User:Joca/outline v1

From XPUB & Lens-Based wiki
< User:Joca
Revision as of 09:13, 18 October 2018 by Joca (talk | contribs) (Created page with "=Thesis outline (concept V1)= ==Structure== Instead of focusing on separate components, look into essays on certain frames as mentioned in a humanistic approach on interface...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Thesis outline (concept V1)

Structure

Instead of focusing on separate components, look into essays on certain frames as mentioned in a humanistic approach on interface design

  • Introduction
  • Frames

** Homepage

** Feed

** Article

** Comment section

  • Acknowledgements
  • Bibliography

Notes from slides

Possible start:

Thesis statement

scope and focus of essay

prepares reader for what to expect

Helpful in constructing the outline of the essay

1 pick a topic and a focus

2 claim or argument in 1 sentence

3 revise the sentence using specific term

4 further revise the sentence to cover the scope of the essay

Draft

Background

The field of journalism has a trust issue, caused by for example fake news, and the merge of advertisements and news which news media need to do in order to survive in the ad-based economy online.

At the same time, the main medium for news nowadays is digital. People access journalism via interfaces which are designed to be invisible, but actually influence our way of reading. The leading principles from interface design come from Human-Computer Interaction and they approach interface from a task based perspective. The activity of interpreting information is ignored in those principles.

Statement

Trust in online news media can be improved by designing interfaces that reflect the ambiguity of news. In order to do that, designers should use interface theory that offers a humanistic approach on interface.

Body

Interface has influence on how people perceive the content

  • Examples of how mobile and desktop interfaces are designed for different contexts
  • Some theory on being mediated as humans

Common practices in interface design only address particular activities, but not the intepretation of content.

  • HCI, start and how it comes back in UX design today
  • Drucker, adressing the shortcomings of this tradition

It is possible to design with content interpretation in mind.

  • Performative materiality (blabla)
  • examples of current sites

Conclusion

Summarize above in a short and conscise way.

Final statement

It is possible to design following these principles, as seen at x, y and z. And readers have more trust in those sources as well. Cool.

To do

Change the draft to scope it in the direction I want. For now, I think the positioning in improving trust is a bit tricky. Is this really why I am doing this?

See how the structure I want to have with the frames, can work as a way to build up my argument.