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Line 1: |
Line 1: |
| <li>[[WEBGL| WEBGL]] | | <li>[[WEBGL| WEBGL]] |
| <li>[[Sources workshop| Workshop in media lab]] | | <li>[[Sources workshop| Workshop in media lab]] |
| 3D BROWSER✌ Threejs Webgl experiments 2
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|
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| ⌨
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| http://dgagegaegaegaeeagg.tumblr.com/
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| <br>
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| [[File:Χωρ2ίς τίτλο.png]]
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| <br>
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|
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| <br>
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|
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| <source lang="javascript">
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| <!DOCTYPE html>
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| <html>
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| <head>
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| <meta charset="utf-8">
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| <style>
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| body {
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| background-color: #ffffff;
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| margin: 0;
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| overflow: hidden;
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| }
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| </style>
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| </head>
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| <body>
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|
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| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
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| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
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| <script>
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|
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| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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|
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| var camera, scene1, scene2, scene3, scene4, renderer;
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| var geometry, material, cube, cylinder, icosahedron;
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|
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| function setup() {
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|
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| var W = window.innerWidth/2, H = window.innerHeight;
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| renderer1 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
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| renderer1.autoClearColor = false;
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| renderer1.setSize( W, H );
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| document.body.appendChild( renderer1.domElement );
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|
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| renderer2 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
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| renderer2.autoClearColor = false;
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| renderer2.setSize( W, H );
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| document.body.appendChild( renderer2.domElement );
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|
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|
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| renderer3= new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
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| renderer3.autoClearColor = false;
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| renderer3.setSize( W, H );
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| document.body.appendChild( renderer3.domElement );
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|
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| renderer4= new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
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| renderer4.autoClearColor = false;
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| renderer4.setSize( W, H );
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| document.body.appendChild( renderer4.domElement );
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|
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| camera = new THREE.PerspectiveCamera( 510, W/H, 1, 10000 );
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| camera.position.z = 300;
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|
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| scene1 = new THREE.Scene();
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| scene2 = new THREE.Scene();
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| scene3 = new THREE.Scene();
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| scene4 = new THREE.Scene();
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|
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| bg = document.body.style;
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| bg.background = '#000000';
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|
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| geometry = new THREE.CubeGeometry( 95, 95, 55 );
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| for ( var i = 0; i < 100; i ++ ) {
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| material = new THREE.MeshNormalMaterial( { color: Math.random()*0xffffff } );
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| cube = new THREE.Mesh( geometry, material);
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| cube.position.x = Math.random() * 1000 - 500;
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| cube.position.y = Math.random() * 1000 - 500;
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| cube.position.z = Math.random() * 1000 - 500;
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| cube.rotation.x = Math.random() * 2 * Math.PI;
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| cube.rotation.y = Math.random() * 2 * Math.PI;
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| cube.rotation.z = Math.random() * 2 * Math.PI;
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| scene1.add(cube);
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| }
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|
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| geometry = new THREE.CubeGeometry(100, 100, 200);
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| for ( var i = 5; i < 200; i ++ ) {
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| material = new THREE.MeshNormalMaterial( { color: Math.random()*0xffffff } );
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| cube = new THREE.Mesh( geometry, material);
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| cube.position.x = Math.random() * 1000 - 1500;
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| cube.position.y = Math.random() * 1000 - 1500;
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| cube.position.z = Math.random() * 1000 - 1500;
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| cube.rotation.x = Math.random() * 2 * Math.PI;
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| cube.rotation.y = Math.random() * 2 * Math.PI;
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| cube.rotation.z = Math.random() * 2 * Math.PI;
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| scene2.add(cube);
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| }
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|
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| geometry = new THREE.CylinderGeometry(100, 100, 200, 50, 50, false );
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| for ( var i = 0; i < 300; i ++ ) {
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| material = new THREE.MeshNormalMaterial( { color: Math.random()*0xffffff } );
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| cylinder = new THREE.Mesh( geometry, material);
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| cylinder.position.x = Math.random() * 1000 - 500;
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| cylinder.position.y = Math.random() * 1000 - 500;
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| cylinder.position.z = Math.random() * 1000 - 500;
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| cylinder.rotation.x = Math.random() * 2 * Math.PI;
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| cylinder.rotation.y = Math.random() * 2 * Math.PI;
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| cylinder.rotation.z = Math.random() * 2 * Math.PI;
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| scene3.add(cylinder);
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| }
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|
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| geometry = new THREE.IcosahedronGeometry( 110, 0 );
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| for ( var i = 0; i < 1300; i ++ ) {
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| material = new THREE.MeshNormalMaterial( { color: Math.random()*0xffffff } );
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| icosahedron = new THREE.Mesh( geometry, material);
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| icosahedron .position.x = Math.random() * 1000 - 500;
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| icosahedron .position.y = Math.random() * 1000 - 500;
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| icosahedron .position.z = Math.random() * 1000 - 500;
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| icosahedron .rotation.x = Math.random() * 2 * Math.PI;
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| icosahedron .rotation.y = Math.random() * 2 * Math.PI;
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| icosahedron .rotation.z = Math.random() * 2 * Math.PI;
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| scene4.add(icosahedron );
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| }
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|
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| }
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|
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|
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| function draw() {
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|
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| requestAnimationFrame( draw );
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|
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| cube.rotation.x = Date.now() * 0.0005;
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| cube.rotation.y = Date.now() * 0.0002;
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| cube.rotation.z = Date.now() * 0.001;
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| cube.position.y = Math.sin( Date.now() * 0.002 ) * 3300;
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|
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|
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|
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| camera.position.z = Math.sin( Date.now() * 0.00112 ) * 5600;
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| camera.position.y = Math.sin( Date.now() * 0.00012 ) * 5600;
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| camera.lookAt(cube.position);
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|
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| cylinder.rotation.x = Date.now() * 0.0005;
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| cylinder.rotation.y = Date.now() * 0.0002;
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| cylinder.rotation.z = Date.now() * 0.001;
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|
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|
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| icosahedron.rotation.x = Date.now() * 0.00205;
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| icosahedron.rotation.y = Date.now() * 0.01002;
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| icosahedron.rotation.z = Date.now() * 0.001;
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|
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| renderer1.render( scene1, camera );
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| renderer2.render( scene2, camera );
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| renderer3.render( scene3, camera );
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| renderer4.render( scene4, camera );
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| }
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|
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| setup();
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| draw();
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|
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| </script>
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|
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| </body>
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| </html>
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|
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| </source>
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|
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|
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| ⌨⌨
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| http://thereisamajorprobleminafstralia.tumblr.com/
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| [[File:Χωρί2ς τίτλο.png]]
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| <br>
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|
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| <source lang="javascript">
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| <!DOCTYPE html>
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| <html>
| |
| <head>
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| <meta charset="utf-8">
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| <style>
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| body {
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| background-color: #ffffff;
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| margin: 0;
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| overflow: hidden;
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| }
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| </style>
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| </head>
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| <body>
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|
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| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
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| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
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| <script>
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|
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| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
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|
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| var camera, scene1, renderer;
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| var geometry, material, sphere;
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|
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| function setup() {
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|
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| var W = window.innerWidth/1, H = window.innerHeight;
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| renderer1 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
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| renderer1.autoClearColor = false;
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| renderer1.setSize( W, H );
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| document.body.appendChild( renderer1.domElement );
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|
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| renderer2 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
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| renderer2.autoClearColor = false;
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|
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| camera = new THREE.PerspectiveCamera( 1196, W/H, 1, 10000 );
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| camera.position.z = 120;
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|
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| scene1 = new THREE.Scene();
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|
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|
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| bg = document.body.style;
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| bg.background = '#000000';
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|
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|
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| geometry = new THREE.SphereGeometry(150, 100, 51.73);
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| for ( var i = 0; i < 1310; i ++ ) {
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| material = new THREE.MeshNormalMaterial( { color: Math.random()*0xffffff } );
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| sphere = new THREE.Mesh( geometry, material);
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| sphere.position.x = Math.random() * 100000 - 5000;
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| sphere.position.y = Math.random() * 10000 - 5000;
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| sphere.position.z = Math.random() * 10000 - 5000;
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| sphere.rotation.x = Math.random() * 15 * Math.PI;
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| sphere.rotation.y = Math.random() * 15 * Math.PI;
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| sphere.rotation.z = Math.random() * 15 * Math.PI;
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| scene1.add(sphere);
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| }
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|
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| }
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|
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|
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| function draw() {
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|
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| requestAnimationFrame( draw );
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|
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|
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|
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| sphere.rotation.x = Date.now() * 0.000105;
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| sphere.rotation.y = Date.now() * 0.00002;
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| sphere.rotation.z = Date.now() * 0.00011;
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| sphere.position.y = Math.sin( Date.now() * 0.002 ) * 3100;
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|
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|
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|
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|
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| camera.position.z = Math.sin( Date.now() * 0.00112 ) * 1600;
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| camera.position.y = Math.sin( Date.now() * 0.001012 ) * 5600;
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| camera.lookAt(sphere.position);
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|
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|
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|
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| renderer1.render( scene1, camera );
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|
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| }
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|
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| setup();
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| draw();
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|
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| </script>
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|
| |
| </body>
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| </html>
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|
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| </source>
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|
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| ⌨⌨⌨
| |
| http://webgg5.tumblr.com/
| |
| <br>
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|
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| [[File:Χωρssίςs τίτλο.png]]
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|
| |
| <br>
| |
|
| |
| <source lang="javascript">
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
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| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene1, renderer;
| |
| var geometry, material, torusKnot;
| |
|
| |
| function setup() {
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|
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| var W = window.innerWidth/1, H = window.innerHeight;
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| renderer1 = new THREE.WebGLRenderer();
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| renderer1.setSize( W, H );
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| document.body.appendChild( renderer1.domElement );
| |
|
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|
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| camera = new THREE.PerspectiveCamera( 2186, W/H, 1, 10000 );
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| camera.position.z = 33;
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|
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| scene1 = new THREE.Scene();
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|
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|
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|
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|
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| geometry = new THREE.TorusKnotGeometry(113, 4, 614, 81, 2, 3, 15.39);
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| for ( var i = 0; i < 15; i ++ ) {
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| material = new THREE.MeshNormalMaterial({shading: THREE.FlatShading});
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| torusKnot = new THREE.Mesh( geometry, material);
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| torusKnot.position.x = Math.random() * 1111 - 500;
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| torusKnot.position.y = Math.random() * 1111 - 500;
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| torusKnot.position.z = Math.random() * 1111 - 500;
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| torusKnot.rotation.x = Math.random() * 212 * Math.PI;
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| torusKnot.rotation.y = Math.random() * 212 * Math.PI;
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| torusKnot.rotation.z = Math.random() * 212 * Math.PI;
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| scene1.add( torusKnot);
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| }
| |
|
| |
| }
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|
| |
|
| |
| function draw() {
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|
| |
| requestAnimationFrame( draw );
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|
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| torusKnot.rotation.x = Date.now() * 0.00105;
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| torusKnot.rotation.y = Date.now() * 0.00102;
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| torusKnot.rotation.z = Date.now() * 0.0101;
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|
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| torusKnot.position.y = Math.sin( Date.now() * 0.002 ) * 1300;
| |
|
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| camera.position.z = Math.sin( Date.now() * 0.0001 ) * 1510;
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| camera.position.y = Math.sin( Date.now() * 0.0010 ) * 5500;
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| camera.lookAt( torusKnot.position);
| |
|
| |
|
| |
|
| |
| renderer1.render( scene1, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
|
| |
| </source>
| |
|
| |
| ⌨⌨⌨⌨
| |
| http://asfasfafagageaeee.tumblr.com/
| |
| <br>
| |
| [[File:Χωsdsdρίς τίτλο.png]]
| |
| <br>
| |
| <source lang="javascript">
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene1, renderer;
| |
| var geometry, material,torus;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth/1, H = window.innerHeight;
| |
| renderer1 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
| |
| renderer1.autoClearColor = false;
| |
| renderer1.setSize( W, H );
| |
| document.body.appendChild( renderer1.domElement );
| |
|
| |
|
| |
| camera = new THREE.PerspectiveCamera( 26, W/H, 1, 85555);
| |
| camera.position.z = 5525;
| |
|
| |
| scene1 = new THREE.Scene();
| |
|
| |
|
| |
| bg = document.body.style;
| |
| bg.background = '#000000';
| |
|
| |
|
| |
| geometry = new THREE.TorusGeometry(5840, 3.25, 4, 23, 3.14);
| |
| for ( var i = 130; i < 160; i ++ ) {
| |
| material = new THREE.MeshNormalMaterial({shading: THREE.SmoothShading});
| |
| torus = new THREE.Mesh( geometry, material);
| |
| torus.position.x = Math.random() * 10000 - 500;
| |
| torus.position.y = Math.random() * 10000 - 500;
| |
| torus.position.z = Math.random() * 1000 - 500;
| |
| torus.rotation.x = Math.random() * 42 * Math.PI;
| |
| torus.rotation.y = Math.random() * 42 * Math.PI;
| |
| torus.rotation.z = Math.random() * 42 * Math.PI;
| |
| scene1.add(torus);
| |
| }
| |
|
| |
| }
| |
|
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
|
| |
|
| |
| torus.rotation.x = Date.now() * 0.00000105;
| |
| torus.rotation.y = Date.now() * 0.000002;
| |
| torus.rotation.z = Date.now() * 0.0001011;
| |
| torus.position.y = Math.sin( Date.now() * 0.00002 ) * 35100;
| |
|
| |
|
| |
|
| |
|
| |
| camera.position.z = Math.sin( Date.now() * 0.00112 ) * 1600;
| |
| camera.position.y = Math.sin( Date.now() * 0.001012 ) * 5600;
| |
| camera.lookAt(torus.position);
| |
|
| |
|
| |
|
| |
| renderer1.render( scene1, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
|
| |
| </source>
| |
|
| |
|
| |
| ⌨⌨⌨⌨⌨
| |
| http://dsddssds.tumblr.com/
| |
| <br>
| |
| [[File:Χafωρίς τίτλο.png]]
| |
|
| |
| <br>
| |
| <source lang="javascript">
| |
|
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene1, renderer;
| |
| var geometry, material,torus;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth/1, H = window.innerHeight;
| |
| renderer1 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
| |
| renderer1.autoClearColor = false;
| |
| renderer1.setSize( W, H );
| |
| document.body.appendChild( renderer1.domElement );
| |
|
| |
|
| |
| camera = new THREE.PerspectiveCamera( 2186, W/H, 1, 10000 );
| |
| camera.position.z = 120;
| |
|
| |
| scene1 = new THREE.Scene();
| |
|
| |
|
| |
| bg = document.body.style;
| |
| bg.background = '#000000';
| |
|
| |
|
| |
| geometry = new THREE.TorusGeometry(41, 3.25, 4, 2, 3.14);
| |
| for ( var i = 0; i < 2210; i ++ ) {
| |
| material = new THREE.MeshNormalMaterial({shading: THREE.SmoothShading});
| |
| torus = new THREE.Mesh( geometry, material);
| |
| torus.position.x = Math.random() * 10000 - 500;
| |
| torus.position.y = Math.random() * 10000 - 500;
| |
| torus.position.z = Math.random() * 10000 - 500;
| |
| torus.rotation.x = Math.random() * 2 * Math.PI;
| |
| torus.rotation.y = Math.random() * 2 * Math.PI;
| |
| torus.rotation.z = Math.random() * 2 * Math.PI;
| |
| scene1.add(torus);
| |
| }
| |
|
| |
| }
| |
|
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
|
| |
|
| |
| torus.rotation.x = Date.now() * 0.00000105;
| |
| torus.rotation.y = Date.now() * 0.0000002;
| |
| torus.rotation.z = Date.now() * 0.00000111;
| |
| torus.position.y = Math.sin( Date.now() * 0.02 ) * 300;
| |
|
| |
|
| |
|
| |
|
| |
| camera.position.z = Math.sin( Date.now() * 0.00112 ) * 1600;
| |
| camera.position.y = Math.sin( Date.now() * 0.001012 ) * 5600;
| |
| camera.lookAt(torus.position);
| |
|
| |
|
| |
|
| |
| renderer1.render( scene1, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
|
| |
| </source>
| |
|
| |
|
| |
| ⌨⌨⌨⌨⌨⌨
| |
| http://sfasasfa3.tumblr.com/<br>
| |
| [[File:Χssaωρίς τίτλο.png]]
| |
| <br>
| |
| <source lang="javascript">
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene1, renderer;
| |
| var geometry, material, cube;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth/1, H = window.innerHeight;
| |
| renderer1 = new THREE.WebGLRenderer();
| |
| renderer1.setSize( W, H );
| |
| document.body.appendChild( renderer1.domElement );
| |
|
| |
|
| |
| camera = new THREE.PerspectiveCamera( 1286, W/H, 1, 10000 );
| |
| camera.position.z = 550;
| |
|
| |
| scene1 = new THREE.Scene();
| |
|
| |
|
| |
|
| |
|
| |
| geometry = new THREE.CubeGeometry(7326.47, 9.12, 124.98);
| |
| for ( var i = 0; i < 895; i ++ ) {
| |
| material = new THREE.MeshNormalMaterial({shading: THREE.SmoothShading});
| |
| cube = new THREE.Mesh( geometry, material);
| |
| cube.position.x = Math.random() * 10000 - 500;
| |
| cube.position.y = Math.random() * 10000 - 500;
| |
| cube.position.z = Math.random() * 10000 - 500;
| |
| cube.rotation.x = Math.random() * 2 * Math.PI;
| |
| cube.rotation.y = Math.random() * 2 * Math.PI;
| |
| cube.rotation.z = Math.random() * 2 * Math.PI;
| |
| scene1.add( cube);
| |
| }
| |
|
| |
| }
| |
|
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
| cube.rotation.x = Date.now() * 0.00105;
| |
| cube.rotation.y = Date.now() * 0.00102;
| |
| cube.rotation.z = Date.now() * 0.0101;
| |
|
| |
| cube.position.y = Math.sin( Date.now() * 0.002 ) * 300;
| |
|
| |
| camera.position.z = Math.sin( Date.now() * 0.0001 ) * 5110;
| |
| camera.position.y = Math.sin( Date.now() * 0.0010 ) * 5500;
| |
| camera.lookAt( cube.position);
| |
|
| |
|
| |
|
| |
| renderer1.render( scene1, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
|
| |
| </source>
| |
|
| |
|
| |
| ⌨⌨⌨⌨⌨⌨⌨
| |
| http://daaaaa0ad9d9a.tumblr.com/
| |
| <br>
| |
| [[File:Χsassωρίς τίτλο.png]]
| |
| <br>
| |
| <source lang="javascript">
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
|
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene1, renderer;
| |
| var geometry, material, torusKnot;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth/1, H = window.innerHeight;
| |
| renderer1 = new THREE.WebGLRenderer();
| |
| renderer1.setSize( W, H );
| |
| document.body.appendChild( renderer1.domElement );
| |
|
| |
|
| |
| camera = new THREE.PerspectiveCamera( 2186, W/H, 1, 10000 );
| |
| camera.position.z = 150;
| |
|
| |
| scene1 = new THREE.Scene();
| |
|
| |
|
| |
|
| |
|
| |
| geometry = new THREE.TorusKnotGeometry(130, 40, 64, 8, 2, 3, 5.39);
| |
| for ( var i = 0; i < 815; i ++ ) {
| |
| material = new THREE.MeshNormalMaterial({shading: THREE.FlatShading});
| |
| torusKnot = new THREE.Mesh( geometry, material);
| |
| torusKnot.position.x = Math.random() * 10 - 500;
| |
| torusKnot.position.y = Math.random() * 10 - 500;
| |
| torusKnot.position.z = Math.random() * 10 - 500;
| |
| torusKnot.rotation.x = Math.random() * 212 * Math.PI;
| |
| torusKnot.rotation.y = Math.random() * 212 * Math.PI;
| |
| torusKnot.rotation.z = Math.random() * 212 * Math.PI;
| |
| scene1.add( torusKnot);
| |
| }
| |
|
| |
| }
| |
|
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
| torusKnot.rotation.x = Date.now() * 0.00105;
| |
| torusKnot.rotation.y = Date.now() * 0.00102;
| |
| torusKnot.rotation.z = Date.now() * 0.0101;
| |
|
| |
| torusKnot.position.y = Math.sin( Date.now() * 0.002 ) * 1300;
| |
|
| |
| camera.position.z = Math.sin( Date.now() * 0.0001 ) * 1510;
| |
| camera.position.y = Math.sin( Date.now() * 0.0010 ) * 5500;
| |
| camera.lookAt( torusKnot.position);
| |
|
| |
|
| |
|
| |
| renderer1.render( scene1, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
|
| |
| </source>
| |
|
| |
|
| |
|
| |
| ⌨⌨⌨⌨⌨⌨⌨⌨
| |
| http://gdgsdgdagadgadgagad.tumblr.com/
| |
| <br>
| |
| [[File:ΧωAρίς τίτλο.png]]
| |
| <br>
| |
|
| |
| <source lang="javascript">
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene1, renderer;
| |
| var geometry, material,torus;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth/1, H = window.innerHeight;
| |
| renderer1 = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
| |
| renderer1.autoClearColor = false;
| |
| renderer1.setSize( W, H );
| |
| document.body.appendChild( renderer1.domElement );
| |
|
| |
|
| |
| camera = new THREE.PerspectiveCamera( 16, W/H, 1, 10000 );
| |
| camera.position.z = 10;
| |
|
| |
| scene1 = new THREE.Scene();
| |
|
| |
|
| |
| bg = document.body.style;
| |
| bg.background = '#000000';
| |
|
| |
|
| |
| geometry = new THREE.TorusGeometry(100, 40, 40, 23, 43.98);
| |
| for ( var i = 0; i < 10; i ++ ) {
| |
| material = new THREE.MeshNormalMaterial( { color: Math.random()*0xffffff } );
| |
| torus = new THREE.Mesh( geometry, material);
| |
| torus.position.x = Math.random() * 1000 - 500;
| |
| torus.position.y = Math.random() * 1000 - 500;
| |
| torus.position.z = Math.random() * 1000 - 500;
| |
| torus.rotation.x = Math.random() * 54 * Math.PI;
| |
| torus.rotation.y = Math.random() * 54 * Math.PI;
| |
| torus.rotation.z = Math.random() * 5 * Math.PI;
| |
| scene1.add(torus);
| |
| }
| |
|
| |
| }
| |
|
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
|
| |
|
| |
| torus.rotation.x = Date.now() * 0.000105;
| |
| torus.rotation.y = Date.now() * 0.00002;
| |
| torus.rotation.z = Date.now() * 0.00011;
| |
| torus.position.y = Math.sin( Date.now() * 0.002 ) * 3100;
| |
|
| |
|
| |
|
| |
|
| |
| camera.position.z = Math.sin( Date.now() * 0.00112 ) * 1600;
| |
| camera.position.y = Math.sin( Date.now() * 0.001012 ) * 5600;
| |
| camera.lookAt(torus.position);
| |
|
| |
|
| |
|
| |
| renderer1.render( scene1, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
|
| |
| </source>
| |
|
| |
|
| |
| ⌨⌨⌨⌨⌨⌨⌨⌨⌨ texture
| |
| http://axaxa65atd.tumblr.com/
| |
| <br>
| |
| [[File:Ffb.png]]
| |
| <br>
| |
|
| |
| <source lang="javascript">
| |
|
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene, renderer;
| |
| var geometry, material, mesh;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth, H = window.innerHeight;
| |
| renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
| |
| renderer.autoClearColor = false;
| |
|
| |
| renderer.setSize( W, H );
| |
| document.body.appendChild( renderer.domElement );
| |
|
| |
| camera = new THREE.PerspectiveCamera( 50, W/H, 1, 10000 );
| |
| camera.position.z = 500;
| |
|
| |
| scene = new THREE.Scene();
| |
|
| |
| map = THREE.ImageUtils.loadTexture('http://i.imgur.com/qSJKTzj.jpg');
| |
| geometry = new THREE.TorusGeometry(100, 40, 40, 40, 6.28);
| |
| material = new THREE.MeshBasicMaterial({shading: THREE.SmoothShading, color: 0xdcdcdc, map: map});
| |
| mesh = new THREE.Mesh(geometry, material);
| |
| map.wrapS = map.wrapT = THREE.RepeatWrapping;
| |
| map.repeat.set( 1.877900084674005, 1.877900084674005 );
| |
| mesh.scale.x = mesh.scale.y = mesh.scale.z = 1.36;
| |
| mesh.rotation.x = 4.94;
| |
| mesh.rotation.y = 6.09;
| |
| mesh.rotation.z = 3.44;
| |
| mesh.castShadow = true;
| |
| scene.add(mesh);
| |
|
| |
| renderer.shadowMapEnabled = true;
| |
|
| |
|
| |
| bg = document.body.style;
| |
| bg.background = '#000000';
| |
|
| |
| wgeometry = new THREE.PlaneGeometry( 1000, 1000, 1040, 100 );
| |
| wmaterial = new THREE.MeshBasicMaterial( { color: 0x00CCCC, wireframe: true, wireframeLinewidth: 1 } );
| |
| wireplane = new THREE.Mesh( wgeometry, wmaterial );
| |
| wireplane.rotation.x = - Math.PI / 34;
| |
| scene.add( wireplane );
| |
| geometry = new THREE.Geometry();
| |
| for ( i = 0; i < 500; i ++ ) {
| |
| var vertex = new THREE.Vector3();
| |
| vertex.x = 1000 * Math.random() - 500;
| |
| vertex.y = 1000 * Math.random() - 500;
| |
| vertex.z = 1000 * Math.random() - 500;
| |
| geometry.vertices.push( vertex );
| |
| }
| |
| material = new THREE.ParticleBasicMaterial( { size: 3, sizeAttenuation: false, transparent: true } );
| |
| material.color.setHex( 0xFFFFFF );
| |
| particles = new THREE.ParticleSystem( geometry, material );
| |
| particles.sortParticles = true;
| |
| scene.add( particles );
| |
|
| |
| }
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
| camera.lookAt(mesh.position);
| |
|
| |
| mesh.position.x = Math.sin( Date.now() * 0.001103 ) * 30;
| |
| mesh.rotation.z = Date.now() * 0.00105;
| |
| mesh.position.y = Math.sin( Date.now() * 0.00102 ) * 450;
| |
| particles.rotation.y = Date.now() * 0.002005;
| |
| var time = Date.now() * 0.000105;
| |
| h = ( 360 * ( 51.0 + time ) % 360 ) / 360;
| |
| material.color.setHSL( h, 0.1, 0.1);
| |
| renderer.render( scene, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
| </source>
| |
|
| |
|
| |
| ⌨⌨⌨⌨⌨⌨⌨⌨⌨⌨
| |
| http://gaggaegaeggfa.tumblr.com/
| |
| <br>
| |
| [[File:S τίτλο.png]]
| |
| <br>
| |
|
| |
|
| |
| <source lang="javascript">
| |
| <!DOCTYPE html>
| |
| <html>
| |
| <head>
| |
| <meta charset="utf-8">
| |
| <style>
| |
| body {
| |
| background-color: #ffffff;
| |
| margin: 0;
| |
| overflow: hidden;
| |
| }
| |
| </style>
| |
| </head>
| |
| <body>
| |
|
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/three.min.js"></script>
| |
| <script src="http://brangerbriz.net/labs/threejs_playGnd/js/Detector.js"></script>
| |
| <script>
| |
|
| |
| if ( ! Detector.webgl ) Detector.addGetWebGLMessage();
| |
|
| |
| var camera, scene, renderer;
| |
| var geometry, material, mesh;
| |
|
| |
| function setup() {
| |
|
| |
| var W = window.innerWidth, H = window.innerHeight;
| |
| renderer = new THREE.WebGLRenderer( { preserveDrawingBuffer: true } );
| |
| renderer.autoClearColor = false;
| |
| renderer.setSize( W, H );
| |
| document.body.appendChild( renderer.domElement );
| |
|
| |
| camera = new THREE.PerspectiveCamera( 50, W/H, 1, 10000 );
| |
| camera.position.z = 500;
| |
|
| |
| scene = new THREE.Scene();
| |
|
| |
|
| |
|
| |
| map = THREE.ImageUtils.loadTexture('http://i.imgur.com/tymjNVd.png');
| |
| geometry = new THREE.TorusKnotGeometry(52, 77, 64, 11, 2, 8.71, 5.84);
| |
| material = new THREE.MeshBasicMaterial({shading: THREE.SmoothShading, color: 0xdcdcdc, map: map});
| |
| mesh = new THREE.Mesh(geometry, material);
| |
| map.wrapS = map.wrapT = THREE.RepeatWrapping;
| |
| map.repeat.set( 1.877900084674005, 1.877900084674005 );
| |
| mesh.scale.x = mesh.scale.y = mesh.scale.z = 1.36;
| |
| mesh.rotation.x = 4.94;
| |
| mesh.rotation.y = 6.09;
| |
| mesh.rotation.z = 3.44;
| |
| mesh.castShadow = true;
| |
| scene.add(mesh);
| |
|
| |
| renderer.shadowMapEnabled = true;
| |
|
| |
| bg = document.body.style;
| |
| bg.background = '#000000';
| |
|
| |
| }
| |
|
| |
| function draw() {
| |
|
| |
| requestAnimationFrame( draw );
| |
|
| |
| mesh.rotation.x = Date.now() * 0.0005;
| |
| mesh.rotation.y = Date.now() * 0.00012;
| |
| mesh.rotation.z = Date.now() * 0.0011;
| |
|
| |
| var time = Date.now() * 0.0005;
| |
| h = ( 360 * ( 1.0 + time ) % 360 ) / 360;
| |
| mesh.material.color.setHSL(h, 0.5, 0.5 );
| |
| mesh.position.x = Math.sin( Date.now() * 0.001 ) * 50;
| |
| mesh.rotation.z = Date.now() * 0.0005;
| |
|
| |
| renderer.render( scene, camera );
| |
|
| |
| }
| |
|
| |
| setup();
| |
| draw();
| |
|
| |
| </script>
| |
|
| |
| </body>
| |
| </html>
| |
| </source>
| |