Virtual Reality ~ Edition Digital Culture 6: Difference between revisions
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pg. 179 | |||
Which means: the physical movements of a human being in real space are translated into commands for the computer, which necessitates corresponding input devices. | |||
180 | |||
how powerful a virtual world is felt to be by the spectator is not simply dependent on technical data. What is in face decisive is the viewer's involvement. | |||
[...]it suffices if the surgical area is precisely rendered. | |||
thoughts: A rather general overview of the world of Virtual Reality in its application, From 360 video to documentaries and attractions. The different essays come with a general view of the future of VR, stating that while the hype might calm down, it will stay as a medium for film and artwork. |
Latest revision as of 08:18, 5 August 2021
reading atm
pg. 179 Which means: the physical movements of a human being in real space are translated into commands for the computer, which necessitates corresponding input devices. 180 how powerful a virtual world is felt to be by the spectator is not simply dependent on technical data. What is in face decisive is the viewer's involvement. [...]it suffices if the surgical area is precisely rendered.
thoughts: A rather general overview of the world of Virtual Reality in its application, From 360 video to documentaries and attractions. The different essays come with a general view of the future of VR, stating that while the hype might calm down, it will stay as a medium for film and artwork.