Ideas i got during the process that may or may not become part of it

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Revision as of 16:06, 21 December 2023 by Tessalangeveld (talk | contribs) (Created page with "27/11 In the first version the paper falls into a white void, which in the next scene is to be revealed as a screen In the current version the paper falls into an already rectangular white shape, causing the reveal to potentially be less effective as in the previous version Changing the values of the properties ‘real time’ so that I can play with it on the spot - allowing for a more natural flow and allowing for each iteration to have a gradual and subsequential c...")
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27/11

In the first version the paper falls into a white void, which in the next scene is to be revealed as a screen

In the current version the paper falls into an already rectangular white shape, causing the reveal to potentially be less effective as in the previous version

Changing the values of the properties ‘real time’ so that I can play with it on the spot - allowing for a more natural flow and allowing for each iteration to have a gradual and subsequential change.

Real time is difficult for me, and I think I can come closest to that by writing down the settings in detail so I can alter it with each iteration/project.

30/11 most influential factors: cloth settings (wind direction, wind strength, gravity, mass), attractor settings (strength) → attractor’s falloff, invert it so it doesn’t get triggered (mulitple shapes, works better in group field) → speed consistency on spline → set speed limit!!!

04/12

light is off in the beginning lighter is being turned on, several times.

07/12 A voice talking, in a slow cad

08/12 While the second iteration starts, the previous iteration’s sound is still playing from the other room All the sounds’ll stack upon eachother like a collage.