Radio Worm: Protocols for Collective Performance: Difference between revisions

From XPUB & Lens-Based wiki
 
(87 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[File:NSN_detail_do_nothing.png]]
<span class="toclimit-3">__TOC__</span>


== Abstract ==
== Abstract ==
Line 10: Line 13:
* Protocols for Distributed Practice
* Protocols for Distributed Practice


== Outline ==


 
== Partners ==
=== Partners ===
 
''Which NADD partners are involved and who will be responsible for developing the programme?''


'''XPUB''' is the 2 years Master program in Experimental Publishing at the Willem de Kooning Academy, part of the Hogeschool Rotterdam (http://xpub.nl). XPUB focuses on the acts of making things public and creating publics in the age of post-digital networks.
'''XPUB''' is the 2 years Master program in Experimental Publishing at the Willem de Kooning Academy, part of the Hogeschool Rotterdam (http://xpub.nl). XPUB focuses on the acts of making things public and creating publics in the age of post-digital networks.
Line 25: Line 24:
The project will involve the assistance and cooperation of: Ash Kilmartin, Lukas Simonis, Lieuwe Zelle (Radio WORM), Ari Ralph (Worm Pirate Bay), and Florian Cramer, Michael Murtaugh (WDKA/XPUB), and XPUB tutors.
The project will involve the assistance and cooperation of: Ash Kilmartin, Lukas Simonis, Lieuwe Zelle (Radio WORM), Ari Ralph (Worm Pirate Bay), and Florian Cramer, Michael Murtaugh (WDKA/XPUB), and XPUB tutors.


=== Format(s) ===
== Format(s) ==


The project described here is a second iteration of the course with a focus on ''Protocols for Collective Creation'', and will run from September to December 2024. The formats will again be a '''weekly live 2 hour radio program''', and '''a single in-person event, or “public moment”''' tentatively planned for late November 2024. The course will be developed and run by tutors of XPUB, supported by WORM staff, and will be followed and activated by the group of 16 incoming first year XPUB students. The idea is to produce and maintain a podcast feed of materials related to the program during the duration of the 3 months. The format of the live event is described further below in the Communication Plan. XPUB will be responsible for documenting activities related to the course, and in working with WORM for possible inclusion within their network (for instance working with Ash on materials that could be part of WORM’s Mixcloud channel).
The project described here is a second iteration of the course with a focus on ''Protocols for Collective Creation'', and will run from September to December 2024. The formats will again be a '''weekly live 2 hour radio program''', and '''a single in-person event, or “public moment”''' tentatively planned for late November 2024. The course will be developed and run by tutors of XPUB, supported by WORM staff, and will be followed and activated by the group of 16 incoming first year XPUB students. The idea is to produce and maintain a podcast feed of materials related to the program during the duration of the 3 months. The format of the live event is described further below in the Communication Plan. XPUB will be responsible for documenting activities related to the course, and in working with WORM for possible inclusion within their network (for instance working with Ash on materials that could be part of WORM’s Mixcloud channel).


=== Design + Digital Culture Archives ===
== Themes ==


In terms of thematics, the project aims to focus on the history of sound art, considering specific practices such as tape manipulation, digital desconstruction, with a particular focus on improvisation and collective production. Key reference works such as ''Nature Study Notes'' and the work of Cornelius Cardew and the Scratch Orchestra will be studied, in parallel with work on Free Licenses and Free Software as means for producing what [http://lipparosa.org/essays/problemsofnotation.pdf Simon Yuill has termed ''distributive practices'']. In addition, the lived experience of Radio WORM’s Ash Kilmartin and Lukas Simonis will serve as key guides and resources in the process. Furthermore, critical questions related to reappropriation, such as those raised in Ari Ralph’s ''An Introduction to Decolonial Archival Practice'' zine will be important aspects of the course. For instance, how can audio transcription software be used for more than just producing a strict transcription of what’s been spoken? Are there formats of audio + text that can go beyond “capture” and “translation” of spoken to written forms, and which preserve and value oral culture rather than attempting to fix (in both the sense of repair or freeze) or replace it?
In terms of thematics, the project aims to focus on the history of sound art, considering specific practices such as tape manipulation, digital desconstruction, with a particular focus on improvisation and collective production. Key reference works such as ''Nature Study Notes'' and the work of Cornelius Cardew and the Scratch Orchestra will be studied, in parallel with work on Free Licenses and Free Software as means for producing what [http://lipparosa.org/essays/problemsofnotation.pdf Simon Yuill has termed ''distributive practices'']. In addition, the lived experience of Radio WORM’s Ash Kilmartin and Lukas Simonis will serve as key guides and resources in the process.  


=== Multivocality ===
Furthermore, critical questions related to '''(cultural) reappropriation''', such as those raised in Ari Ralph’s ''An Introduction to Decolonial Archival Practice'' zine will be important aspects of the course. For instance, how can audio transcription software be used for more than just producing a strict transcription of what’s been spoken? Are there formats of audio + text that can go beyond “capture” and “translation” of spoken to written forms, and which preserve and value oral culture rather than attempting to fix (in both the sense of repair or freeze) or replace it?
 
== Multivocality ==


The project starts from the diversity of Radio WORM’s maker community, speakers of a diversity of languages, cultural backgrounds, and ages reflecting the diversity of Rotterdam’s inhabitants. In addition, XPUB as a program embraces a diversity of practices, from traditional print design to game design and programming, but also including music, product Design, anthropology. The course will focus draw on historical examples of collective production to look at a diversity of ways that collectivity can be facilitated. As a course XPUB is also particularly interested in the interplay between the tools and platforms we use and their impact on the ways collaboration occurs, for instance how roles can be shared and (re)negotiated rather than only being fixed in conventional workflows with designers typically at the end of a process of “giving form”.
The project starts from the diversity of Radio WORM’s maker community, speakers of a diversity of languages, cultural backgrounds, and ages reflecting the diversity of Rotterdam’s inhabitants. In addition, XPUB as a program embraces a diversity of practices, from traditional print design to game design and programming, but also including music, product Design, anthropology. The course will focus draw on historical examples of collective production to look at a diversity of ways that collectivity can be facilitated. As a course XPUB is also particularly interested in the interplay between the tools and platforms we use and their impact on the ways collaboration occurs, for instance how roles can be shared and (re)negotiated rather than only being fixed in conventional workflows with designers typically at the end of a process of “giving form”.


For example, in the first iteration of the couse, a podcast was made of the radio programs, alongside a series of diverse zines, including interviews with radio makers. Besires this, a 3D model of the WORM Radio studio was made which them formed the basis of a collaboration to make audio/visual animation that mixed abstract metadata from the archival recordings with the rendered model.
For example, in the first iteration of the course, a podcast was made of the radio programs, alongside a series of diverse zines, including interviews with radio makers. Besides this, a 3D model of the WORM Radio studio was made which them formed the basis of a collaboration to make audio/visual animation that mixed abstract metadata from the archival recordings with the rendered model.


== Communication Plan ==
== Public moment ==
 
''Please explain which audience you are hoping to reach and how you aim to do so.''


The idea is for the public moment/event will be to explicitly address past, present, and future members of the Radio WORM community of listeners and makers. The format of the event would be relatively open, with a variety of activities happening in parallel. Workshops will showcase the richness and variety of materials available via WORM Pirate Bay, and the potential for new collective artistic production using specific techniques explored in the course (for instance involving physical cut-up techniques with reel to reel audio, or digital techniques with automatic transcription and coding). Furthermore, the plan will be to include access to WORM Sound Studio, whose unique situation for collective sound production will be featured. The idea is for the event to be used as a means of gathering further materials from an interested public, and for these materials to be incorporated into the subsequent/final radio broadcasts, creating some space for reflection and closure.
The idea is for the public moment/event will be to explicitly address past, present, and future members of the Radio WORM community of listeners and makers. The format of the event would be relatively open, with a variety of activities happening in parallel. Workshops will showcase the richness and variety of materials available via WORM Pirate Bay, and the potential for new collective artistic production using specific techniques explored in the course (for instance involving physical cut-up techniques with reel to reel audio, or digital techniques with automatic transcription and coding). Furthermore, the plan will be to include access to WORM Sound Studio, whose unique situation for collective sound production will be featured. The idea is for the event to be used as a means of gathering further materials from an interested public, and for these materials to be incorporated into the subsequent/final radio broadcasts, creating some space for reflection and closure.
Line 47: Line 46:
The project aims to primarily address Radio WORM’s community of makers and listeners, past, present, and future. More broadly, the project should address and be of interest to a wide audience of those interested in collective artistic practices and those interested in the interplay between digital tools and networked platforms for distributing and archiving the resulting cultural productions.
The project aims to primarily address Radio WORM’s community of makers and listeners, past, present, and future. More broadly, the project should address and be of interest to a wide audience of those interested in collective artistic practices and those interested in the interplay between digital tools and networked platforms for distributing and archiving the resulting cultural productions.


<span id="budget"></span>
== Instrument building ==


=== Instrumnet building ===
TO write


*
== Rough unstructured notes (in progress of being integrated into page) ==


=== NOTES ===
From last year the [[:Category:Protocol|Protocol Category]], with specific Decision Making protocols such as [[All voices heard]] and [[Voting by show of hands]]
 
Specific attention to Licenses, [[Open licenses]], and [[Open licenses session]] that was the basis of a zine.
 
Nature Study Notes, and Portland Pattern Repository ... parallels.


Exemplary webpages that document the history of a project while also creating a web-page based (re)performance tool:
Exemplary webpages that document the history of a project while also creating a web-page based (re)performance tool:
* [https://webaudio.prototyping.bbc.co.uk/wobbulator/ BBC Radiophonic workshop + Delia Derbyshire]
* [https://webaudio.prototyping.bbc.co.uk/wobbulator/ BBC Radiophonic workshop + Delia Derbyshire]
* [https://mod.haxor.fi MOD/S3M/XM Module Player for Web Audio] and [https://github.com/electronoora/webaudio-mod-player code] [https://github.com/deskjet/chiptune2.js chiptune2.js]
* [https://mod.haxor.fi MOD/S3M/XM Module Player for Web Audio] and [https://github.com/electronoora/webaudio-mod-player code] [https://github.com/deskjet/chiptune2.js chiptune2.js]
* [https://www.some-assembly-required.net/episodes/ Some Assembly Required]
* [https://www.some-assembly-required.net/episodes/ Some Assembly Required]
* [https://archive.org/details/diemaschine-georgesperec1968 Die Maschine], Radio play (1968) George Perec Radio Aporee * * Janek Schaefer: Custom players, his [https://www.audioh.com/information/soundartresource.html soundartresources]
* Radio Aporee
* Janek Schaefer: Custom players, his [https://www.audioh.com/information/soundartresource.html soundartresources]
* Generative Music (players) Throbbing Gristle / Buddha Machine? Pirate Radio History [Media Fragments]* (https://www.w3.org/TR/media-frags/ ''The Deep'', Rivers Solomon + Clipping (Hybrid Pub)
* Generative Music (players) Throbbing Gristle / Buddha Machine? Pirate Radio History [Media Fragments]* (https://www.w3.org/TR/media-frags/ ''The Deep'', Rivers Solomon + Clipping (Hybrid Pub)
* https://en.wikipedia.org/wiki/The_Deep_(novella)
* https://en.wikipedia.org/wiki/The_Deep_(novella)
Line 80: Line 82:
“Raw” audio
“Raw” audio


<span id="strange-text-to-speech"></span>
=== Strange Text to Speech ===
=== Strange Text to Speech ===


<pre>play -tlpc /dev/urandom</pre>
<pre>play -tlpc /dev/urandom</pre>
Leads to deep dive into LPC format as a “vocoder”…


[https://griffin.moe/voder/ Voder] [https://www.hellocatfood.com/spell-and-speak/ Spell and Speak, Antonio Roberts] using Silas S. Brown’s lexconvert
Leads to deep dive into [https://en.wikipedia.org/wiki/Linear_predictive_coding LPC format] as a “vocoder".


<span id="readings"></span>
The [https://griffin.moe/voder/ Voder] page is an exemplary page with documentation of the historic Voder algorithm, but also including a live simulation / instrument with instructions on how to "play" a sample phrase (She sees me).
 
[https://www.hellocatfood.com/spell-and-speak/ Spell and Speak, Antonio Roberts] is a great example of using different distributive practices (free software such as using Silas S. Brown’s *lexconvert*, and small shell commands and hacks) to explore the international phonetics alphabet by generating random permutations and an animating them.


=== Speech synth ===  
=== Speech synth ===  
* https://dood.al/pinktrombone/
* https://dood.al/pinktrombone/
* https://www.youtube.com/watch?v=k_YUB_S6Gpo
* [https://www.youtube.com/watch?v=k_YUB_S6Gpo Kempelen's speaking machine]
* https://xpub.nl/2024/call/call-ig.html
* [https://xpub.nl/2024/call/call-ig.html XPUB Call with Speech to Text API]
 
== Listenings ==
 
The idea is to have a dedicated space in the weekly radio program for group listening to historic radio shows / other audio pieces.
 
* Laurence Rassel Show http://www.ultrared.org/publicrecord/archive/2-01/2-01-014/2-01-014.html
* [https://archive.org/details/diemaschine-georgesperec1968 Die Maschine], Radio play (1968) George Perec
* [https://hub.xpub.nl/chopchop/~murtaugh/video/Sound%20Out%20-%2020th%20February%202015%20%5BResonance_sound-out-20th-february-2015%5D.m4a Resonance: Sound Out 20 Feb 2015] recording of a radio program from Scratch Orchestra members meeting in 2015 in preparation for performance
* [http://traffic.libsyn.com/postconsumer01/SAR62.mp3 SAR62: Interview with Janek Schaefer] [http://www.blog.some-assembly-required.net/2008/02/episode-62-some-assembly-required.html about]
* [https://content.libsyn.com/p/5/5/a/55a360a58a529723/SAR03.mp3 SAR03]: Interview with Illegal Art [http://www.blog.some-assembly-required.net/2009/02/episode-03-some-assembly-required.html about]
* [http://www.blog.some-assembly-required.net/2009/08/episode-43-some-assembly-required.html SAR43]: Interview with People Like Us
* [https://www.some-assembly-required.net/blog/2008/04/episode-16-some-assembly-required.html SAR16]: Interview with John Oswald / Plunderphonics
* https://corecursive.com/tdih-cpan/


=== Readings ===
== Readings (in progress) ==


* Selections from [https://almanac.state-of-the-arts.net/ (Fair) Kin Arts Almanac] ... and [https://www.youtube.com/watch?v=LUrLoBzHuAk&list=PLe-w9p--aJKtN0WC2f7dhsZ4C5Ger7mzt&index=6 Gijs presents at LGM 2024] and [https://state-of-the-arts.net/about-us/sota/ SOTA]
* [http://lipparosa.org/essays/problemsofnotation.pdf All Problems of Notation Will be Solved by the Masses: Free Open Form Performance, Free/Libre Open Source Software, and Distributive Practice, Simon Yuill]
* [http://lipparosa.org/essays/problemsofnotation.pdf All Problems of Notation Will be Solved by the Masses: Free Open Form Performance, Free/Libre Open Source Software, and Distributive Practice, Simon Yuill]
* R.A.D.I.O. The Media Ecology of Pirate Radio, Matthew Fuller, Media Ecologies, 2005
* A selection from [https://hub.xpub.nl/bootleglibrary/read/833/pdf Unmarked, The Politics of Performance, Peggy Phelan]
* [https://hub.xpub.nl/bootleglibrary/read/813/pdf?page=28 R.A.D.I.O. The Media Ecology of Pirate Radio], Matthew Fuller, Media Ecologies, 2005
* Pirate Radio History in Amy Spencer’s DIY
* Pirate Radio History in Amy Spencer’s DIY
* [https://hub.xpub.nl/bootleglibrary/read/897/pdf Nature Study Notes: Scratch Orchestra]
* [https://hub.xpub.nl/bootleglibrary/read/831/pdf Improvisation Rites: From John Cage's Song Books to The Scratch] Stefan Szczelkun
* The Future was already here, c. 7: The Scene
* The Future was already here, c. 7: The Scene
* &lt;?&gt; The sound of your prose, Ursula Le Guin, (Space Crone)
* &lt;?&gt; The sound of your prose, Ursula Le Guin, (Space Crone)
Line 105: Line 124:


== Schedule ==
== Schedule ==
''Each Monday from 10-12 a live radio program is produced by a rotating team of XPUB students together from the Radio WORM Studio.''
''The proposal is to use one hour to listen together to one or more sources (historical projects, interviews, etc). The second hour is then for live performance using instruments developed during the course.''
===WEEK 0===
==== Monday 16 September ====
Meet at WORM
==== Tuesday 17 September ====


Prototyping introduction, with Manetta & Joseph


=== 16 Sep 24 ===
* What do we do during prototyping days?
Meet at WORM
* Install yourself into the sandbox
* Sandbox as command line interface
* What will this sandbox be called?
* Sandbox as webserver
* Making <code>/var/www/html/index.html</code>
 
==== Wednesday 18 September ====
 
Methods with Steve
 
===WEEK 1===
==== Monday 23 September ====
 
==== Tuesday 24 September ====
===== Instrumentation & Improvisation =====
Prototyping, with Joseph
 
==== Wednesday 25 September ====
 
Methods with Lídia
 
===WEEK 2===
==== Monday 30 September ====
 
==== Tuesday 1 October ====
 
Prototyping, with Manetta
 
==== Wednesday 2 October ====
 
Methods with Steve
 
===WEEK 3===
==== Monday 7 October ====
 
==== Tuesday 8 October ====
===== Jamming =====
Prototyping, with Joseph
 
==== Wednesday 9 October ====
 
Methods with Lídia
 
===WEEK 4===
==== Monday 14 October ====
 
==== Tuesday 15 October ====
 
Prototyping, with Manetta
 
==== Wednesday 16 October ====
 
Methods with Steve
 
===WEEK 5===
==== Monday 21 October ====
 
==== Tuesday 22 October ====
===== Modularity =====
Prototyping, with Joseph
 
==== Wednesday 23 October ====
 
Methods with Lídia
 
===<span style="color: gray">WEEK 6</span>===
==== <span style="color: gray">FALL BREAK</span> ====
 
===WEEK 7===
==== Monday 4 November ====
 
==== Tuesday 5 November ====
 
Prototyping, with Manetta
 
==== Wednesday 6 November ====
 
Methods with Lídia
 
===WEEK 8===
==== Monday 11 November ====
 
==== Tuesday 12 November ====
 
Prototyping, with Joseph
 
===WEEK 9===
==== Monday 18 November ====
 
==== Tuesday 19 November ====
 
Prototyping, with Manetta
 
==== Wednesday 20 November ====
 
Methods with Lídia
 
Public event at WORM for Collective Creation / Performance (TBC)
 
===WEEK 10===
==== Monday 25 November ====
 
==== Tuesday 26 November ====
 
Prototyping, with Joseph
 
===WEEK 11===
==== Monday 2 December ====
 
==== Tuesday 3 December ====
 
Prototyping, with Manetta
 
==== Wednesday 4 December ====
 
Methods with Lídia
 
===WEEK 12===
==== Monday 9 December ====


=== Tuesday 17 September ===
==== Tuesday 10 December ====


Prototyping introduction
Prototyping, with Manetta (& Joseph)


=== 23-Sep-24 ===
=== 30-Sep-24 ===
=== 7-Oct-24 ===
=== 14-Oct-24 ===
=== 21-Oct-24 ===
=== 28-Oct-24 ===
Fall BREAK


=== 4-Nov-24 ===
[[Category:Special Issue]]
=== 11-Nov-24 ===
=== 18-Nov-24 ===
=== 25-Nov-24 ===
=== 2-Dec-24 ===
=== 9-Dec-24 ===

Latest revision as of 12:19, 6 September 2024

NSN detail do nothing.png

Abstract

  • Creating instruments,
  • to remix materials from WORM's archive and Radio WORM,
  • and perform them (live) together using performance protocols.

alternative titles (still working...)

  • Protocols for Performance
  • Protocols for Distributed Practice


Partners

XPUB is the 2 years Master program in Experimental Publishing at the Willem de Kooning Academy, part of the Hogeschool Rotterdam (http://xpub.nl). XPUB focuses on the acts of making things public and creating publics in the age of post-digital networks.

Radio WORM (https://radio.worm.org) is an online radio platform at the heart of WORM Rotterdam. Their studio hosts audio production of all descriptions (sound art, experimental music, interviews, mixes, informal reporting and in-depth talk-based series), with over 80 resident shows as well as a shifting schedule of one-off events, mini-series and special guests.

WORM Pirate Bay (http://thepiratebay.worm.org/) is a physical archive and working facility at WORM comprising DVDs, VHS tapes, zines, books, CDs, board games and other remnants from WORM’s production history. WPB is about unconventional knowledge sharing and artistic production that might not be valued by traditional understandings of high art.

The project will involve the assistance and cooperation of: Ash Kilmartin, Lukas Simonis, Lieuwe Zelle (Radio WORM), Ari Ralph (Worm Pirate Bay), and Florian Cramer, Michael Murtaugh (WDKA/XPUB), and XPUB tutors.

Format(s)

The project described here is a second iteration of the course with a focus on Protocols for Collective Creation, and will run from September to December 2024. The formats will again be a weekly live 2 hour radio program, and a single in-person event, or “public moment” tentatively planned for late November 2024. The course will be developed and run by tutors of XPUB, supported by WORM staff, and will be followed and activated by the group of 16 incoming first year XPUB students. The idea is to produce and maintain a podcast feed of materials related to the program during the duration of the 3 months. The format of the live event is described further below in the Communication Plan. XPUB will be responsible for documenting activities related to the course, and in working with WORM for possible inclusion within their network (for instance working with Ash on materials that could be part of WORM’s Mixcloud channel).

Themes

In terms of thematics, the project aims to focus on the history of sound art, considering specific practices such as tape manipulation, digital desconstruction, with a particular focus on improvisation and collective production. Key reference works such as Nature Study Notes and the work of Cornelius Cardew and the Scratch Orchestra will be studied, in parallel with work on Free Licenses and Free Software as means for producing what Simon Yuill has termed distributive practices. In addition, the lived experience of Radio WORM’s Ash Kilmartin and Lukas Simonis will serve as key guides and resources in the process.

Furthermore, critical questions related to (cultural) reappropriation, such as those raised in Ari Ralph’s An Introduction to Decolonial Archival Practice zine will be important aspects of the course. For instance, how can audio transcription software be used for more than just producing a strict transcription of what’s been spoken? Are there formats of audio + text that can go beyond “capture” and “translation” of spoken to written forms, and which preserve and value oral culture rather than attempting to fix (in both the sense of repair or freeze) or replace it?

Multivocality

The project starts from the diversity of Radio WORM’s maker community, speakers of a diversity of languages, cultural backgrounds, and ages reflecting the diversity of Rotterdam’s inhabitants. In addition, XPUB as a program embraces a diversity of practices, from traditional print design to game design and programming, but also including music, product Design, anthropology. The course will focus draw on historical examples of collective production to look at a diversity of ways that collectivity can be facilitated. As a course XPUB is also particularly interested in the interplay between the tools and platforms we use and their impact on the ways collaboration occurs, for instance how roles can be shared and (re)negotiated rather than only being fixed in conventional workflows with designers typically at the end of a process of “giving form”.

For example, in the first iteration of the course, a podcast was made of the radio programs, alongside a series of diverse zines, including interviews with radio makers. Besides this, a 3D model of the WORM Radio studio was made which them formed the basis of a collaboration to make audio/visual animation that mixed abstract metadata from the archival recordings with the rendered model.

Public moment

The idea is for the public moment/event will be to explicitly address past, present, and future members of the Radio WORM community of listeners and makers. The format of the event would be relatively open, with a variety of activities happening in parallel. Workshops will showcase the richness and variety of materials available via WORM Pirate Bay, and the potential for new collective artistic production using specific techniques explored in the course (for instance involving physical cut-up techniques with reel to reel audio, or digital techniques with automatic transcription and coding). Furthermore, the plan will be to include access to WORM Sound Studio, whose unique situation for collective sound production will be featured. The idea is for the event to be used as a means of gathering further materials from an interested public, and for these materials to be incorporated into the subsequent/final radio broadcasts, creating some space for reflection and closure.

The project aims to primarily address Radio WORM’s community of makers and listeners, past, present, and future. More broadly, the project should address and be of interest to a wide audience of those interested in collective artistic practices and those interested in the interplay between digital tools and networked platforms for distributing and archiving the resulting cultural productions.

Instrument building

TO write

Rough unstructured notes (in progress of being integrated into page)

From last year the Protocol Category, with specific Decision Making protocols such as All voices heard and Voting by show of hands

Specific attention to Licenses, Open licenses, and Open licenses session that was the basis of a zine.

Nature Study Notes, and Portland Pattern Repository ... parallels.

Exemplary webpages that document the history of a project while also creating a web-page based (re)performance tool:

Licenses

Laurence Rassel Show http://www.ultrared.org/publicrecord/archive/2-01/2-01-014/2-01-014.html

Meditations

Sox

“Raw” audio

Strange Text to Speech

play -tlpc /dev/urandom

Leads to deep dive into LPC format as a “vocoder".

The Voder page is an exemplary page with documentation of the historic Voder algorithm, but also including a live simulation / instrument with instructions on how to "play" a sample phrase (She sees me).

Spell and Speak, Antonio Roberts is a great example of using different distributive practices (free software such as using Silas S. Brown’s *lexconvert*, and small shell commands and hacks) to explore the international phonetics alphabet by generating random permutations and an animating them.

Speech synth

Listenings

The idea is to have a dedicated space in the weekly radio program for group listening to historic radio shows / other audio pieces.

Readings (in progress)

Schedule

Each Monday from 10-12 a live radio program is produced by a rotating team of XPUB students together from the Radio WORM Studio. The proposal is to use one hour to listen together to one or more sources (historical projects, interviews, etc). The second hour is then for live performance using instruments developed during the course.

WEEK 0

Monday 16 September

Meet at WORM

Tuesday 17 September

Prototyping introduction, with Manetta & Joseph

  • What do we do during prototyping days?
  • Install yourself into the sandbox
  • Sandbox as command line interface
  • What will this sandbox be called?
  • Sandbox as webserver
  • Making /var/www/html/index.html

Wednesday 18 September

Methods with Steve

WEEK 1

Monday 23 September

Tuesday 24 September

Instrumentation & Improvisation

Prototyping, with Joseph

Wednesday 25 September

Methods with Lídia

WEEK 2

Monday 30 September

Tuesday 1 October

Prototyping, with Manetta

Wednesday 2 October

Methods with Steve

WEEK 3

Monday 7 October

Tuesday 8 October

Jamming

Prototyping, with Joseph

Wednesday 9 October

Methods with Lídia

WEEK 4

Monday 14 October

Tuesday 15 October

Prototyping, with Manetta

Wednesday 16 October

Methods with Steve

WEEK 5

Monday 21 October

Tuesday 22 October

Modularity

Prototyping, with Joseph

Wednesday 23 October

Methods with Lídia

WEEK 6

FALL BREAK

WEEK 7

Monday 4 November

Tuesday 5 November

Prototyping, with Manetta

Wednesday 6 November

Methods with Lídia

WEEK 8

Monday 11 November

Tuesday 12 November

Prototyping, with Joseph

WEEK 9

Monday 18 November

Tuesday 19 November

Prototyping, with Manetta

Wednesday 20 November

Methods with Lídia

Public event at WORM for Collective Creation / Performance (TBC)

WEEK 10

Monday 25 November

Tuesday 26 November

Prototyping, with Joseph

WEEK 11

Monday 2 December

Tuesday 3 December

Prototyping, with Manetta

Wednesday 4 December

Methods with Lídia

WEEK 12

Monday 9 December

Tuesday 10 December

Prototyping, with Manetta (& Joseph)