User:Max Lehmann/Presentation 7-12-20

From XPUB & Lens-Based wiki

Project Proposal Assessment

07.12.2020 | Max Lehmann

Introduction

Definition of terms


Previous work

Special Issue X
LFP_deplayer_09.jpg


LFP_deplayer_11.jpg


LFP_deplayer_21.jpg



Project: A guide to inclusive information design

Concept development

schematic concept idea


Notebook Sketch 5-10-20.jpg


Learning 2D/3D animation in Blender - First result


  • 1. Default:
    • 1.1. Perceivable
      • Captions on non-text content (controls, media, sensory)
      • Sign language on audio (prerecorded)
      • Adaptability of content display (layout, relationship, reading sequence, sensory, orientation)
      • Distinguishable (color, contrast, audio control, resize text, images of text, test width & alignment, spacing, hover, flow)
    • 1.2. Operable
      • Keyboard accessibility (shortcuts can be turned off / are explained, no trap, visible)
      • Time (enough time, passable, adjustable, no interruptions)
      • Seizures and physical reactions (flashing, flash threshold, turn off animations)
      • Navigable (Bypass blocks that repeat, page title, link purpose, ways & location)
      • Input modalities (Pointer gestures, labels, motion (of device), target size, concurrency)
    • 1.3. Understandable
      • Readable (language, unusual words, abbreviations, simplified alternative)
      • Predictable (appearance, operation, consistency, navigation, context)
      • Input assistance (labels, error prevention & identification, help)
    • 1.4. Robust
      • Compatible (user agents, assistive technologies, parsing / correct nesting, name & role& value of components, status messages)
  • 2.Adjustability
    • Does the website offer options to adjust content reproduction?
    • How much effort does the user have to take in order to use them?
    • How does the website behave when externally adjusting (zooming in, reader view)
    • Devices
Web analysis table Screenshot.png


A three-dimensional mock up of animated illustrations I have created in Blender


A close-up of a three-dimensional mock up of animated illustrations I have created in Blender



Motivation


Audience, Direction & Intention


The website

Symbolic depiction of the essential elements of the website



Methodology

Aspects of human diversity I have organized as a table
Aspects of human diversity I have started to organize as a sphere in 2D
Thematic group Apects of human diversity
Learning-styles visual, aural, verbal, physical, logical, social, solitary
Physical features hearing, sight, color-vision, touch, coordination, motor-functions
Cognitive features attention span (distraction sensitvity), sensitivity (to stimuli), processing pace and capacity, playfulness, technical competency, language, reading and writing skills, flexibility
Infrastructure access to technology, bandwidth and data volume
Thematic group Apects of human diversity
Learning-styles high context, low context
Cognitive features comprehension, linguistic competence
Infrastructure ? laws, geographic locations
Culture ? relationship to authority, individualism, cultural competency, biases, work style, tolerance of uncertainty
Mode of address of human diversity Economic status, political affliation, religious preference, values, gender, sexual orientation, disability



Technical

Test 1 of the Three.js library. Here I tested setting up, creating 3D elements and making them interactive


Test 2 of the Three.js library. Here I tested lighting, textures, responsiveness and implementing controls


Test 3 of the Three.js library. Here I tested uploading a 3D model as a glb file


Check out Three.js test 1
Check out Three.js test 2
Check out Three.js test 3

MockUp of my concept idea and testing functionality of the JS library


Check the latest mock up of my concept


Survey

Current state of the survey


Who can help me

Who can help me and how?
Who can help me? How can they help me?
XPub staff Can help with technical and conceptual development.
My mother who is an expert on human diversity and inclusion, holds workshops and seminars on the topic, and has an extensive network of people working in the field. Can supply resources. Can supply personal experiences. Can help me to become more precise in my approach to the topics of human diversity and inclusion. Can help me analyze and improve the way I conduct my survey. Can help with networking and distribution.
Professionals working in the field that I know of from earlier projects on the topic of inclusion. Possibly Simon Dogger, designer from the Netherlands, working on the topic of inclusion. Could help by providing feedback on my concept and execution. Could supply resources and personal experiences.
Possibly the Master Arts in eduction students as they represent a relevant target group of my work. Could help by providing feedback on my concept and execution. Could supply resources and personal experiences.



Thesis


Quesions?