User:Naaami: Difference between revisions

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* [https://www.youtube.com/watch?v=A7N4r1Ry2P8&list=PLVGuWv6f972ZJaMaUzPoSFdaDFVcRGjDh&index=172] <- This youtube clip is super interesting (it's in Korean, unfortunately). It shows analysis on Korean movies, focusing in which background/context women characters have been displayed.   
* [https://www.youtube.com/watch?v=A7N4r1Ry2P8&list=PLVGuWv6f972ZJaMaUzPoSFdaDFVcRGjDh&index=172] <- This youtube clip is super interesting (it's in Korean, unfortunately). It shows analysis on Korean movies, focusing in which background/context women characters have been displayed.   
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<br>
 
<b>Concept of a game</b>
 
A main concept of my game is <br> "A peaceful city has been dominated by ads in the swirl of capitalism.<br>A ball as a residence in the city has to save other ball friends captured in the ads.
[[File:Ball manifesto.pdf]]<br>
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<b>TIC-80</b>
<b>TIC-80</b>
* Missing manual for TIC-80 [https://hub.xpub.nl/sandbot/PrototypingTimes/tic80-manual.html#sync] (lua language)
* Missing manual for TIC-80 [https://hub.xpub.nl/sandbot/PrototypingTimes/tic80-manual.html#sync] (lua language)
* A main concept of my game is "A peaceful city has been dominated by ads in the swirl of capitalism.<br>A ball as a residence in the city has to save other ball friends captured in the ads.
*  
[[File:Ball manifesto.pdf]]<br>
* A page about my whole plan about the game : [[Naaami/my game storyline]]
* A page about my whole plan about the game : [[Naaami/my game storyline]]
* Well, eventually I had to dig in some particular functions <b>"Sync()"<b> and <b>"Mget()"<b> in lua,
* Well, eventually I had to dig in some particular functions <b>"Sync()"<b> and <b>"Mget()"<b> in lua,
because I wanted to embed separate ball bouncing games (ball saving games in the ads) into a main city game.  
because I wanted to embed separate ball bouncing games (ball saving games in the ads) into a main city game.  
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Revision as of 21:39, 9 April 2021

IMG 2084.jpg



The beginning Naaami/The beginning
- - - - - - - - - - - - - - - - - - - - - words for the future
- - - - - - - - - - - - - - - - - - - - -

Understanding & Reinterpreting with Clara, Louisa, and Kendal
?! PDF PAD NEW PAD
Undecidability PDF PAD
Resurgence PDF PAD
Liquid PDF PAD
→ Mapping Keywords to find similarities/differences PAD

OTHER BOOKS

  • Also-Space, From Hot to Something Else : How indonesian Art Initiatives Have Reinvented Networking, written by Reinaart Vanhoe
  • Reproducing Autonomy, written by Kerstin Stakemeier & Marina Vishmidt
  • UNLEARNING EXCERCISES(Art Organizations as Sites for Unlearning), written by Casco Institution
  • Re-inventing the Art school 21st century, initiated by WDKA

LICENSING - IMMATERIAL LABOUR with
Clara & Euna
PAD
Licensing for WFTF PAD
Ideas for AO poster PAD
Plans for AO poster PAD
Talk with Ogutu Muraya PAD
Roles PAD

























prototyping SI13
- - - - - - - - - - - - - - - - - - - - - Generated poem
A house of dust
AIDS_memorial_quilt
Quilting
Image PIL
NLTK_Natural Language Tool Kit
Weasy print_281020 PAD Web_UNDECIDABILITY [1]



situationist times
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Understandiong the Situationist-Times

-->Upon this Critical handbook, Euna and I annotated together : PAD

  • References from Steve : [2] and [3]


Other books

  • Feminist Media - Participatory Spaces, Networks and Cultural Citizenship, written by Zobl, Elke, Drüeke, Ricarda ([4])


Another inspirations

  • How women are portrayed in media?[5]
  • Gender and Advertising[6]
  • [7] <- This youtube clip is super interesting (it's in Korean, unfortunately). It shows analysis on Korean movies, focusing in which background/context women characters have been displayed.


Concept of a game A main concept of my game is
"A peaceful city has been dominated by ads in the swirl of capitalism.
A ball as a residence in the city has to save other ball friends captured in the ads. File:Ball manifesto.pdf

prototyping SI14
- - - - - - - - - - - - - - - - - - - - TIC-80

  • Missing manual for TIC-80 [8] (lua language)
  • A page about my whole plan about the game : Naaami/my game storyline
  • Well, eventually I had to dig in some particular functions "Sync()" and "Mget()" in lua,

because I wanted to embed separate ball bouncing games (ball saving games in the ads) into a main city game.