User:Anita!/assessments trimester2: Difference between revisions

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Hello! This is a presentation page for my Trimester 2 assessment. I have chosen to create a separate wiki page from the ones I have been using for documentation/note taking in order to focus more on the contributions to the special issues 22 and 23 rather than on day to day notes.
Hello! This is a presentation page for my Trimester 2 assessment. I have chosen to create a separate wiki page from the ones I have been using for documentation/note taking in order to focus more on the contributions to the special issues 22 and 23 rather than on day to day notes.


=Signal lost: Archive unzipped=
=Special Issue 22=


==Broadcast with Wang and Mania==
==Broadcast with Wang and Mania==
Line 17: Line 17:


==Chop Chop Zine==
==Chop Chop Zine==
Playing with the personification of technology (something I find very interesting and worked on again during )
Playing with the personification of technology (something I find very interesting and worked on again during Loading: Feminist Server). I find it a very fascinating, how making up an origin story for a piece of technology makes it seem more approachable.
 
==Archival Oceans Zine==
==Archival Oceans Zine==


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==Curtain ((un)zipped)==
==Curtain ((un)zipped)==
{|style="margin: 0 auto;"
|[[File:Curtain process.png|thumb|sewing process]]
|[[File:Sewing process.jpg|thumb|sewing process]]
|[[File:Finished curtain.png|thumb|finished curtain]]
|}
[[File:Curtain on Launch day.png|thumb|Curtain on Launch day]]


=Periferal centers and feminist servers=
=Special Issue 23=


==Fix the wifi==
==Fix the wifi==
A python text adventure game developed with Riviera and Mania.  
A python text adventure game developed with Riviera and Mania. We started by making a sketch of the space where the game would take place so we could think of the path to follow.
Here is (some of) the code we wrote for the game


[[File:Sketch of the game logic.png|thumb|sketch of the game navigation]]
[[File:Sketch of the game logic.png|thumb|sketch of the game navigation]]
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I made some collage/html experiments for an [https://hub.xpub.nl/chopchop/~zerozeta/odd%20sock/ooooooodsocks.html odd sock selector].
I made some collage/html experiments for an [https://hub.xpub.nl/chopchop/~zerozeta/odd%20sock/ooooooodsocks.html odd sock selector].


This small side project started from my enjoyment of wearing odd socks, and finding a bag of assorted patterned paper at Scrap. I made a collage cutting and assembling these papers to create many single socks.  
This small side project started from my enjoyment of wearing odd socks, and finding a bag of assorted patterned paper at Scrap. I made a collage cutting and assembling these papers to create many single socks, then scanned and printed them multiple times in different arrangements/colours.  


Initially, I wanted to make it into a zine, but then I realized it would be nice opportunity to create a sock choice generator, selecting a pair at random  
Initially, I wanted to make it into a zine, but then I realized it would be nice opportunity to create a sock choice generator, selecting a pair at random out of the available images.


{|style="margin: 0 auto;"
{|style="margin: 0 auto;"
Line 93: Line 101:
|[[File:Web page2.png|thumb|Screenshot of another sock option]]
|[[File:Web page2.png|thumb|Screenshot of another sock option]]
|}
|}
==Leaflets and handouts==
==Leaflets and handouts==
For the production teams, I worked with Thijs and Zuzu on the digital image for the launch and the handouts. We first focused on the ‧₊˚⊹ ˖spectacular digital image˖ ⊹˚₊‧.  
For the production teams, I worked with Thijs and Zuzu on the digital image for the launch and the handouts. We first focused on the ‧₊˚⊹ ˖spectacular digital image˖ ⊹˚₊‧.  


We decided to use Exquisit Corpse prototyping, so passed on a prototype to each other [Anita > Zuzu > Thijs > Anita] for 3 days in a row. We then used the results to create two more prototypes based on the outcomes and finally created a last image based on the feedback we recieved from the rest of XPUB1. For a much more in depth overview of the whole process, we documented the steps taken in this separate [[Peripheral Centers and Feminist Servers/Communication|‧₊˚⊹ ˖Wiki page˖ ⊹˚₊‧]]
We decided to use Exquisit Corpse prototyping, so passed on a prototype to each other [Anita > Zuzu > Thijs > Anita] for 3 days in a row. We then used the results to create two more prototypes based on the outcomes and finally created a last image based on the feedback we recieved from the rest of XPUB1. For a much more in depth overview of the whole process, we documented the steps taken in this separate [[Peripheral Centers and Feminist Servers/Communication|‧₊˚⊹ ˖Wiki page˖ ⊹˚₊‧]]
[[File:SI23_comm_final_design.png|thumb| Final digital Image|left|367x367px]]


We then continued on working on the handouts for the evening of the launch. We really wanted to make something inspired by a collage/patchwork, and quite quickly settled on the idea of creating a handout that had a separate piece of paper for each project, bound together.  
We then continued on working on the handouts for the evening of the launch. We really wanted to make something inspired by a collage/patchwork, and quite quickly settled on the idea of creating a handout that had a separate piece of paper for each project, bound together.  
Line 104: Line 112:
We initially wanted to recycle used paper for it, but we were not able to find enough paper for how much we wanted to print so we ended up buying it. We printed the handouts with the big HR printers and then bound them by using a grommet machine at the fashion station
We initially wanted to recycle used paper for it, but we were not able to find enough paper for how much we wanted to print so we ended up buying it. We printed the handouts with the big HR printers and then bound them by using a grommet machine at the fashion station
{|style="margin: 0 auto;"
{|style="margin: 0 auto;"
|[[File:SI23_comm_final_design.png|thumb| Final digital Image|left|367x367px]]
|[[File:si23_handout_assembly_line.jpg|thumb|left|Assembly line for the handouts]]
|[[File:si23_handout_assembly_line.jpg|thumb|left|Assembly line for the handouts]]
|[[File:si23_comm_handout_holepunching.jpeg|thumb|Punchnig holes]]
|[[File:si23_comm_handout_holepunching.jpeg|thumb|Punchnig holes]]
Line 114: Line 123:


==Loading... Feminist server==
==Loading... Feminist server==
{|style="margin: 0 auto;"
|[[File:Setup on Launch day.png|thumb|Setup on Launch day]]
|[[File:Cards + box + instructions zine.png|thumb|Cards + box + instructions zine]]
|}
{|style="margin: 0 auto;"
{|style="margin: 0 auto;"
|[[File:Screenshot_2024-03-25_at_23.58.46.png|thumb|left|Freshly printed cards]]
|[[File:Cards back.jpg|thumb|right|Example of the back of some cards with the reciept from the launch]]
|[[File:Cards back.jpg|thumb|right|Example of the back of some cards with the reciept from the launch]]
|[[File:Feminist server reciept.jpg|thumb|center|Front of the cards + reciept]]
|[[File:Feminist server reciept.jpg|thumb|center|Front of the cards + reciept]]
|[[File:Loading bug.jpg|thumb|left|A bug for the reciept printing]]
|}
|}

Revision as of 15:55, 1 April 2024

Hello! This is a presentation page for my Trimester 2 assessment. I have chosen to create a separate wiki page from the ones I have been using for documentation/note taking in order to focus more on the contributions to the special issues 22 and 23 rather than on day to day notes.

Special Issue 22

Broadcast with Wang and Mania

For this broadcast, we started working from the idea of using as a structural base Gabrielle Roth's 5 rythms, a dynamic dance practice music.

At worm

Broadcast with Thijs and Rosa

Chop Chop Zine

Playing with the personification of technology (something I find very interesting and worked on again during Loading: Feminist Server). I find it a very fascinating, how making up an origin story for a piece of technology makes it seem more approachable.

Archival Oceans Zine

Announcing the Apocalypse

Curtain ((un)zipped)

sewing process
sewing process
finished curtain
Curtain on Launch day

Special Issue 23

Fix the wifi

A python text adventure game developed with Riviera and Mania. We started by making a sketch of the space where the game would take place so we could think of the path to follow. Here is (some of) the code we wrote for the game

sketch of the game navigation
print(welcome_message)
while True:
   reply = input()
   command = reply.split()
   if len(command) >= 1:
       action = command[0]
   if len(command) >= 2:
       obj = command[1]
   
       print(look(current_room))
   elif "open" in action and "trapdoor" in obj:
           message, current_room = go("trapdoor", current_room)
           print(message)
   # go and aliases
   elif "go" in action:
       message, current_room = go(obj, current_room)
       print(message)
   elif "climb" in action:
       message, current_room = go(obj, current_room)
       print(message)
   elif "ascend" in action:
       message, current_room = go(obj, current_room)
       print(message)
   elif "descend" in action:
       message, current_room = go(obj, current_room)
       print(message)
   elif "enter" in action:
       message, current_room = go(obj, current_room)
       print(message)
   # press and aliases
   elif "press" in action:
       print(press(obj, current_room))
   elif "exit" in action:
       break
   else:
       print("Hmm, not sure what to do.")

Sewing words, letter soup and random annotations

Experiment with sewing annotations and parts of text
Testing using my sewing machine on thick paper


Sewing words 1
Sewing words 2

Odd socks

I made some collage/html experiments for an odd sock selector.

This small side project started from my enjoyment of wearing odd socks, and finding a bag of assorted patterned paper at Scrap. I made a collage cutting and assembling these papers to create many single socks, then scanned and printed them multiple times in different arrangements/colours.

Initially, I wanted to make it into a zine, but then I realized it would be nice opportunity to create a sock choice generator, selecting a pair at random out of the available images.

odd socks
Screenshot of the web page
Screenshot of another sock option


Leaflets and handouts

For the production teams, I worked with Thijs and Zuzu on the digital image for the launch and the handouts. We first focused on the ‧₊˚⊹ ˖spectacular digital image˖ ⊹˚₊‧.

We decided to use Exquisit Corpse prototyping, so passed on a prototype to each other [Anita > Zuzu > Thijs > Anita] for 3 days in a row. We then used the results to create two more prototypes based on the outcomes and finally created a last image based on the feedback we recieved from the rest of XPUB1. For a much more in depth overview of the whole process, we documented the steps taken in this separate ‧₊˚⊹ ˖Wiki page˖ ⊹˚₊‧

We then continued on working on the handouts for the evening of the launch. We really wanted to make something inspired by a collage/patchwork, and quite quickly settled on the idea of creating a handout that had a separate piece of paper for each project, bound together.

We initially wanted to recycle used paper for it, but we were not able to find enough paper for how much we wanted to print so we ended up buying it. We printed the handouts with the big HR printers and then bound them by using a grommet machine at the fashion station

Final digital Image
Assembly line for the handouts
Punchnig holes
Installing eyelets
handout
handouts on display at Varia

Loading... Feminist server

Setup on Launch day
Cards + box + instructions zine
Freshly printed cards
Example of the back of some cards with the reciept from the launch
Front of the cards + reciept