Image scanner: Difference between revisions

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Diagram:


[[File:whiteboard2.jpg]]
[[File:whiteboard2.jpg]]

Latest revision as of 19:12, 4 November 2014

<!DOCTYPE html>
<html>
  <head>
    <meta content="text/html; charset=utf-8" http-equiv="content-type">
    <script src="jquery-1.11.1.min.js"></script>
    <title>Image Scanner</title>
  </head>
  <body>
  	
    <button onclick="start()">scan</button>
    <button onclick="silence()">stop</button>
    
    <br>
    <canvas id="myCanvas" width="500" height="300"></canvas>
    
    <script>
    
    var context = new AudioContext();
    var osc1 = context.createOscillator();
    var osc2 = context.createOscillator();
    var osc3 = context.createOscillator();
    var osc4 = context.createOscillator();
    var osc5 = context.createOscillator();
    var gain1 = context.createGain(); // Create gain node 1
    var gain2 = context.createGain();
    var gain3 = context.createGain();
    var gain4 = context.createGain();
    var gain5 = context.createGain();
    
    var tid;
    var x = 0;
    
     // Connect oscillators to gains, and gain to context destination (speakers)
	osc1.connect(gain1);
	osc2.connect(gain2);
	osc3.connect(gain3);
	osc4.connect(gain4);
	osc5.connect(gain5);
	gain1.connect(context.destination);
	gain2.connect(context.destination);
	gain3.connect(context.destination);
	gain4.connect(context.destination);
	gain5.connect(context.destination);
	
    osc1.frequency.value = 500;
    osc2.frequency.value = 400;
    osc3.frequency.value = 300;
    osc4.frequency.value = 200;
    osc5.frequency.value = 100;
	gain1.gain.value = 0;
	gain2.gain.value = 0;
	gain3.gain.value = 0;
	gain4.gain.value = 0;
	gain5.gain.value = 0;
	osc1.start(0);
	osc2.start(0);
	osc3.start(0);
	osc4.start(0);
	osc5.start(0);
	
	var blackloud = true;
	var canvas = document.getElementById('myCanvas');
    var ctx = canvas.getContext('2d');
    var imageObj = new Image();
	//scan();
      imageObj.onload = function() {
        ctx.drawImage(imageObj, 0, 0);
      };
      imageObj.src = 'testimage.jpg';
      
    function start(){
    if (tid){
    	clearTimeout(tid);
    	}
    	x = 0;
    	change();
    }
    
	function scan() {
	
		var data = ctx.getImageData(x,0,1,1).data;   // (x, y, width, height)
		var pixel = data[0] + data[1] + data[2];
		var scale = pixel / (255*3);  //scale from 0=black=quiet and 1=white=loud
		gain1.gain.value = blackloud ? 1-scale : scale;
		
		var data = ctx.getImageData(x,75,1,1).data;   // (x, y, width, height)
		var pixel = data[0] + data[1] + data[2];
		var scale = pixel / (255*3);  //0=black and 1=white
		gain2.gain.value = blackloud ? 1-scale : scale;
		
		var data = ctx.getImageData(x,150,1,1).data;   // (x, y, width, height)
		var pixel = data[0] + data[1] + data[2];
		var scale = pixel / (255*3);  //0=black and 1=white
		gain3.gain.value = blackloud ? 1-scale : scale;
		
		var data = ctx.getImageData(x,225,1,1).data;   // (x, y, width, height)
		var pixel = data[0] + data[1] + data[2];
		var scale = pixel / (255*3);  //0=black and 1=white
		gain4.gain.value = blackloud ? 1-scale : scale;
		
		var data = ctx.getImageData(x,299,1,1).data;   // (x, y, width, height)
		var pixel = data[0] + data[1] + data[2];
		var scale = pixel / (255*3);  //0=black and 1=white
		gain5.gain.value = blackloud ? 1-scale : scale;
		
		ctx.drawImage(imageObj, 0, 0);
		ctx.beginPath();
		ctx.moveTo(x,0);
		ctx.lineTo(x,300);
		ctx.stroke();
	}
	
	function change() {
		x = x+1;
		scan();
		if (x < (canvas.width-1)) {
			tid = setTimeout(change,10);
		}
	}
	
  	function silence() {
  		gain1.gain.value = 0;
  		gain2.gain.value = 0;
  		gain3.gain.value = 0;
  		gain4.gain.value = 0;
  		gain5.gain.value = 0;
  	}
  
    </script>
  </body>
</html>

Images:

darth

test scale

ichiyanagi score


Diagram:

Whiteboard2.jpg