TOOLBOX - TECHNICAL PLAN OUTLINE

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 What tools, techniques and technologies will be involved in producing and presenting your project?(Not limited to digital tools)
''' Scriptwriting (character de...")
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Needs
 What tools, techniques and technologies will be involved in producing and presenting your project?(Not limited to digital tools)


Scriptwriting (character development!), directing, concept development, art directing, camera work, light, editing, color grading, sound design, title sequence. Shooting on film.
Photo: Printing photos.

Presenting: would be nice to practise giving presentations (cause I think I lost it a little bit)

How
How will you use these techniques and technologies in your project?


For eye: 
Writing and directing by myself, working with (minimal) crew: DP, art director, 2-3 actors, 
probably editing with a editor too. (because i'm a very slow editor) , working with a sound designer. Folie recordings by me.

Challenges
Describe the challenges and potential pitfalls in using these techniques. Do you already have the skillset needed, or do you need to develop new skills? What could be the biggest threat to the success of the project?



I've a basic knowledge of some technical skills as Premiere, Logic. My camera skills i would say are about 60% ) just enough for a low-key production. I'd need to work on color grading (Davinci), in order know what's possible when working with a color grader. I'm curious how blocking the scenes will go, as in making a shot list that composes into a natural flow i.d. framing, camera movement. Timepath
 Describe when you will need these skills and techniques in the remaining time, and (if applicable) a timepath for developing new skills. 


Script - end of December. 
Editing - as the study goes. (as I am a very slow editor) it would be nice to have a faster workflow, or methods of editing. 


Strategy
Describe how and in what way you will develop these skills - and what kind of assistance you might need (and from whom). Try to be as specific as possible. 
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I believe the best way to develop would be through practise, f.e. the eye research lab work will includethe most of these skills. 
Although I believe I’d like to do a shorter term projects, where rthe concept doesnt have to be fully worked out, but we still practice framing, blocking the scenes etc. 


Peers in the group that may share an interest
Are there peers (inside or outside the PZI) who share an interest in the techniques you plan to use, in order to share knowledge?

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Well I Believe the majority of LB1 ; other friends : Mateo Vega, Bram van Dijk, Mikki Sindhunata, Douwe van der Werf (editor),

Tools not to use and why...
As a counterpoint, briefly describe which tools or techniques (that may seem like obvious choices for your project) you do not want to use, and why?
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Animation (even thought I don’t want to entirely exclude it from my work, but I am not that technical and I don’t like the process of sitting behind the computer that much.