User:Camilo/issue14: Difference between revisions

From XPUB & Lens-Based wiki
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** inside: Pico8 Zine(fansaty consoles), Game first selections
** inside: Pico8 Zine(fansaty consoles), Game first selections
* Session 2: https://pad.xpub.nl/p/2020-01-18-prototyping
* Session 2: https://pad.xpub.nl/p/2020-01-18-prototyping
** inside: Tools, Lua Basics, publishing kit
** inside: Tools, Lua Basics, publishing kit, examples.
* Session 3: https://pad.xpub.nl/p/2021-01-25-prototyping
* Session 3: https://pad.xpub.nl/p/2021-01-25-prototyping
** inside:  
** inside: Viseral facedes thoughts, tool for burning images, Retropie,
function Rend Map(), AdjustScroll(), MInimal platform game(michel's example)
* Session 5:  
* Session 5:  
** inside:  
** inside:  
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* Are.na: https://www.are.na/camilo-garcia/games-wnqr9vi_ypo
* Are.na: https://www.are.na/camilo-garcia/games-wnqr9vi_ypo
* Tools: https://github.com/everestpipkin/tools-list
* Tools: https://github.com/everestpipkin/tools-list
* RetroPie: https://retropie.org.uk/download/


'''TIC-80 on Sandbot:'''
'''TIC-80 on Sandbot:'''
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To save your work:
To save your work:
     make sure you:
     make sure you:
         save MYWORK
         save MY WORK
if you type
if you type
       ls
       ls
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save "YOURGAMENAME"
save "YOURGAMENAME"
then goto https://hub.xpub.nl/sandbot/PrototypingTimes/tic80/save.html
then goto https://hub.xpub.nl/sandbot/PrototypingTimes/tic80/save.html
and right click the YOURGAMENAME.tic file and choose save link as... (downloads to your computer)
and right click the YOURGAMENAME.tic file and choose to save link as... (downloads to your computer)


2. In your sandbot jupyter lab, navigate to shared/html/PrototypingTimes/tic80/2021-01-18/
2. In your sandbot jupyter lab, navigate to shared/html/PrototypingTimes/tic80/2021-01-18/

Revision as of 17:41, 31 January 2021

Cargame.gif

✸.

PROTOTYPING

Introduction

  • Tool: TIC 80 /// Open source - Fantasy console /// [1]
  • TIC-80 is a tiny computer which you can use to make, play, and share tiny games. Built-in development tools include code, sprite, map and sound editors which along with the command line tools, provide everything you need to create a mini retro game. Once your game is finished you can export it to a cartridge file, which can be stored and uploaded to the TIC-80 website. Alternatively, it can be packed into a stand-alone player that works on all popular platforms and can be distributed as you wish. To make a retro styled game, the whole process of creation takes place under some technical limitations: 240x136 pixels display, a 16 color palette, 256 8x8 color sprites, 4 channel sound, etc.
  • TIC 80 man https://pad.xpub.nl/p/tic80-manual.md

TIC80 #1

Pads:

function Rend Map(), AdjustScroll(), MInimal platform game(michel's example)

  • Session 5:
    • inside:
  • Session 6:
    • inside:
  • Session 7:
    • inside:

Links:

TIC-80 on Sandbot:

To use sandbot TIC-80 / sandbot:

To save your work:

   make sure you:
       save MY WORK

if you type

      ls

you should see "MYWORK.tic"

This file is actually in "local storage" -- saved in your browser (like a cookie). To export that to a downloadable file: https://hub.xpub.nl/sandbot/PrototypingTimes/tic80/save.html Click on the MYWORK.tic, and download it, 3. Upload MYWORK.tic to the sandbot and make an HTML page that links to it...

Later when you reload:

   ls
    load MYWORK

Publishing you TIC:

1. From the TIC-80 shell

   https://hub.xpub.nl/sandbot/PrototypingTimes/tic80/tic80.html

save "YOURGAMENAME" then goto https://hub.xpub.nl/sandbot/PrototypingTimes/tic80/save.html and right click the YOURGAMENAME.tic file and choose to save link as... (downloads to your computer)

2. In your sandbot jupyter lab, navigate to shared/html/PrototypingTimes/tic80/2021-01-18/ Copy + paste maze.html and rename to YOURGAMENAME.html Drag + Drop your tic file Right-click the HTML page and choose Open in Editor. Change "maze.tic" to "YOURGAMENAME.tic"

3. Test if it works:

   https://hub.xpub.nl/sandbot/PrototypingTimes/tic80/2021-01-18/

ISSUE·14

Issue Wiki : Situationist Times

Research

Game: A creative piece of a software.

Files: File:SituationistTimes7.pdf

Pads:

Links:

WIP

Action

Pads

General Pad:

Process

Beyond