User:Louisa

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Revision as of 19:34, 22 September 2020 by Louisa (talk | contribs) (→‎issue #13)

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I am working with themes around gaming and the effect of new technologies on the player's perception of reality. By analysing gameplay methods and implementing them into RL settings, I am creating scenarios in which the viewer turns into the protagonist of an interactive fictional narrative.
my shitty website

☣ present

☣ issues

issue #13

Words of the Future

Words/publications to edit: ?!, Undecidability, Resurgence, Liquid
with Nami, Clara, Kendal

issue #14

issue #15

☣ prototyping

python

21-9-20 Python Syntax workshop notes

Notebook, integrated development environment like processing, see immediate changes. Too seamless? Notebook = best of both worlds. New way of publishing ideas/code/discourse around code. Used to visualise data. Other servers apart from xpub server to use. Possible to run offline. Multiple ways of using program. Python running on the background.

->lab interface with split screen.

console: also used for terminal, typing commands, back and forth dialog. Typed commands interpreted as python code. read->eval->print= interactive mode of language. Reading what you wrote, process and spit result back.

notebook: fusion of console with more of a publishing idea. Possible to type "regular" text. Different modes: code/markdown, markdown is normal text but can be edited with special characters to make cursive for example. Also possible to move different blocks around to built a mix of text and code. Creating hyperdocuments.

literate programming
literateprogramming.com/knutweb.pdf
styling markdown

The House of Dust
repetitive structure: "A house of .." makes it feel more like a poem. Looping similar to code. producing unpredictability.

Variables
random function is a paradox since computers are naturally predictable so more like "pseudo-random".

Parsing
"reading carefully", program breaking apart the different types of input.

TRY 1

generated poems

In a world of distance, I find myself in hollow frameworks. Surrounded by my tangled memories, all I can see now is void. In a world of comfort, I find myself in hollow frameworks. Surrounded by my tangled memories, all I can see now is fractions. In a world of distance, I find myself in blinding noise. Surrounded by my nightly terrors, all I can see now is void. In a world of distress, I find myself in darkened space. Surrounded by the echos of passing sounds, all I can see now is void. In a world of comfort, I find myself in hollow frameworks. Surrounded by the echos of passing sounds, all I can see now is void. In a world of distress, I find myself in darkened space. Surrounded by my tangled memories, all I can see now is fractions. In a world of comfort, I find myself in blinding noise. Surrounded by my tangled memories, all I can see now is a new light. In a world of distance, I find myself in hollow frameworks. Surrounded by the echos of passing sounds, all I can see now is a new light. In a world of comfort, I find myself in hollow frameworks. Surrounded by the echos of passing sounds, all I can see now is void.

projects

Trouble Shooter 2020

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1 Euro Cinema online

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Ultra-Stream

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☣ past


theory

Overwriting Reality (BA Thesis)

projects

Ultimate Dragon

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Tardigrade Estate

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I am the Dungeon Master

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Digital Masquerade

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☣ thinking about

learning interests

theory

gamified user-profiling

I am interested in the techniques of gamified user-profiling used by companies to target users online with personalised ads/content. PT5rqyzgc.gif

coding

three.js

I am learning three.js in order to be able to create accessible 3D environments inside the browser.

set-up/techniques

automated escape room

I would like to connect a computer game with sensors and buttons in a real space which affect the stage of the game and vice versa.

multi-user dungeon

My goal is to make a multi-user online game which can be extended and changed by other users in real time.