User:Supisara/Special Issue 17: Difference between revisions

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| 2.1) Production: "Unfinished Thoughts" || Bitsy game with Jian<br>
| 2.1) Production: "Unfinished Thoughts" || Bitsy game with Jian<br>
1.) [https://hub.xpub.nl/soupboat/pad/p/jian_supi_bitsy_jam Collaborative discussion]<br>
1.) Pad: [https://hub.xpub.nl/soupboat/pad/p/jian_supi_bitsy_jam Collaborative discussion]<br>
2.) [https://hub.xpub.nl/soupboat/pad/p/thinking_thoughts Individual reflection]<br>
2.) Pad: [https://hub.xpub.nl/soupboat/pad/p/thinking_thoughts Individual reflection]<br>
3.) [https://hub.xpub.nl/soupboat/pad/p/half-baked Collaborative reflection]<br>
3.) Pad: [https://hub.xpub.nl/soupboat/pad/p/half-baked Collaborative reflection]<br>
4.) Individual experiments: [https://hub.xpub.nl/soupboat/~supi/si17_supi_280222_v1.html first draft]<br>
4.) Bitsy: Individual experiments: [https://hub.xpub.nl/soupboat/~supi/si17_supi_280222_v1.html first draft]<br>
5.) Combined experiments<br>
5.) Bitsy: Combined experiments<br>
6.) [https://issue.xpub.nl/17/unfinished-thoughts/ THE GAME]
6.) Bitsy: [https://issue.xpub.nl/17/unfinished-thoughts/ The finished "Unfinished Thoughts"]
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| 2.2) Production: Inside the box/content || With Erica, Mitsa, Kamo <br>
| 2.2) Production: Inside the box/content || With Erica, Mitsa, Kamo <br>

Revision as of 16:34, 27 March 2022

Special Issue #17: Productive Play

Group exercises

Date Pad Description Output
19/01/22 SI17 Ideology & gamification One-sentence game ideas with everyone
19/01/22 RW&RM Annotation of an object of ideology Map with Gersande, Carmen, Emma, Miriam
02/02/22 RW&RM Productive Play glossary Glossary wiki Contributions (with Kimberley): "tempo vs. rhythm", "collective sensitivity(sensibility)", "artificial standard"
08/02/22 SI17 Modding, fanfic Miller's Hollow fanfic wiki with Kimberley & Chae
16/02/22 RW&RM Describing the loot box

Observations

Experiments

  • From workshop game ideas with Steve. Game concept (abstract): delayed rewards/no thrill of the chase
  • Etherpad ↔︎ Bitsy jam with Jian

Deliverables

"This Box Found You For A Reason"

Phase Output
1.) Processing

1.)
2.)
3.) Group meeting facilitation with Emma on topics re: share & recap of prototypes, price & accessibility of the loot box, community & launch––see pad, summary

2.1) Production: "Unfinished Thoughts" Bitsy game with Jian

1.) Pad: Collaborative discussion
2.) Pad: Individual reflection
3.) Pad: Collaborative reflection
4.) Bitsy: Individual experiments: first draft
5.) Bitsy: Combined experiments
6.) Bitsy: The finished "Unfinished Thoughts"

2.2) Production: Inside the box/content With Erica, Mitsa, Kamo

1.) Post-its
1.1.) Curation: (see: pad 1)
1.2.) Concept: (see: pad 2)
1.3.) Design: (see: Figma,)

2.) Website
2.1.) Overview:
2.2.) Mockups:
2.3.) Setup: vscode, git

3.) Launch

1.) SI17 Visual identity
1.1.) Contribution: "Special Issue 17" Bitsy font with Jian. Applications:
1.1.1.) Event signage
1.1.2.) Website

2.) Setup
2.) Box assembly with Team 1, Jian, Alex: (see: production line diagram by Alex)
3.) "Unfinished Thoughts"


In detail:

Reflection