User:Louisa: Difference between revisions

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===<p style="color: #686966; font-family: garamond; text-decoration:none; text-shadow: 1px 1px 3px #e0dfd1, 1px 2px 4px #e0dfd1">python</p>===
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Notebook, integrated development environment like processing, see immediate changes.
Too seamless?
Notebook = best of both worlds. New way of publishing ideas/code/discourse around code. Used to visualise data. Other servers apart from xpub server to use. Possible to run offline. Multiple ways of using program.
notebook.xpub.nl
</p>


==<p style="color:black; font-family: garamond; color: #c7d1c9; text-decoration:none; text-shadow: 1px 1px 3px #000, 1px 2px 4px #a3ff47">projects</p>==
==<p style="color:black; font-family: garamond; color: #c7d1c9; text-decoration:none; text-shadow: 1px 1px 3px #000, 1px 2px 4px #a3ff47">projects</p>==

Revision as of 09:22, 21 September 2020

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I am working with themes around gaming and the effect of new technologies on the player's perception of reality. By analysing gameplay methods and implementing them into RL settings, I am creating scenarios in which the viewer turns into the protagonist of an interactive fictional narrative.
my shitty website

☣ present

☣ issues

issue #13

issue #14

issue #15

☣ prototyping

python

Notebook, integrated development environment like processing, see immediate changes. Too seamless? Notebook = best of both worlds. New way of publishing ideas/code/discourse around code. Used to visualise data. Other servers apart from xpub server to use. Possible to run offline. Multiple ways of using program. notebook.xpub.nl

projects

Trouble Shooter 2020

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1 Euro Cinema online

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Ultra-Stream

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☣ past


theory

Overwriting Reality (BA Thesis)

projects

Ultimate Dragon

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Tardigrade Estate

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I am the Dungeon Master

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Digital Masquerade

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☣ thinking about

learning interests

theory

gamified user-profiling

I am interested in the techniques of gamified user-profiling used by companies to target users online with personalised ads/content. PT5rqyzgc.gif

coding

three.js

I am learning three.js in order to be able to create accessible 3D environments inside the browser.

set-up/techniques

automated escape room

I would like to connect a computer game with sensors and buttons in a real space which affect the stage of the game and vice versa.

multi-user dungeon

My goal is to make a multi-user online game which can be extended and changed by other users in real time.