SonificationLabZalan: Difference between revisions

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'''Audacity → Terminal'''
'''Audacity → Terminal'''


[[Sonification#converting_color_.28bit_depth.29|Sonification]]
* Experimenting with the scripts from Andre's class while importing existing audiofiles or created new used through different beat levels.  
* these were later on  sonified


Audacity


Export uncompressed -> format raw -> unsigned 8 bit
''' Technical information'''
 
 
The converter reads the file from top to bottom, and generates the bitmap from top to bottom.


[[Sonification#converting_color_.28bit_depth.29|Sonification]]


Length of the audio defines the amount of data to fill an image. The higher the resolution, the more data you need. Too little data: image becomes black after a certain point. Too much data, a new image file is written. Depth controls the amount of raw audio data needed per pixel.
* Export uncompressed -> format raw -> unsigned 8 bit


The shape of the wave influences the generated pattern. The frequency controls the amount of times that the pattern repeats.
* The converter reads the file from top to bottom, and generates the bitmap from top to bottom.
* Length of the audio defines the amount of data to fill an image.
*The higher the resolution, the more data you need.
* Too little data: image becomes black after a certain point.
*Too much data, a new image file is written.
*Depth controls the amount of raw audio data needed per pixel.
*The shape of the wave influences the generated pattern.  
*The frequency controls the amount of times that the pattern repeats.

Latest revision as of 14:41, 24 March 2018

Sonification Experiments

input sound data: Dave Clarke – Southside
Audicity view of the Dave Clarke – Southside
Experiment 1
Experiment 2
Experiment 3
Experiment 4
Experiment 5
Audacity


Audacity → Terminal

  • Experimenting with the scripts from Andre's class while importing existing audiofiles or created new used through different beat levels.
  • these were later on sonified


Technical information

Sonification

  • Export uncompressed -> format raw -> unsigned 8 bit
  • The converter reads the file from top to bottom, and generates the bitmap from top to bottom.
  • Length of the audio defines the amount of data to fill an image.
  • The higher the resolution, the more data you need.
  • Too little data: image becomes black after a certain point.
  • Too much data, a new image file is written.
  • Depth controls the amount of raw audio data needed per pixel.
  • The shape of the wave influences the generated pattern.
  • The frequency controls the amount of times that the pattern repeats.