User:Martin/Final presentation: Difference between revisions

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===February 2022===
===February 2022===
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* In February, we created a small hybrid reality quest with Louisa. For this occasion, I created a mini-game with a sensor setup, allowing players to unlock a secret password by taking the good positions in space.
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[[File:Codeword 01.png|250px|thumb|left|P]]

Revision as of 09:44, 11 June 2022

W.I.P

This page is under construction, please stand by and visit https://project.xpub.nl/Count-On-Me/or the graduation board
Thank you

Special Issues Contributions

Reading Practice


Best of readings


  • Certeau, M., (1984). The practice of everyday life
  • Crary, J., (2001). Suspensions of Perception: Attention, Spectacle, and Modern Culture
  • Crawford, K., Lingel, J., Karppi, T., (2015). Our metrics, ourselves: A hundred years of self-tracking from the weight scale to the wrist wearable device
  • Debord, G., (197). The Society of the Spectacle
  • Foucault, M., (1982). Technologies of the Self. [online] Available at: https://www.foucault.info/documents/foucault.technologiesOfSelf.en/ [Accessed March 29 2022].
  • Foucault, M., (1977). Discipline and Punish: The Birth of the Prison
  • Fritsch, K., (2018). Towards an emancipatory understanding of widespread datafication [online] Available at: https://medium.com/ [Accessed March 11 2022].
  • Kholeif, O., (2018). Goodbye, World! — Looking at Art in the Digital Age
  • Morozov, E., (2019). Capitalism's New Clothes. The Baffler [e-journal] Available through: https://thebaffler.com [Accessed March 11 2022].
  • Seymour, R., (2019). The Twittering Machine
  • Wu, T., (2016). The Attention Merchants: The Epic Scramble to Get Inside Our Heads. Available at: https://www.theatlantic.com/magazine/archive/2018/10/yuval-noah-harari-technology-tyranny/568330/
  • Zuboff, S., (2019). The age of surveillance capitalism


Prototyping Practice

October 2021


  • In October 2021, I started using Arduino for the first time, during a workshop with Dennis de Bel. During a workshop, we started with a very basic unoficial arduino kit, a led, a motor, and a sensor. After making a few connections, we got to understand a bit how it works. It was from that point that I started getting more and more familiar with Arduino and work with ultrasonic sensors.


How to make a sensor work
Credits: Dennis de Bel
Sensortest during workshop
Splitscreen Arduino + Sensor + Serial Plotter + Responsive Space
Sketch 1: Arduino Uno + Sensor
Sketch 2: Arduino Uno + Sensor + LCD
Sketch 3: Arduino Uno + Sensor + LCD + LED
Sensor Test VS Elastic Space
Upgrade















November 2021


  • During the month of November, I started working with multiple sensors at the same time in order to map the position of an obstacle on a wider detection range.


ArduinoExtraDigitalPins
SensorMediaQueries
Physical Space Mapping
ArduinoMegaSensorBuzzerLCD
ArduinoMegaSensorBuzzerLCDMinibreadboard.jpg
Sensor Wall 01
PhysicalMapping2


















December 2021


  • In December, after being a lot more confortable with Arduino, I investigated the possibilty to transmit the values detected by the sensors and Arduino to P5.js, by making a serial communication (with P5.serialcontrol). By doing so, I could gain more freedome in terms of visual/sound feedbacks.
  • During the Window exhibition at Buitenboel, I created micro-installation composed of a LCD screen and sensor(s) inviting users/visitors to change the color of the screen and displayed messages by getting closer from the window.


P5.js and ultrasonic sensor
LCD Arduino Variable poster
Simu part 02.gif
ScreenPortalFront
ScreenPortalback
LCDScreenTest


















February 2022


  • In February, we created a small hybrid reality quest with Louisa. For this occasion, I created a mini-game with a sensor setup, allowing players to unlock a secret password by taking the good positions in space.


P
I
G
E
O
N
Hybrid reality game with Louisa
photo: Louisa
Hybrid reality game with Louisa
photo: Louisa
Hybrid reality game with Louisa
photo: Louisa
Hybrid reality game with Louisa
photo: Louisa



















March 2022

(insert description)

Stage 0
The subject is located too far away
Stage 0
The subject is well located and will hold position to reach next stage
Stage 1
The subject unlocked Stage 1 and will hold position to reach next stage
Stage 2
The subject unlocked Stage 2 and is located too close
Stage 3
The subject unlocked Stage 3 and need to get closer
Transition Stage
The subject unlocked all stage and needs to wait the countdown for following steps
Data Collector Sample 01.gif
Debug Martin 01.png
Debug Martin 05.png
Debug Martin 02.png
Debug Martin 03.png


















April 2022

(insert description)

Installation Update 01.jpg
Installation Update 02.jpg
Captcha:
one action needed moving forward, backward or standing still next stage unlock after action done and short animation
Self Tracking:
no interaction needed visitor must stand still until one of the goal is completed
Self Tracking:
no interaction needed visitor must stand still until one of the goal is completed
Slot Machine:
no interactions needed transition between 2 stages determines randomly the next stage displayed when nobody detected
Social Live:
no interaction needed visitor must stand still until money goal is completed
Stock Ticket:
no interactions needed displayed when nobody detected



















May 2022

(insert description)

Stock Ticker Interface on small screen
Calibrating sensors angle to 15°
Drilling and displaying the TV support vertically
TV Screen can now be fixed vertically
Vertical TV Screen 02
Rounded_Sensors_Array_01
Rounded_Sensors_Array_02
Rounded_Sensors_Array_03
Rounded_Sensors_Array_04
Streaming Interface on Vertical Screen











June 2002

(insert description)

Arduino Uno DataSheet Preview
Webcam LogitechC920 DataSheet Preview
Samsung P42 H Datasheet Preview
PL031 SMS DataSheet Preview
UltraSonic Sensor DataSheet















Thesis: Hidden in plain sight


Hidden in plain sight:
Understanding our consent and distrust in the context of capitalist techno-surveillance

1 → Homo Data
(insert description)
2 → Addiction machines
(insert description)
3 → Self-empowerment
(insert description)
4 → Agree and continue?
(insert description)

Graduation Work: Count On Me


Count On Me

"Count On Me" is an interactive data collector that rewards your attention span and responsiveness in crypto-currency. In order to maximize profits, you will need to accurately position yourself in the space and pay attention to the instructions. Each micro-task performed allows the visitor to get extra payouts and unlock different stages ranging from stock ticker interfaces, wellness applications, gambling games, captchas, streaming platforms, self-checkouts, eg. Once ready to leave, the visitor can convert its crypto-earnings into euros by refering to a randomly assigned conversion rate.

Count On me / 01 Exit / Martin Foucaut (2022)
Count On me / 01 StockTicker / Martin Foucaut (2022)


Count On me / 02 SlotMachine / Martin Foucaut (2022)
Count On me / 03 Self Tracker V1 / Martin Foucaut (2022)


Count On me / 03 Self Tracker V2 / Martin Foucaut (2022)
Count On me / 05 Livestream / Martin Foucaut (2022)


Count On me / 07 Self Register / Martin Foucaut (2022)
Count On me / 08 Street Viewer / Martin Foucaut (2022)





Plans for final publication