User:Thijshijsijsjss/T2 Assessment

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Revision as of 21:48, 1 April 2024 by Thijshijsijsjss (talk | contribs) (Add two pointers for methods)

This is a page for Thijs's Trimester 2 Integrated Formative Assessment that took place on 2024-04-01. Present were:

This page serves both as the presentational material of this assessment, as well as it's own documentation. In this self-documenting way, it provides a 'script' for the 'performance' of presentation. This is a non-linear one. There are many links referencing to other sections. All presentational content is contained in this one page. However, there are also links to other wiki pages. When relevant, these are marked to indicate this.

Setup

Connect your device to a big screen facing the audience.

Ask the audience about audio documentation.

Student: Would it be okay for me to record the presentation? [show audio recorder] Not the panel discussion, of course.

If yes:

Student: Okay, great!

Start audio recording.

If no:

Student: Okay, no problem!

Put audio recorder back in backpack.

If student is not ready to start, but asked or prompted to do so:

Student: Sorry, I'm not quite ready yet. 

If student is ready to start, and asked or prompted to do so:

Student: Yes, I am ready! 

If student is ready to start, but not asked or prompted to do so:

Student: I'm ready to start. Are you? [Look around questioningly]

Wait until tutors are ready to start.

Introduction

Start a timer.

Welcome the audience and introduce yourself.

Student: Hello. Thank you all for being present today for my assessment.  

Introduce the format of this presentation.

Student: This is a self-documenting presentation: a self-contained, self-referencing compilation of 'slides', multi-media and script. Today, I will perform this presentation for you. Most likely, I will not follow the script verbatim. 
Tutors: That's okay!
Student: Thank you. Let us get started.

Presentational Content

Student: I will mainly go over projects that I worked on in these first two trimesters. 

If Time is under 7 minutes, continue to Themes.

Else, if Time is under 10 minutes, continue to Methods.

Else, if Time is under 13 minutes, continue to Explorations.


Themes

  • interactivity
  • documenting practises
  • narrative

Methods

  • wiki
  • fictionalization / working with narrative

Explorations

  • Print making
  • Event hosting

Wrap up

Appendix: Selected Projects Catalog

EtherPatches

The Hitchhiker's Guide to an Active Archive

Promo image for the radio show
Student: For the radio show  XPUB: Protocols for an Active Archive part of SI22, I collaborated with Anita and Rosa to create The Hitchhiker's Guide to an Active Archive. This show was a Choose Your Own Adventure style radio drama, with the content of the show reacting to listener actions in an Etherpad. This was very much inspired by George Perec (e.g. Die Maschine[1] and ch2 of Mainframe Experimentalism[2]).

Interactivity and static media. 
Performance and improv and narrative. 
Self documenting projects, this presentation.

Through performance and interaction connected to Archival Oceans -->

Through CYOA connected to Wiki Wanderer -->












Archival Oceans

the archival oceans zine came in three editions, one for each role, with the cover indicating through color and text what edition it was
The three role specific zines!
Student: After the Hitchhiker's Guide to an Active Archive radio show, zinecamp was right around the corner. I teamed up with [[User:Anita!]|Anita] once more to create a publication in respons to the radio show. There are three editions: one for each role from the radio show. Like the show, this publication aims to build on a tradition of choose your own adventure adventures with a twist. By having each edition present one part of a script, the 'your' in 'choose your own adventure' is made plural. This way, the zine invites a collaborative performance.

Aside from Dungeons and Dragons, I have little experience with (traditional) performance, and I did not foresee my projects going in that direction. I think it's an extension of my interest in interactivity, about the more general concept of 'play' (Homo Ludens[3]).

The zine also touches on the language of archiving and collaboration, themes that were very much present in both SI22 and SI23.

Through performance and interaction connected to The Hitchhiker's Guide to an Active Archive -->

Through explorations in print connected to SI23 Handout -->

Through CYOA connected to Wiki Wanderer -->

Protocoller full script
Performer Full script
Navigator full script

Penplotting

Pen holders and alignment tools

Plothatching

twitchplaysplotter

Wiki

WikiBabble

Student: WikiBabble is a project I initiated with Alessia that uses the community wiki as a messaging service. It facilitates different chatrooms, like personal chats, channels for memes and organization, and topic specific chatrooms. These [point at images below] are two screenshots of WikiBabble: the chatroom index (left) and the Cinebabble chatroom (right), which we use to discuss cinema.

I am intruiged by the tension of these intimate conversations through an explicitly public medium like this wiki. And that's not just for style, either. This way of chatting actually provides new tools in conversing, like how it facilitates multiple 'levels' of communication.

Student presses 'edit source' for this section, highlighting the HTML comment and alt text.

Screenshot of a state of the art instant communication platform WikiBabble. We see big lettering spelling this name, and a handful of links to chatrooms (btw this alt text is another level of communication, too!)
WikiBabble chatroom index (as of 2024-04-01)
A screenshot of a chatroom on WikiBabble: a wiki page with left and right aligned boxes to indicate different speakersboxes
The Cinebabble chatroom on WikiBabble

Wiki Wanderer

Student: During the first few days, I was asked a lot about 'my practise'. This is a daunting question. When we were given the black slate of our user pages, I decided I'd rather show something that intrigues me, instead of listing these interests.

On the surface, Wiki Wanderer is a Choose Your Own Adventure story: through deciding between different branching options, a wiki wanderer navigates a their story. However, this is a wiki! Any user can edit anything! This projects invites its players to do so, becoming not just a 'choose' your own adventure, but a 'create' your own adventure.

For example: this [point at image below] option was added by Victor.
A page in the Wiki Wanderer CYOA game
Student: Anyone being able to edit anything is a unique feature of the wiki as a medium, that's what sparked this project for me. Besides, I noticed that some classmates weren't as comfortable with wikiing, and I hoped this would provide them with an invitation to experiment, or at least show that such a place need not be used solely for archaic and formal practises.

Looking back, it's interesting to see that the first project I did since starting XPUB was a CYAO game. It was an early exploration of a continuing interest of interactivity, story telling and bending of static media. Through conversations with Michael, Rosa and Anita, these interests would later be explored further in The Hithhiker's Guide to an Active Archive.

That these projects flow into each other through such collaborations is a new and wonderful experience for me.

Student may find a segue into one of these projects.

Through CYOA connected to The Hitchhiker's Guide to an Active Archive -->

Through wikiing connected to WikiBabble -->

Otherwise, Student will return to the presentational flow.

References

  1. Perec, G. (1968) 'Die Maschine (Radio Play).'
  2. Higgins, H. and Kahn, D. (2012c) Mainframe experimentalism: Early Computing and the Foundations of the Digital Arts. Univ of California Press.
  3. Huizinga, J. (1949b) Homo Ludens: A Study of the Play-element in Culture. Routledge/Thoemms Press.