Special issue
The beginning Why here?
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words for the future
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Understanding & Reinterpreting with Clara, Louisa, and Kendal
?! PDF PAD NEW PAD
Undecidability PDF PAD
Resurgence PDF PAD
Liquid PDF PAD
→ Mapping Keywords to find similarities/differences PAD
OTHER BOOKS [1]
- Also-Space, From Hot to Something Else : How indonesian Art Initiatives Have Reinvented Networking, written by Reinaart Vanhoe
- Reproducing Autonomy, written by Kerstin Stakemeier & Marina Vishmidt
- UNLEARNING EXCERCISES(Art Organizations as Sites for Unlearning), written by Casco Institution
- Re-inventing the Art school 21st century, initiated by WDKA
LICENSING - IMMATERIAL LABOUR with
Clara & Euna PAD
Licensing for WFTF PAD
Ideas for AO poster PAD
Plans for AO poster PAD
Talk with Ogutu Muraya PAD
Roles PAD
prototyping SI13
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Generated poem
A house of dust
AIDS_memorial_quilt
Quilting
Image PIL
NLTK_Natural Language Tool Kit
Weasy print_281020 PAD
Web_UNDECIDABILITY [2]
situationist times
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Understandiong the Situationist-Times
- "How to Read the Situationist Times" by Ellef Prestsæter
- "The détournement of détournement" by McKenzie Wark
- "Salvaging Situationism: Race and Space" by Andrea Gibbons
- Chapter 8: "Gender and Sexuality in the Situationist International" by Ruth Baumeister in The Situationist International: A Critical Handbook -> File:Alastair Hemmens (editor), Gabriel Zacarias (editor) - The Situationist International A Critical Handbook-Pluto Press (2020).pdf <- Looking at the SI from a feministic perspective.
-->Upon this Critical handbook, Euna and I annotated together : PAD
Other books
- Feminist Media - Participatory Spaces, Networks and Cultural Citizenship, written by Zobl, Elke, Drüeke, Ricarda ([5])
Another inspirations
- How women are portrayed in media?[6]
- Gender and Advertising[7]
- [8] <- This youtube clip is super interesting (it's in Korean, unfortunately). It shows analysis on Korean movies, focusing in which background/context women characters have been displayed.
The concept of my individual game
"A peaceful city has been dominated by ads in the swirl of capitalism.
A ball as a residence in the city has to save other ball friends captured in the ads."
File:Ball manifesto.pdf
prototyping SI14
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TIC-80
- Missing manual for TIC-80 [9] (lua language)
- A page about relevant lua functions for the game : Naaami/tic 80 for game
- A page about displaying narrative of the game : Naaami/my game storyline
- Particular functions "Sync()" and "Mget()" in lua, because I wanted to embed separate ball bouncing games (ball saving games in the ads) into a main city game.
Role Naaami/si14_role
- Design team (with Jacopo, Euna, Martin)
- Licensing team (with Camilo, Federico)