User:Lor.ensō/projectproposal: Difference between revisions
(15 intermediate revisions by 2 users not shown) | |||
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Final adjustments on this page: | |||
[ ]one more round of | |||
--- [ ] editing | |||
--- [ ] harvardizing | |||
--- [ ] cleaning | |||
[ ] , then offer it to our archival / snapshotting overlords :) | |||
== What do you want to make? == | == What do you want to make? == | ||
<span style="color:#009999"> [Steve suggests: I think you are burying the lead at the moment. The reader needs to know what the project will be at the start. This is easily fixed. I suggest you open with a few sentence which describes what you want to make. Below is a synopsis of the things we have discussed so far.] </span> | |||
My project [working title: Contextures] will address multiple forms of accessibility in Rotterdam. The outcomes will include a thesis, which | |||
TL;DR - I am | |||
=== - collecting contexts through the first follow-up sessions. === | |||
=== - developing character sets. === | |||
=== - dividing the six elements Socially, Accessibly, Bureaucratically, Architecturally and Culturally into six decks of context cards. === | |||
=== - developing a Game Guide, that gives context and requires a collective focus. === | |||
=== - designing a dice with the 6 faces / tiles of context. === | |||
=== - customizing Rotterdam map as playing field. === | |||
I | <span style="color:#009999">The outcomes will include a thesis, which is made of annotations of drawings I have made, and a game. In both aspects of the project I will address how obstacles are encountered [by who?…in a few words] on a number of different levels: Socially, Accessibly, Bureaucratically, Architecturally, Virtuall and Culturally. These six elements will structure my approach to both the game and to the thesis. | ||
[Title] is born of personal experience [please explain your position in a sentence or so]. The project will involve a series of workshops and public moments which will allow me to experiment and explore various ways of developing a meth'''od;''' to make an infrastructure for countermapping '''and''' anti-campaigning. </span> | |||
To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). Through collecting stories and anecdotes, I will search for ways of developing a platform for constructive reflection. | |||
Ideally, I would like to depart from the virtual representation and develop a platform based on the many '''hindrances''' that can be brought into conversations. | |||
In this process I want '''to''' (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape' | |||
Rotterdam. The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives. | |||
I would like to experiment with both face to face sessions with friends, family, but also with people online and offline. | |||
Not only questions but also playing with 'anecdotal annotation'. I will continue developing my catalog | |||
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render. | |||
== How do you plan to make it? == | == How do you plan to make it? == | ||
Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium] | Through organizing a set of sessions that could be comparable to the [https://pzwiki.wdka.nl/mediadesign/User:Lor.ens%C5%8D#/XPUB2/PROTOTYPING/COLLOQUIUM/ colloquium]. but then inside of Rotterdam or at least with people that moved as well. <syntaxhighlight lang="qvto"> | ||
<syntaxhighlight lang="qvto"> | |||
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" | "Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*" | ||
collect img / promises / memories | collect img / promises / memories | ||
Line 43: | Line 63: | ||
aaand thennn | aaand thennn | ||
ask yourself / eachother "how do you relate to -location-?" | ask yourself / eachother "how do you relate to -location-?" | ||
</syntaxhighlight> | </syntaxhighlight>I see that there would be a second colloquium coming up for the sake of concept development. | ||
I want to explore various ways of collecting information, context and also ways to make things tangible. | |||
'''[Collective Location Relation Annotation Session]''' | |||
[Collective Location Relation Annotation Session] | |||
A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T? | A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T? | ||
# gather context and get either frustrated or inspired or in the best scenario both, | # gather context and get either frustrated or inspired or in the best scenario both, | ||
# print out the imagery or text and annotate how this doesn't apply to the person getting into it. | # print out the imagery or text and annotate how this doesn't apply to the person getting into it. | ||
# develop this into a pamphlet / poster | # develop this into a pamphlet / poster | ||
# share the stories behind the output | # share the stories behind the output | ||
'''<br />''' | |||
[reflective documentation, point out the bugs] | |||
I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version control and debugging for the next session. (i.e. | |||
V.0.0.1 - [[User:Lor.ensō#/XPUB2/PROTOTYPING/COLLOQUIUM/]]) | |||
'''[drawing, editing, annotations, public]''' | |||
Using drawings and annotations as vessels for human touch to add incalculated dimensions and to develop a series of critical pamphlets as a visual essay per person. | |||
'''[catalog]''' | |||
All the stories, images, analysis will be stored in an archive with multiple spaces. Etherpad seems to work fine as input sheets. | |||
Imagery | |||
'''[game]''' | |||
Using the stories of people and they situations and creating character sets of it with human metadata. | |||
In my thesis proposal I play with the 6 sides of the cube | |||
''Socially - Personal, Affordable, Family, Housing'' | |||
''Accessibly - Disability, Information provision, infrastructures'' | |||
''Bureaucratically - Protocols of local municipal / governments'' | |||
''Architecturally - Buildings, ways, pavements, roads, streets'' | |||
''Virtually - Imagery, impression, media, softwares, simulation, games'' | |||
''Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events'' | |||
This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards.It will all revolve around Rotterdam, example of output would be map tiles as playing field | |||
== What is your timetable? == | == What is your timetable? == | ||
=== | === \\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE // === | ||
===== '''September / October''' ===== | |||
* Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides. | * Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides. | ||
* Research, attend lectures, visit exhibitions | * Research, attend lectures, visit exhibitions | ||
Line 79: | Line 125: | ||
* Have a lot of discussions to get things clear and also give yourself time to digest. | * Have a lot of discussions to get things clear and also give yourself time to digest. | ||
* Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning. | * Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning. | ||
* Start making a visual catalog | |||
==== '''November:''' ==== | ===== '''November:''' ===== | ||
* Public moment do a walk-in type deal and develop some sort of way to ask for contributions. | * Public moment do a walk-in type deal and develop some sort of way to ask for contributions. | ||
* Reflect on the colloquium & public moment, gather first ideas and ways to develop a method. | * Reflect on the colloquium & public moment, gather first ideas and ways to develop a method. | ||
* 23 november: deliver project proposal ~ digest, organise, prepare presentation | * 23 november: deliver project proposal ~ digest, organise, prepare presentation | ||
* 27 november: pre-assessment | * 27 november: pre-assessment | ||
* Continue the catalog | |||
==== ''' December''' ==== | ===== ''' December''' ===== | ||
* 1-7 December: Attend the [https://constantvzw.org/site/Open-call-Worksession-a-Cane-Sticky-notes-Another-body.html Worksession: a Cane, Sticky notes, Another body], look for connections, insights, network | * 1-7 December: Attend the [https://constantvzw.org/site/Open-call-Worksession-a-Cane-Sticky-notes-Another-body.html Worksession: a Cane, Sticky notes, Another body], look for connections, insights, network | ||
* 13 December Deadline First Chapter Thesis | * 13 December Deadline First Chapter Thesis | ||
* 17 December: Assessment | * 17 December: Assessment | ||
* Develop a new version for collective annotation | * Note crucial feedback -> Develop a new version for collective annotation | ||
* Gather interests multiple groups and organize meetups | * Gather interests multiple groups and organize meetups | ||
* Continue the catalog | |||
=== '''\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//''' === | |||
===== '''January''' ===== | |||
[ possibly change / restate things if assessments go other ways ] | |||
* Start meetups - at least one with peers and one with outsiders | |||
* Experiment with different sessions, gather contexts through new colloquiums | |||
* Notes and developments | |||
===== '''February / March''' ===== | |||
* Continue meetups: prototype the format -> dice + context decks + map | |||
* Brainstorm / feedback with people | |||
* Think about the outcomes: Tabletop Simulator / Physical Game | |||
* Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align | |||
* Notes and developments | |||
* 14 March Deadline Second Draft thesis (texts to 2nd readers) | |||
* 8 March Deadlines Second readers' comments | |||
===== '''April''' ===== | |||
April | * Continue meetups: test design | ||
* Finetune | |||
* Notes and development | |||
* 18 April DEADLINE THESIS (0:00 hrs) | |||
=== '''\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//''' === | |||
===== '''May''' ===== | |||
* Finalize the dice, cards and map. | |||
* Final test | |||
June | ===== '''June''' ===== | ||
* Final feedback and finetuning and deliver | |||
* documentation | |||
* Assessment | |||
* Graduate | |||
===== '''July''' ===== | |||
* Build up and present<br /> | |||
Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when. | |||
== Why do you want to make it? == | |||
I am having mixed feelings about Rotterdam, the city I was born and raised in. A city that has been suffering the second city syndrome for a while. | |||
Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities. This project is my experiment to develop an infrastructure based on constructive city criticism but also reflection. | |||
I am searching for a right way to visualize the tensions. The human touch as reminder of the (in)humane complications. | I am searching for a right way to visualize the tensions. The human touch as reminder of the (in)humane complications. | ||
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts: | I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts: | ||
== Who can help you and how? == | |||
XPUB tutors/peers/alumni | |||
.ZIP | |||
Friends and Family | |||
Open Call: anyone interested in / the people that want to participate. | |||
The people in Gent during the worksession | |||
People outside the bubble | |||
== Relation to previous practice == | |||
=== Bachelor works: === | |||
3D / Worldbuilding - [https://www.lorenzoquint.nl/ah.html The Monster of Albert Heijn] / [https://graduation.kabk.nl/2023/lorenzo-quint Happytalism] / [https://www.youtube.com/watch?v=IneDIVf4mD8 Concrete Desert] | |||
Video - [https://vimeo.com/480251890 How to enter the art academy with a Wheelchair] | |||
== | Design thinking: [https://scontent.fgrq1-1.fna.fbcdn.net/v/t1.6435-9/64911004_10156126284355636_3376709451393269760_n.jpg?_nc_cat=103&ccb=1-7&_nc_sid=13d280&_nc_ohc=siWqJRXzJncQ7kNvgFup83-&_nc_zt=23&_nc_ht=scontent.fgrq1-1.fna&_nc_gid=AZInGELpxGjUwNt4IsxwVo8&oh=00_AYDa4pP4eUEWhJeXFGnbh7K3F7OPa_jgS4VDN8dagp_4Og&oe=6767A9D3 GENERATION Y?] | ||
XPUB | === XPUB === | ||
==== SI23 ==== | |||
* [[User:Lor.ensō/XPUB1/SI23/#PUBLIC TRANSPORT|PUBLIC TRANSPORT]] | |||
* [[User:Lor.ensō/XPUB1/SI23/#COUNTERMAPPING =BUGS OF MISCONDUCT|COUNTERMAPPING =BUGS OF MISCONDUCT]] | |||
* [[User:Lor.ensō/XPUB1/SI23/#Method(ol(atry)ogy) is a way of surviving experience|Method(ol(atry)ogy) is a way of surviving experience]] | |||
* [https://hub.xpub.nl/chopchop/~lorenzo/door.html /door/PORT] | |||
==== SI24 ==== | |||
* [[User:Lor.ensō/XPUB1/SI24/#ROTTERDAM 2040|ROTTERDAM 2040]] / [[User:Lor.ensō/XPUB1/SI24/#CybeRdam2077 - PolderPunk?|CybeRdam2077 - PolderPunk?]] | |||
* [[Loitering Glossary/Benchmarking|--------Benchmarking-------]] | |||
* [https://issue.xpub.nl/24/poinxs/ poinxs (points of inaccess)] | |||
* [[Loitering Glossary/Pedestrian|Pedestrian]] / [https://www.youtube.com/watch?v=XkQ1E5n_liU virtual walk] | |||
== Relation to a larger context == | |||
https://canvaswan.com/into-the-digital-cartographic-void | |||
How not to be seen / Hito Steyerl | |||
Constant workshop | |||
Rotterdam is it happening | |||
VERS BETON | |||
ongezonde stad n andere lijsten | |||
== References == | |||
A list of references[1] used in the text supplemented with key works that are currently informing your practice.[2] | |||
[1] As with your previous essays, the references need to be formatted according to the [[Harvard method]].) | |||
[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.) | |||
3D CONTINUUM | |||
The Industrial Continuum of 3D | |||
Jara Rocha, Femke Snelting | |||
<nowiki>https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf</nowiki> | |||
The city is a medium - Friedrich Kittler | |||
https://placesjournal.org/article/a-city-is-not-a-computer/ | |||
https://salvage.zone/salvaging-situationism-race-and-space/ | |||
Boer, R. (2023) ''Smooth city: Against Urban Perfection, Towards Collective Alternatives''. | |||
LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS | |||
additions± | |||
Wan, C. (2024) - ''Into The Digital Void'' | |||
Siegel, J. (2024) ''Default Alpha: Mapping the Emergence of Synthetic Culture in New Towns'' | |||
Overdijke, M. (2024) ''The City as Anthology: Movements at the Margins of Public Space'' | |||
Hito Steyerl How Not To Be Seen: A Fucking Didactic Educational .MOV File | |||
<nowiki>https://www.notbored.org/UU.html</nowiki> | |||
FLANEUR CRITICISM <nowiki>[https://salvage.zone/salvaging-situationism-race-and-space/]</nowiki>(<nowiki>https://salvage.zone/salvaging-situationism-race-and-space/</nowiki>) | |||
VERS BETON | |||
<nowiki>http://www.rechtopdestad.nl/</nowiki> | |||
Latest revision as of 13:01, 22 November 2024
Final adjustments on this page:
[ ]one more round of
--- [ ] editing
--- [ ] harvardizing
--- [ ] cleaning
[ ] , then offer it to our archival / snapshotting overlords :)
What do you want to make?
[Steve suggests: I think you are burying the lead at the moment. The reader needs to know what the project will be at the start. This is easily fixed. I suggest you open with a few sentence which describes what you want to make. Below is a synopsis of the things we have discussed so far.]
My project [working title: Contextures] will address multiple forms of accessibility in Rotterdam. The outcomes will include a thesis, which
TL;DR - I am
- collecting contexts through the first follow-up sessions.
- developing character sets.
- dividing the six elements Socially, Accessibly, Bureaucratically, Architecturally and Culturally into six decks of context cards.
- developing a Game Guide, that gives context and requires a collective focus.
- designing a dice with the 6 faces / tiles of context.
- customizing Rotterdam map as playing field.
The outcomes will include a thesis, which is made of annotations of drawings I have made, and a game. In both aspects of the project I will address how obstacles are encountered [by who?…in a few words] on a number of different levels: Socially, Accessibly, Bureaucratically, Architecturally, Virtuall and Culturally. These six elements will structure my approach to both the game and to the thesis. [Title] is born of personal experience [please explain your position in a sentence or so]. The project will involve a series of workshops and public moments which will allow me to experiment and explore various ways of developing a method; to make an infrastructure for countermapping and anti-campaigning.
To show (human) complications, tensions and miscalculations as a reaction towards the renders, city marketing and planning (as I describe). Through collecting stories and anecdotes, I will search for ways of developing a platform for constructive reflection.
Ideally, I would like to depart from the virtual representation and develop a platform based on the many hindrances that can be brought into conversations.
In this process I want to (re)search for ways to visualize the tension. I.e. using drawing as an alternative to the hollow representation that 'shape'
Rotterdam. The human touch as reminder of the (in)humane complications to discuss perspectives and to create a catalog of findings, perspectives.
I would like to experiment with both face to face sessions with friends, family, but also with people online and offline.
Not only questions but also playing with 'anecdotal annotation'. I will continue developing my catalog
A way / method, to showcase virtual/physical clashes with contexts and representations. Possibility is, a visual essay based on an inner/outer mono or dialogue I'm currently having considering the rendered imagery of Rotterdam used in both (simulator) games and future architectural concepts of Rotterdam. But also going out of my bubble and reflect on multiple views rather than only my personal render.
How do you plan to make it?
Through organizing a set of sessions that could be comparable to the colloquium. but then inside of Rotterdam or at least with people that moved as well.
"Search for examples of city planning / marketing / maintenance of the city/village/township where you are from*"
collect img / promises / memories
then.......
ask yourself / eachother "how does -location- relate to you as the inhabitant*?"
aaand thennn
ask yourself / eachother "how do you relate to -location-?"
I see that there would be a second colloquium coming up for the sake of concept development.
I want to explore various ways of collecting information, context and also ways to make things tangible.
[Collective Location Relation Annotation Session]
A continued version of before-mentioned collection and reflection. But then adding own element of the XYZ+T?
- gather context and get either frustrated or inspired or in the best scenario both,
- print out the imagery or text and annotate how this doesn't apply to the person getting into it.
- develop this into a pamphlet / poster
- share the stories behind the output
[reflective documentation, point out the bugs]
I have a couple of things I want to test. To make the 'methodology development' more tangible I will approach it as if were some sort of software or game with version control and debugging for the next session. (i.e.
V.0.0.1 - User:Lor.ensō#/XPUB2/PROTOTYPING/COLLOQUIUM/)
[drawing, editing, annotations, public]
Using drawings and annotations as vessels for human touch to add incalculated dimensions and to develop a series of critical pamphlets as a visual essay per person.
[catalog]
All the stories, images, analysis will be stored in an archive with multiple spaces. Etherpad seems to work fine as input sheets.
Imagery
[game]
Using the stories of people and they situations and creating character sets of it with human metadata.
In my thesis proposal I play with the 6 sides of the cube
Socially - Personal, Affordable, Family, Housing
Accessibly - Disability, Information provision, infrastructures
Bureaucratically - Protocols of local municipal / governments
Architecturally - Buildings, ways, pavements, roads, streets
Virtually - Imagery, impression, media, softwares, simulation, games
Culturally - budgetcuts, false iconism, counterculture, grassroots, community, festivals/gigs/events
This cube will then transform into a dice and the contexts, problems, barriers will then turn into decks of cards.It will all revolve around Rotterdam, example of output would be map tiles as playing field
What is your timetable?
\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE ONE //
September / October
- Read up on previously saved sources. Start sketching and writing thoughts down, collecting both sides.
- Research, attend lectures, visit exhibitions
- Try to zoom out a bit and make a colloquium based on 'location satisfactory' surveys municipalities often give
- Have a lot of discussions to get things clear and also give yourself time to digest.
- Colloquium: start developing a method for an infrastructure for countermapping / anti-campaigning.
- Start making a visual catalog
November:
- Public moment do a walk-in type deal and develop some sort of way to ask for contributions.
- Reflect on the colloquium & public moment, gather first ideas and ways to develop a method.
- 23 november: deliver project proposal ~ digest, organise, prepare presentation
- 27 november: pre-assessment
- Continue the catalog
December
- 1-7 December: Attend the Worksession: a Cane, Sticky notes, Another body, look for connections, insights, network
- 13 December Deadline First Chapter Thesis
- 17 December: Assessment
- Note crucial feedback -> Develop a new version for collective annotation
- Gather interests multiple groups and organize meetups
- Continue the catalog
\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE TWO//
January
[ possibly change / restate things if assessments go other ways ]
- Start meetups - at least one with peers and one with outsiders
- Experiment with different sessions, gather contexts through new colloquiums
- Notes and developments
February / March
- Continue meetups: prototype the format -> dice + context decks + map
- Brainstorm / feedback with people
- Think about the outcomes: Tabletop Simulator / Physical Game
- Start sketching the potential outcomes: Dice, Cards, Map?: designs of thesis and outcome must align
- Notes and developments
- 14 March Deadline Second Draft thesis (texts to 2nd readers)
- 8 March Deadlines Second readers' comments
April
- Continue meetups: test design
- Finetune
- Notes and development
- 18 April DEADLINE THESIS (0:00 hrs)
\\\\\\\\\\\\\\\\\\\\\\\\\\PHASE THREE//
May
- Finalize the dice, cards and map.
- Final test
June
- Final feedback and finetuning and deliver
- documentation
- Assessment
- Graduate
July
- Build up and present
Please include a timeline of which steps you will take and the order in which those things will be done, in other words, what needs to be done and when.
Why do you want to make it?
I am having mixed feelings about Rotterdam, the city I was born and raised in. A city that has been suffering the second city syndrome for a while.
Being on the list of poorest, least healthy. Having some sort of bad reputation based on multiple elements. Then resulting into trying to develop a better city, getting on the list of cool cities. Developing gentrification and seeming to be more (inter)nationally appealing cities. This project is my experiment to develop an infrastructure based on constructive city criticism but also reflection.
I am searching for a right way to visualize the tensions. The human touch as reminder of the (in)humane complications.
I'm in confusion by the idea of vision / images of the city through virtual representation. Mostly, because I feel that is an image that lacks multiple layers of complex contexts:
Who can help you and how?
XPUB tutors/peers/alumni
.ZIP
Friends and Family
Open Call: anyone interested in / the people that want to participate.
The people in Gent during the worksession
People outside the bubble
Relation to previous practice
Bachelor works:
3D / Worldbuilding - The Monster of Albert Heijn / Happytalism / Concrete Desert
Video - How to enter the art academy with a Wheelchair
Design thinking: GENERATION Y?
XPUB
SI23
- PUBLIC TRANSPORT
- COUNTERMAPPING =BUGS OF MISCONDUCT
- Method(ol(atry)ogy) is a way of surviving experience
- /door/PORT
SI24
- ROTTERDAM 2040 / CybeRdam2077 - PolderPunk?
- --------Benchmarking-------
- poinxs (points of inaccess)
- Pedestrian / virtual walk
Relation to a larger context
https://canvaswan.com/into-the-digital-cartographic-void
How not to be seen / Hito Steyerl
Constant workshop
Rotterdam is it happening
VERS BETON
ongezonde stad n andere lijsten
References
A list of references[1] used in the text supplemented with key works that are currently informing your practice.[2]
[1] As with your previous essays, the references need to be formatted according to the Harvard method.)
[2] Remember that dictionaries, encyclopedias and wikipedia are not references to be listed. These are starting points which should lead to more substantial texts and practices.)
3D CONTINUUM
The Industrial Continuum of 3D
Jara Rocha, Femke Snelting
https://monoskop.org/images/0/04/Kittler_Friedrich_1996_The_City_Is_a_Medium.pdf
The city is a medium - Friedrich Kittler
https://placesjournal.org/article/a-city-is-not-a-computer/
https://salvage.zone/salvaging-situationism-race-and-space/
Boer, R. (2023) Smooth city: Against Urban Perfection, Towards Collective Alternatives.
LASSE VAN DEN BOSCH CHRISTENSEN - I, FOR ONE, WELCOME OUR NEW OVERLORDS
additions±
Wan, C. (2024) - Into The Digital Void
Siegel, J. (2024) Default Alpha: Mapping the Emergence of Synthetic Culture in New Towns
Overdijke, M. (2024) The City as Anthology: Movements at the Margins of Public Space
Hito Steyerl How Not To Be Seen: A Fucking Didactic Educational .MOV File
https://www.notbored.org/UU.html
FLANEUR CRITICISM [https://salvage.zone/salvaging-situationism-race-and-space/](https://salvage.zone/salvaging-situationism-race-and-space/)
VERS BETON
http://www.rechtopdestad.nl/