One Button Simon: Difference between revisions
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To start, the idea is to record a sequence of button presses (and releases) and have the arduino play back the pattern on the speaker. | |||
== Exercise == | == Exercise == | ||
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== Step 2 == | == Step 2 == | ||
The following pieces will be useful. | |||
Print out a message (to the compute, use the Arduino Serial Monitor): | |||
<source lang="c"> | <source lang="c"> | ||
Serial.println("hello"); | Serial.println("hello"); | ||
</source> | |||
Get the current time(in milliseconds): | |||
<source lang="c"> | |||
s = millis(); | |||
</source> | </source> | ||
Latest revision as of 15:26, 9 November 2010
To start, the idea is to record a sequence of button presses (and releases) and have the arduino play back the pattern on the speaker.
Exercise
Create a program to time how long the user presses a push button.
Step 1
Starting code / circuit:
http://arduino.cc/en/Tutorial/Button
Make sure your pushbutton circuit is working.
Step 2
The following pieces will be useful.
Print out a message (to the compute, use the Arduino Serial Monitor):
Serial.println("hello");
Get the current time(in milliseconds):
s = millis();
Exercise
Exercise
Write code to translate the presses from the user to a fixed pattern