User:Francg/expub/specialissue2/dev2: Difference between revisions
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[[File:Audio1.ogg]] | [[File:Audio1.ogg|Feedback-loop1]] | ||
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<br>Audio recording + audio play by using [tabwrite~] and [tabplay~] objects. This allows to create a loop by recording multiple audios (which can also be overlapped depending on their length) | <br>Audio recording + audio play by using [tabwrite~] and [tabplay~] objects. This allows to create a loop by recording multiple audios (which can also be overlapped depending on their length) |
Revision as of 19:32, 1 March 2017
Synapse + Kinect
Synapse + Kinect + Ableton + Patches to merge and synnchronize Ableton's audio samples with the body limbs
Detecting video input from my laptop's webcam in Pd
Motion Detection - “blob” object and oscillators
Color tracking inside square with “spigot” + “blob” object. This can be achieved in rgba or grey.
also by combining "grey" and "rgba" simultaneously, or any other screen noise effect.
Same process can be performed with self-generated imported audio files. It's important to ensure that their sample rate is the same as in Pd's media/audio settings, in order to avoid errors.
In order to better understand how audio feedback works, I have self-generated a series of feedback loops by "screen recording" my prototypes, using Quicktime and the microphone/s input, along with specific system audio settings. They were later edited in Audacity.
File:Audio1.ogg
File:Audio2.ogg
Audio recording + audio play by using [tabwrite~] and [tabplay~] objects. This allows to create a loop by recording multiple audios (which can also be overlapped depending on their length)
Feedback Loop = Score?
an alternative could be: