Radio WORM: Protocols for Collective Performance: Difference between revisions
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===== Instrumentation & Improvisation ===== | |||
Prototyping, with Joseph | Prototyping, with Joseph | ||
Revision as of 09:24, 4 September 2024
Abstract
- Creating instruments,
- to remix materials from WORM's archive and Radio WORM,
- and perform them (live) together using performance protocols.
alternative titles (still working...)
- Protocols for Performance
- Protocols for Distributed Practice
Partners
XPUB is the 2 years Master program in Experimental Publishing at the Willem de Kooning Academy, part of the Hogeschool Rotterdam (http://xpub.nl). XPUB focuses on the acts of making things public and creating publics in the age of post-digital networks.
Radio WORM (https://radio.worm.org) is an online radio platform at the heart of WORM Rotterdam. Their studio hosts audio production of all descriptions (sound art, experimental music, interviews, mixes, informal reporting and in-depth talk-based series), with over 80 resident shows as well as a shifting schedule of one-off events, mini-series and special guests.
WORM Pirate Bay (http://thepiratebay.worm.org/) is a physical archive and working facility at WORM comprising DVDs, VHS tapes, zines, books, CDs, board games and other remnants from WORM’s production history. WPB is about unconventional knowledge sharing and artistic production that might not be valued by traditional understandings of high art.
The project will involve the assistance and cooperation of: Ash Kilmartin, Lukas Simonis, Lieuwe Zelle (Radio WORM), Ari Ralph (Worm Pirate Bay), and Florian Cramer, Michael Murtaugh (WDKA/XPUB), and XPUB tutors.
Format(s)
The project described here is a second iteration of the course with a focus on Protocols for Collective Creation, and will run from September to December 2024. The formats will again be a weekly live 2 hour radio program, and a single in-person event, or “public moment” tentatively planned for late November 2024. The course will be developed and run by tutors of XPUB, supported by WORM staff, and will be followed and activated by the group of 16 incoming first year XPUB students. The idea is to produce and maintain a podcast feed of materials related to the program during the duration of the 3 months. The format of the live event is described further below in the Communication Plan. XPUB will be responsible for documenting activities related to the course, and in working with WORM for possible inclusion within their network (for instance working with Ash on materials that could be part of WORM’s Mixcloud channel).
Themes
In terms of thematics, the project aims to focus on the history of sound art, considering specific practices such as tape manipulation, digital desconstruction, with a particular focus on improvisation and collective production. Key reference works such as Nature Study Notes and the work of Cornelius Cardew and the Scratch Orchestra will be studied, in parallel with work on Free Licenses and Free Software as means for producing what Simon Yuill has termed distributive practices. In addition, the lived experience of Radio WORM’s Ash Kilmartin and Lukas Simonis will serve as key guides and resources in the process.
Furthermore, critical questions related to (cultural) reappropriation, such as those raised in Ari Ralph’s An Introduction to Decolonial Archival Practice zine will be important aspects of the course. For instance, how can audio transcription software be used for more than just producing a strict transcription of what’s been spoken? Are there formats of audio + text that can go beyond “capture” and “translation” of spoken to written forms, and which preserve and value oral culture rather than attempting to fix (in both the sense of repair or freeze) or replace it?
Multivocality
The project starts from the diversity of Radio WORM’s maker community, speakers of a diversity of languages, cultural backgrounds, and ages reflecting the diversity of Rotterdam’s inhabitants. In addition, XPUB as a program embraces a diversity of practices, from traditional print design to game design and programming, but also including music, product Design, anthropology. The course will focus draw on historical examples of collective production to look at a diversity of ways that collectivity can be facilitated. As a course XPUB is also particularly interested in the interplay between the tools and platforms we use and their impact on the ways collaboration occurs, for instance how roles can be shared and (re)negotiated rather than only being fixed in conventional workflows with designers typically at the end of a process of “giving form”.
For example, in the first iteration of the course, a podcast was made of the radio programs, alongside a series of diverse zines, including interviews with radio makers. Besides this, a 3D model of the WORM Radio studio was made which them formed the basis of a collaboration to make audio/visual animation that mixed abstract metadata from the archival recordings with the rendered model.
Public moment
The idea is for the public moment/event will be to explicitly address past, present, and future members of the Radio WORM community of listeners and makers. The format of the event would be relatively open, with a variety of activities happening in parallel. Workshops will showcase the richness and variety of materials available via WORM Pirate Bay, and the potential for new collective artistic production using specific techniques explored in the course (for instance involving physical cut-up techniques with reel to reel audio, or digital techniques with automatic transcription and coding). Furthermore, the plan will be to include access to WORM Sound Studio, whose unique situation for collective sound production will be featured. The idea is for the event to be used as a means of gathering further materials from an interested public, and for these materials to be incorporated into the subsequent/final radio broadcasts, creating some space for reflection and closure.
The project aims to primarily address Radio WORM’s community of makers and listeners, past, present, and future. More broadly, the project should address and be of interest to a wide audience of those interested in collective artistic practices and those interested in the interplay between digital tools and networked platforms for distributing and archiving the resulting cultural productions.
Instrument building
TO write
Rough unstructured notes (in progress of being integrated into page)
From last year the Protocol Category, with specific Decision Making protocols such as All voices heard and Voting by show of hands
Specific attention to Licenses, Open licenses, and Open licenses session that was the basis of a zine.
Nature Study Notes, and Portland Pattern Repository ... parallels.
Exemplary webpages that document the history of a project while also creating a web-page based (re)performance tool:
- BBC Radiophonic workshop + Delia Derbyshire
- MOD/S3M/XM Module Player for Web Audio and code chiptune2.js
- Some Assembly Required
- Radio Aporee
- Janek Schaefer: Custom players, his soundartresources
- Generative Music (players) Throbbing Gristle / Buddha Machine? Pirate Radio History [Media Fragments]* (https://www.w3.org/TR/media-frags/ The Deep, Rivers Solomon + Clipping (Hybrid Pub)
- https://en.wikipedia.org/wiki/The_Deep_(novella)
- Platoniq Burnstation
Licenses
Laurence Rassel Show http://www.ultrared.org/publicrecord/archive/2-01/2-01-014/2-01-014.html
Meditations
- Cloud piece from Floor van Meeuwen
- Charlotte Adigery + Boris Pupils MANTRA https://genius.com/Charlotte-adigery-and-bolis-pupul-mantra-lyrics https://charlotteandbolis.bandcamp.com/album/yin-yang-self-meditation
- Agile Meditation – From the Software Clinic, Anne Laforet
Sox
“Raw” audio
Strange Text to Speech
play -tlpc /dev/urandom
Leads to deep dive into LPC format as a “vocoder".
The Voder page is an exemplary page with documentation of the historic Voder algorithm, but also including a live simulation / instrument with instructions on how to "play" a sample phrase (She sees me).
Spell and Speak, Antonio Roberts is a great example of using different distributive practices (free software such as using Silas S. Brown’s *lexconvert*, and small shell commands and hacks) to explore the international phonetics alphabet by generating random permutations and an animating them.
Speech synth
Listenings
The idea is to have a dedicated space in the weekly radio program for group listening to historic radio shows / other audio pieces.
- Laurence Rassel Show http://www.ultrared.org/publicrecord/archive/2-01/2-01-014/2-01-014.html
- Die Maschine, Radio play (1968) George Perec
- Resonance: Sound Out 20 Feb 2015 recording of a radio program from Scratch Orchestra members meeting in 2015 in preparation for performance
- SAR62: Interview with Janek Schaefer about
- SAR03: Interview with Illegal Art about
- SAR43: Interview with People Like Us
- SAR16: Interview with John Oswald / Plunderphonics
- https://corecursive.com/tdih-cpan/
Readings (in progress)
- Selections from (Fair) Kin Arts Almanac ... and Gijs presents at LGM 2024 and SOTA
- All Problems of Notation Will be Solved by the Masses: Free Open Form Performance, Free/Libre Open Source Software, and Distributive Practice, Simon Yuill
- A selection from Unmarked, The Politics of Performance, Peggy Phelan
- R.A.D.I.O. The Media Ecology of Pirate Radio, Matthew Fuller, Media Ecologies, 2005
- Pirate Radio History in Amy Spencer’s DIY
- Nature Study Notes: Scratch Orchestra
- Improvisation Rites: From John Cage's Song Books to The Scratch Stefan Szczelkun
- The Future was already here, c. 7: The Scene
- <?> The sound of your prose, Ursula Le Guin, (Space Crone)
- <?> Daniel Punday, Computing as Writing, c. ? … or is this SI26? Maybe the chapter that investigates iTunes…
Schedule
Each Monday from 10-12 a live radio program is produced by a rotating team of XPUB students together from the Radio WORM Studio. The proposal is to use one hour to listen together to one or more sources (historical projects, interviews, etc). The second hour is then for live performance using instruments developed during the course.
WEEK 0
Monday 16 September
Meet at WORM
Tuesday 17 September
Prototyping introduction, with Manetta & Joseph
- What do we do during prototyping days?
- Install yourself into the sandbox
- Sandbox as command line interface
- What will this sandbox be called?
- Sandbox as webserver
- Making
/var/www/html/index.html
WEEK 1
Monday 23 September
Tuesday 24 September
Instrumentation & Improvisation
Prototyping, with Joseph
WEEK 2
Monday 30 September
Tuesday 1 October
Prototyping, with Manetta
WEEK 3
Monday 7 October
Tuesday 8 October
Prototyping, with Joseph
WEEK 4
Monday 14 October
Tuesday 15 October
Prototyping, with Manetta
WEEK 5
Monday 21 October
Tuesday 22 October
Prototyping, with Joseph
WEEK 6
FALL BREAK
WEEK 7
Monday 4 November
Tuesday 5 November
Prototyping, with Manetta
WEEK 8
Monday 11 November
Tuesday 12 November
Prototyping, with Joseph
WEEK 9
Monday 18 November
Tuesday 19 November
Prototyping, with Manetta
Wednesday 20 November
Public event at WORM for Collective Creation / Performance (TBC)
WEEK 10
Monday 25 November
Tuesday 26 November
Prototyping, with Joseph
WEEK 11
Monday 2 December
Tuesday 3 December
Prototyping, with Manetta
WEEK 12
Monday 9 December
Tuesday 10 December
Prototyping, with Manetta (& Joseph)