User:Andre Castro/2/semina aymeric: Difference between revisions

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==Blog==
==Blog==
* [[User: Andre_Castro/2/semina_aymeric/blog/spamLanguage | The language of spam - repeate repeate repeate ]]
* [[User: Andre_Castro/2/semina_aymeric/blog/headboylegs | The Head Body Legs of Spam book]]
* [[User: Andre_Castro/2/semina_aymeric/blog/headboylegs | The Head Body Legs of Spam book]]


==Mini Projects==
==Mini Projects==

Revision as of 01:18, 18 February 2013

Seminar with Aymeric

Log

Blog

Mini Projects

  • The Head Body Legs of Spam book

Reports on works

Sessions Notes

Andre

  • two forms of spam:
    • crafty spam
    • automated cyber crime forms of spam

feedback on essay

  • digital folklore - its definition is not clear enough to base the thesis on it
  • asking if spam is a cultural artifact, its maybe stating the obvious. It doesn't need to be proved.
  • what will be the thesis angle ?
    • literary criticism
    • ethnographic - create a map of the current forms of operation of spam
    • culture studies - the evolution of spam (has been written by A.Ludovico, and in Spamology article)


feedback of work

  • choose your own adventure
  • hypertext fiction
  • both contain the danger of diluting of the story - i don't have to add another layer to it
  • how the personal conversations get - the real stories behind it (??)
  • the use of hyper-fiction to document could work
  • parallel universe going on 24/7(??)


connecting facts and traces

  • showing the different narrative, that by placed together the fiction emerge
  • the stories that are within the email
  • what i want to tell? stick to fiction, or show what is behind the curtain - double narrative?


next small project

  • map the interaction within all the emails

Aymeric: afraid that there is not that much inter-relations within the material is there a mythology to be written about this characters or is simply a collections of small stories? how far can be the these inter-links go? what i want to communicate with the richness of this material ?

  • once this information is mapped try to render this connections and materials