User:Lor.ensō/projectproposal: Difference between revisions

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== What do you want to make? ==
== What do you want to make? ==
I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.
I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.  
 
To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform for constructive reflection. 
 
Ideally, I would like to depart from the virtual representation and develop a platform based on the many hinders that can be brought into conversations. 


To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform constructive reflection 




In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'  
In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'  


Rotterdam.
Rotterdam. The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives
 
The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives  


I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.  
I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.  


Not only questions but also playing with 'anecdotal annotation',
Not only questions but also playing with 'anecdotal annotation'. I will continue developing my catalog


A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.
 
 
I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version controls.
 
 
V.0.0.1
== How do you plan to make it? ==
== How do you plan to make it? ==
Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium]. but then inside of Rotterdam or at least with people that moved as well. <syntaxhighlight lang="qvto">
Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium]. but then inside of Rotterdam or at least with people that moved as well. <syntaxhighlight lang="qvto">
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I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version control and debugging for the next session. (i.e.
V.0.0.1 - [[User:Lor.ensō#/XPUB2/PROTOTYPING/COLLOQUIUM/]])
[drawing, editing, annotations, public]
Using drawings and annotations as vessels for human touch to add incalculated dimensions and to develop a series of critical pamphlets as a visual essay per person. 


[drawing, editing, annotations, public, game]  
[catalog]  


All the stories, images, analysis will be stored in an archive with multiple spaces. Etherpad seems to work fine as input sheets. 


Imagery 


[catalog]  
[game]  


Using the stories of people and they situations and creating character sets of it with human metadata.


Using the stories of people and they situations and creating character sets of it with human metadata. 




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It will all revolve around Rotterdam, using map tiles as playing field.
It will all revolve around Rotterdam, example of output would be map tiles as playing field  
 


<syntaxhighlight lang="qvto">
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"
collect img / promises / memories                    
then.......
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn 
ask yourself / eachother "how do you relate to -location-?"
</syntaxhighlight>


I see that there would be a second colloquium coming up for the sake of concept development.
    
    


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== Why do you want to make it? ==
== Why do you want to make it? ==
Describe your motivation for undertaking this project.


I am having mixed feelings about Rotterdam± the city I was born in. A city that has been suffering the second city syndrome for a while.  
 
I am having mixed feelings about Rotterdam, the city I was born and raised in. A city that has been suffering the second city syndrome for a while.  


Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.     
Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.     


'''socially, accessibly, bureaucratically, architecturally, virtually, culturally''' 
I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications. 
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:
=== Socially - Personal, Affordable, Family, Housing, Livability ===


=== Accessibly - Disability, Information provision, infrastructures ===
This project is my experiment to develop an infrastructure based on constructive city criticism but also reflection. 


=== Bureaucratically - Protocols of local municipal / governments ===


=== Architecturally - Buildings, ways, pavements, roads, streets ===


=== Virtually - Imagery, impression, media, softwares, simulation, games ===
I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications. 
 
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:
=== Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events ===
 
 
 
 
 
 
 
It is  


 


== Who can help you and how? ==
== Who can help you and how? ==
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The people in Gent during the worksession   
The people in Gent during the worksession   


People outside the bubble  
People outside the bubble
 
 
 
 
 
 
List the people that could help you realise your project and how they could help you, in other words, the support you hope to receive.


== Relation to previous practice ==
== Relation to previous practice ==
Describe how your research connects to previous projects you have done. Here you can use the descriptions you made during the Methods seminar or make new descriptions.
=== Bachelor works: ===
=== Bachelor works: ===
3D / Worldbuilding  - [https://www.lorenzoquint.nl/ah.html The Monster of Albert Heijn] / [https://graduation.kabk.nl/2023/lorenzo-quint Happytalism] / [https://www.youtube.com/watch?v=IneDIVf4mD8 Concrete Desert]   
3D / Worldbuilding  - [https://www.lorenzoquint.nl/ah.html The Monster of Albert Heijn] / [https://graduation.kabk.nl/2023/lorenzo-quint Happytalism] / [https://www.youtube.com/watch?v=IneDIVf4mD8 Concrete Desert]   

Revision as of 11:26, 22 November 2024


What do you want to make?

I want to experiment with /explore various ways of developing a method -> to make an infrastructure for countermapping / anti-campaigning.

To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). With stories and anecdotes I collected and search for ways of developing a platform for constructive reflection.

Ideally, I would like to depart from the virtual representation and develop a platform based on the many hinders that can be brought into conversations.


In this process I want (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'

Rotterdam. The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives.

I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.

Not only questions but also playing with 'anecdotal annotation'. I will continue developing my catalog

A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.

How do you plan to make it?

Through organizing a set of sessions that could be comparable to the colloquium. but then inside of Rotterdam or at least with people that moved as well.

"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" 
collect img / promises / memories 					                     
then....... 
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn  
ask yourself / eachother "how do you relate to -location-?"

I see that there would be a second colloquium coming up for the sake of concept development.


I want to explore various ways of collecting information, context and also ways to make things tangible.

[Collective Location Relation Annotation Session]

A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T?

  1. gather context and get either frustrated or inspired or in the best scenario both,
  2. print out the imagery or text and annotate how this doesn't apply to the person getting into it.
  3. develop this into a pamphlet / poster
  4. share the stories behind the output


[reflective documentation, point out the bugs]


I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version control and debugging for the next session. (i.e. V.0.0.1 - User:Lor.ensō#/XPUB2/PROTOTYPING/COLLOQUIUM/)

[drawing, editing, annotations, public]

Using drawings and annotations as vessels for human touch to add incalculated dimensions and to develop a series of critical pamphlets as a visual essay per person.

[catalog]

All the stories, images, analysis will be stored in an archive with multiple spaces. Etherpad seems to work fine as input sheets.

Imagery

[game]

Using the stories of people and they situations and creating character sets of it with human metadata.


In my thesis proposal I play with the 6 sides of the cube

Socially - Personal, Affordable, Family, Housing

Accessibly - Disability, Information provision, infrastructures

Bureaucratically - Protocols of local municipal / governments

Architecturally - Buildings, ways, pavements, roads, streets

Virtually - Imagery, impression, media, softwares, simulation, games

Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events

This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards.


It will all revolve around Rotterdam, example of output would be map tiles as playing field



What is your timetable?

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE //

September / October
  • Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
  • Research, attend lectures, visit exhibitions
  • Try to zoom out a bit and make a colloquium based on 'location satisfactory' surveys municipalities often give
  • Have a lot of discussions to get things clear and also give yourself time to digest.
  • Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning.
  • Start making a visual catalog
November:
  • Public moment do a walk-in type deal and develop some sort of way to ask for contributions.
  • Reflect on the colloquium & public moment, gather first ideas and ways to develop a method.
  • 23 november: deliver project proposal ~ digest, organise, prepare presentation
  • 27 november: pre-assessment
  • Continue the catalog
December
  • 1-7 December: Attend the Worksession: a Cane, Sticky notes, Another body, look for connections, insights, network
  • 13 December Deadline First Chapter Thesis
  • 17 December: Assessment
  • Note crucial feedback -> Develop a new version for collective annotation
  • Gather interests multiple groups and organize meetups
  • Continue the catalog

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//

January

[ possibly change / restate things if assessments go other ways ]

  • Start meetups - at least one with peers and one with outsiders
  • Experiment with different sessions, gather contexts through new colloquiums
  • Notes and developments
February / March
  • Continue meetups: prototype the format -> dice + context decks + map
  • Brainstorm / feedback with people
  • Think about the outcomes: Tabletop Simulator / Physical Game
  • Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align
  • Notes and developments
  • 14 March Deadline Second Draft thesis (texts to 2nd readers)  
  • 8 March Deadlines Second readers' comments
April
  • Continue meetups: test design
  • Finetune
  • Notes and development
  • 18 April DEADLINE THESIS (0:00 hrs)

\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//

May
  • Finalize the dice, cards and map.
  • Final test
June
  • Final feedback and finetuning and deliver
  • documentation
  • Assessment
  • Graduate
July
  • Build up and present

Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.

Why do you want to make it?

I am having mixed feelings about Rotterdam, the city I was born and raised in. A city that has been suffering the second city syndrome for a while.

Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities.


This project is my experiment to develop an infrastructure based on constructive city criticism but also reflection.


I am searching for a right way to visualize the tensions.  The human touch as reminder of the (in)humane complications.  I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:


Who can help you and how?

XPUB tutors/peers/alumni

.ZIP

Friends and Family

Open Call: anyone interested in / the people that want to participate.

The people in Gent during the worksession

People outside the bubble

Relation to previous practice

Bachelor works:

3D / Worldbuilding - The Monster of Albert Heijn / Happytalism / Concrete Desert

Video - How to enter the art academy with a Wheelchair

Design thinking: GENERATION Y?

XPUB

SI23

SI24

Relation to a larger context

https://canvaswan.com/into-the-digital-cartographic-void

How not to be seen / Hito Steyerl

Constant workshop

Rotterdam is it happening

VERS BETON

ongezonde stad n andere lijsten

References

A list of references[1] used in the text supplemented with key works that are currently informing your practice.[2]

[1] As with your previous essays, the references need to be formatted according to the Harvard method.)

[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)


3D CONTINUUM

The Industrial Continuum of 3D

Jara Rocha, Femke Snelting

https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf

The city is a medium - Friedrich Kittler

https://placesjournal.org/article/a-city-is-not-a-computer/


https://salvage.zone/salvaging-situationism-race-and-space/

Boer, R. (2023) Smooth city: Against Urban Perfection, Towards Collective Alternatives.

LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS

additions±

Wan, C. (2024) - Into The Digital Void

Siegel, J. (2024) Default Alpha: Mapping the Emergence of Synthetic Culture in New Towns

Overdijke, M. (2024) The City as Anthology: Movements at the Margins of Public Space

Hito Steyerl How Not To Be Seen: A Fucking Didactic Educational .MOV File

https://www.notbored.org/UU.html

FLANEUR CRITICISM [https://salvage.zone/salvaging-situationism-race-and-space/](https://salvage.zone/salvaging-situationism-race-and-space/)

VERS BETON

http://www.rechtopdestad.nl/