Ideas i got during the process that may or may not become part of it

From XPUB & Lens-Based wiki

27/11

In the first version the paper falls into a white void, which in the next scene is to be revealed as a screen

In the current version the paper falls into an already rectangular white shape, causing the reveal to potentially be less effective as in the previous version

Changing the values of the properties ‘real time’ so that I can play with it on the spot - allowing for a more natural flow and allowing for each iteration to have a gradual and subsequential change.

Real time is difficult for me, and I think I can come closest to that by writing down the settings in detail so I can alter it with each iteration/project.

30/11 most influential factors: cloth settings (wind direction, wind strength, gravity, mass), attractor settings (strength) → attractor’s falloff, invert it so it doesn’t get triggered (mulitple shapes, works better in group field) → speed consistency on spline → set speed limit!!!

04/12

light is off in the beginning lighter is being turned on, several times.

07/12 A voice talking, in a slow cad

08/12 While the second iteration starts, the previous iteration’s sound is still playing from the other room All the sounds’ll stack upon eachother like a collage.


The floor is infinite. There are no distinguisible edges that define the space.

18/12 With every iteration, the position of the camera moves up the stairs, until it’s very close to the paper, so close that the lighting of the lighter will set the paper on fire, the paper will fall slowly - while on fire. The smoke will leave a trace.


To see from the perspective of the falling objects, and all it's, now predictable, twists and turns. A person standing on the cusp of a stairwell that’s hanging over a white void, connected to a room we never enter. There’s sound coming from the room, suggesting human presence there, too. Is the person on the stairwell hiding from someone, something? The person is holding a lighter that’s intermittently being lit, illuminating the space for brief moments, exposing us, the falling object. Although it’s a point light, it is directed at us, and it is therefore too dark to make sense of the appearance of the person. We fall into a white void and are completely immersed in it. At the last moment we see a head popping over the edge of the stairs, before the end credits come in. A title that reveals almost nothing. Almost.