Prototyping 19 November 2012: Difference between revisions
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==random play audio code == | ==random play audio code == | ||
the html (put inside the body tag of an html page) | |||
<source lang="html4strict"> | <source lang="html4strict"> | ||
<audio controls onpause="onpause()" ondurationchange="jump ()" src = "http://wsdownload.bbc.co.uk/worldservice/css/96mp3/latest/bbcnewssummary.mp3"></audio> | <audio controls onpause="onpause()" ondurationchange="jump ()" src = "http://wsdownload.bbc.co.uk/worldservice/css/96mp3/latest/bbcnewssummary.mp3"></audio> | ||
</source> | </source> | ||
You can put the script at the end of the page (after the audio tag!): | |||
<source lang="javascript"> | <source lang="javascript"> | ||
<script> | <script> | ||
Line 42: | Line 44: | ||
} | } | ||
</script> | </script> | ||
</source> | |||
== Cut-ups code 2 (no repeats) == | |||
<source lang="html4strict"> | |||
<!DOCTYPE html> | |||
<html> | |||
<head> | |||
<meta charset="utf-8" /> | |||
<title></title> | |||
<script> | |||
var shuffle = function (o) { | |||
for (var j,x,i=o.length; i; j=parseInt(Math.random()*i), x=o[--i], o[i] = o[j], o[j] = x); | |||
return o; | |||
} | |||
var audio, cuts; | |||
var cutnum = -1, end, seeked = false; | |||
function audio_ready () { | |||
var pos = 0; | |||
audio = document.getElementById("crystal"); | |||
// console.log("audio", audio, audio.duration); | |||
cuts = []; | |||
while (pos<audio.duration) { | |||
var length = 1 + (Math.random()*3); | |||
var end = pos + length; | |||
if (end >= audio.duration) end = audio.duration; | |||
cuts.push([pos, end]); | |||
pos += length; | |||
} | |||
// console.log(cuts); | |||
shuffle(cuts); | |||
// console.log(cuts); | |||
next(); | |||
} | |||
function next () { | |||
cutnum+=1; | |||
// console.log("next", cutnum); | |||
if (cutnum < cuts.length) { | |||
seeked = false; | |||
audio.currentTime = cuts[cutnum][0]; | |||
audio.play(); | |||
end = cuts[cutnum][1]; | |||
} else { | |||
// console.log("over"); | |||
audio.pause(); | |||
} | |||
} | |||
function audio_update () { | |||
// console.log("audio_update", audio.currentTime, end); | |||
if (seeked && audio.currentTime >= end) { | |||
next(); | |||
} | |||
} | |||
function audio_seeked () { | |||
// console.log("seeked"); | |||
seeked = true; | |||
} | |||
</script> | |||
</head> | |||
<body> | |||
<audio id="crystal" controls ondurationchange="audio_ready()" ontimeupdate="audio_update()" onseeked="audio_seeked()"> | |||
<source src="http://wsdownload.bbc.co.uk/worldservice/css/32mp3/latest/bbcnewssummary.mp3" /> | |||
<source src="days.ogg" /> | |||
<source src="/video/ArtAppreciation.ogg" type="audio/ogg" /> | |||
</audio> | |||
</body> | |||
</html> | |||
</source> | </source> |
Latest revision as of 19:12, 27 November 2012
The origin and theory of the cut-up, annotated audio, essay on ubuweb.
Shuffle
Javascript doesn't include a built-in function to shuffle an array, but there are lots of "recipes" to do it.
For instance: http://stackoverflow.com/questions/6274339/how-can-i-shuffle-an-array-in-javascript
var shuffle = function (o) {
for (var j,x,i=o.length; i; j=parseInt(Math.random()*i), x=o[--i], o[i] = o[j], o[j] = x);
return o;
}
Audio cut-up
The BBC World Service produces and releases an hourly "headlines" recording
- Audio feed (high quality)
- HTML5 media events (timeupdate, durationchange, seeked)
- Live demo of HTML5 player events
- HTML5 media events
random play audio code
the html (put inside the body tag of an html page)
<audio controls onpause="onpause()" ondurationchange="jump ()" src = "http://wsdownload.bbc.co.uk/worldservice/css/96mp3/latest/bbcnewssummary.mp3"></audio>
You can put the script at the end of the page (after the audio tag!):
<script>
var a = document.getElementsByTagName('audio')[0]
var id
function jump (){
//var a = document.getElementsByTagName('audio')[0]
a.currentTime=Math.random()*a.duration
a.play()
id=setTimeout(jump,3000)
}
function onpause (){
clearTimeout(id)
}
</script>
Cut-ups code 2 (no repeats)
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<title></title>
<script>
var shuffle = function (o) {
for (var j,x,i=o.length; i; j=parseInt(Math.random()*i), x=o[--i], o[i] = o[j], o[j] = x);
return o;
}
var audio, cuts;
var cutnum = -1, end, seeked = false;
function audio_ready () {
var pos = 0;
audio = document.getElementById("crystal");
// console.log("audio", audio, audio.duration);
cuts = [];
while (pos<audio.duration) {
var length = 1 + (Math.random()*3);
var end = pos + length;
if (end >= audio.duration) end = audio.duration;
cuts.push([pos, end]);
pos += length;
}
// console.log(cuts);
shuffle(cuts);
// console.log(cuts);
next();
}
function next () {
cutnum+=1;
// console.log("next", cutnum);
if (cutnum < cuts.length) {
seeked = false;
audio.currentTime = cuts[cutnum][0];
audio.play();
end = cuts[cutnum][1];
} else {
// console.log("over");
audio.pause();
}
}
function audio_update () {
// console.log("audio_update", audio.currentTime, end);
if (seeked && audio.currentTime >= end) {
next();
}
}
function audio_seeked () {
// console.log("seeked");
seeked = true;
}
</script>
</head>
<body>
<audio id="crystal" controls ondurationchange="audio_ready()" ontimeupdate="audio_update()" onseeked="audio_seeked()">
<source src="http://wsdownload.bbc.co.uk/worldservice/css/32mp3/latest/bbcnewssummary.mp3" />
<source src="days.ogg" />
<source src="/video/ArtAppreciation.ogg" type="audio/ogg" />
</audio>
</body>
</html>