User:Annasandri/thesis/hackpacts
< User:Annasandri | thesis
Revision as of 10:14, 28 October 2020 by Annasandri (talk | contribs)
27/10
map/idea
‼game entry‼ | | | text with different keywords which drive to different “game universes” | | | the player enter one of the words that create a “rabbit hole” based on the (x) word | | | | | | | | | | | | | the journey in the (x) world | continue| | | | | | | | | | |it goes on and on| | | | | | | | |until . . . >>>>>>>>>>>>a pop-up/assistant/friend | suggest to visit another world | as well | | / \ | / \ | you can keep going or embark another | journey | to the (y) world | on the -------------------------------———————————————————————————————— (y) word
first step:entry level
looking for clues
An attempt to make a sort of entry level of a game. The code imports text from a .txt file and sort it into letters according to the position of the mouse.It uses p5.js.
I would like to work on similar prototypes with the end goal of sort the text by words and be able to highlight the most popular words in the text. The "keywords" obtained in this way will be the entry of new "level".
//Michael suggest to work on text with python/NLTK library.
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The text in an extract from the Borges's short novel "the Labyrinth of Babel".