# THE MURDEROUS HISTORY OF LOOT BOXES (lootbox and monster and sarcasm appropriation)<br>
File:Photo 2022-03-27 13-14-55.jpg|Opacity test 1
# UNFINISHED THOUGHTS (productivity play blur walking inside lootbox adventure)<br>
File:Screen Shot 2022-03-29 at 11.31.48 AM.png|Opacity test 2
# THE LEADER (work env, cards, sarcasm appropr inspo)<br>
</gallery>
# CONNECT-LESS (networking, inspo, good tool, precarious conditions)<br>
# XQUISITE BRANCH (collect draw tool playful)<br>
# KATAMARI fanfiction (fiction, rolling messy accumulation funny)<br>
# LIFE HACKS (toxic positivity, cheap solutions, accessibility optimization)<br>
# GAMING CAN MAKE A BETTER WORLD (gamification work env sarcasm popop)<br>

Revision as of 11:40, 29 March 2022

Team 1: Inside the Box

with Kamo, Mitsa, Erica

Overview

Phase Description Link
1.) Initiation Overview/scope of work pad 1, pad 2
2.) Curation Curation of existing contents source contents
3.) Conceptualization Proposals for post-its and QR codes pad 1, pad 2
4.) Design Mockups for post-it contents figma
5.) Development Prepare and upload contents for post-it generator git
6.) Delivery Contents generated post-it generator, pdf, SI17 website

In detail

Contents

Ordered index: content lineup categorization and curation:

  1. WHAT IS A LOOT BOX (lootbox)
  2. CROSSWORD IMAGINARY GRID GAME (productive play glossary definition games gamification ideology)
  3. ONE-SENTENCE GAMES (playability gaming fiction)
  4. NIM fanfiction(organization hierarchy fiction a bit cute and sad)
  5. THE MURDEROUS HISTORY OF LOOT BOXES (lootbox and monster and sarcasm appropriation)
  6. UNFINISHED THOUGHTS (productivity play blur walking inside lootbox adventure)
  7. THE LEADER (work env, cards, sarcasm appropr inspo)
  8. CONNECT-LESS (networking, inspo, good tool, precarious conditions)
  9. XQUISITE BRANCH (collect draw tool playful)
  10. KATAMARI fanfiction (fiction, rolling messy accumulation funny)
  11. LIFE HACKS (toxic positivity, cheap solutions, accessibility optimization)
  12. GAMING CAN MAKE A BETTER WORLD (gamification work env sarcasm popop)

Design

1. Overview

Contents consist of 4 types of pages: index, contribution titles, contents, and QR code.

Page Description Reference
Index Contributions are separated by the use of the Special Issue 17 font for the first letter for each contribution
Contributions index
Contribution title Outlined Special Issue 17 font with hand drawn contribution title
Sample title
Contents Example Example
QR code Example Example

2. Process

See also: figma

Design development:

Mockup progression

Scrapped mockups:

Printing: