User:Supisara/Special Issue 17: Difference between revisions
m (→Deliverables) |
m (→Deliverables) |
||
Line 50: | Line 50: | ||
|- | |- | ||
| 2.1) Production: "Unfinished Thoughts" || Bitsy game with Jian<br> | | 2.1) Production: "Unfinished Thoughts" || Bitsy game with Jian<br> | ||
1.) [https://hub.xpub.nl/soupboat/pad/p/jian_supi_bitsy_jam Collaborative | 1.) [https://hub.xpub.nl/soupboat/pad/p/jian_supi_bitsy_jam Collaborative discussion]<br> | ||
2.) [https://hub.xpub.nl/soupboat/pad/p/thinking_thoughts Individual reflection]<br> | 2.) [https://hub.xpub.nl/soupboat/pad/p/thinking_thoughts Individual reflection]<br> | ||
3.) [https://hub.xpub.nl/soupboat/pad/p/half-baked Collaborative reflection]<br> | 3.) [https://hub.xpub.nl/soupboat/pad/p/half-baked Collaborative reflection]<br> | ||
4.) Individual experiments: [https://hub.xpub.nl/soupboat/~supi/si17_supi_280222_v1.html first draft]<br> | 4.) Individual experiments: [https://hub.xpub.nl/soupboat/~supi/si17_supi_280222_v1.html first draft]<br> | ||
5.) Combined experiments | 5.) Combined experiments<br> | ||
6.) [https://issue.xpub.nl/17/unfinished-thoughts/ THE GAME] | |||
|- | |- | ||
| 2.2) Production: Inside the box/content || With Erica, Mitsa, Kamo <br> | | 2.2) Production: Inside the box/content || With Erica, Mitsa, Kamo <br> |
Revision as of 16:33, 27 March 2022
Special Issue #17: Productive Play
Group exercises
Date | Pad | Description | Output |
---|---|---|---|
19/01/22 | SI17 | Ideology & gamification | One-sentence game ideas with everyone |
19/01/22 | RW&RM | Annotation of an object of ideology | Map with Gersande, Carmen, Emma, Miriam |
02/02/22 | RW&RM | Productive Play glossary | Glossary wiki Contributions (with Kimberley): "tempo vs. rhythm", "collective sensitivity(sensibility)", "artificial standard" |
08/02/22 | SI17 | Modding, fanfic | Miller's Hollow fanfic wiki with Kimberley & Chae |
16/02/22 | RW&RM | Describing the loot box |
Observations
- containers types: AE scripts + plugins -> "silence remover"
- incubators, rush launches
Experiments
- Arrow maze Bitsy game (test/WIP), inspired by the "loops and traps" maze. Goal: create a double maze where the arrows alternate between two directions, where the avatar is also an arrow.
- From workshop game ideas with Steve. Game concept (abstract): delayed rewards/no thrill of the chase
- Etherpad ↔︎ Bitsy jam with Jian
Deliverables
"This Box Found You For A Reason"
Phase | Output |
---|---|
1.) Processing |
1.) |
2.1) Production: "Unfinished Thoughts" | Bitsy game with Jian 1.) Collaborative discussion |
2.2) Production: Inside the box/content | With Erica, Mitsa, Kamo 1.) Post-its 2.) Website |
3.) Launch |
1.) SI17 Visual identity 2.) Setup |
In detail: