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see [[:Category:Turtle Graphics]]
Turtle graphics refers to a technique of allowing graphics to be drawn, typically on a computer screen, by controlling a virtual "turtle" with simple commands like forward and turn. Turtle graphics were first described using the programming language [[LOGO]], and were created by [[Seymour Papert]] as part of constructivist approach to teaching kids geometry by creating simulation environments or "microworlds", where principles could be approached and explored in a direct way, as opposed to classical formal education using pre-determined abstractions.
Turtle graphics refers to a technique of allowing graphics to be drawn, typically on a computer screen, by controlling a virtual "turtle" with simple commands like forward and turn. Turtle graphics were first described using the programming language [[LOGO]], and were created by [[Seymour Papert]] as part of constructivist approach to teaching kids geometry by creating simulation environments or "microworlds", where principles could be approached and explored in a direct way, as opposed to classical formal education using pre-determined abstractions.


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http://www.greenteapress.com/thinkpython/swampy/
http://www.greenteapress.com/thinkpython/swampy/


== Turtle Graphics Inkscape Extension ==
see [[Vector graphics]]


<source lang="python">
== Prototyping Assignment ==
#!/usr/bin/env python
'''Due date: Tuesday 14 June 2011'''
#-*- coding:utf-8 -*-
"""
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"""


import random, lxml, sys
Create a drawing using set of cascading functions, as in the examples "arc, leaf, flower" or "building, city, starcity" worked through in class, and the exercises of [http://www.greenteapress.com/thinkpython/html/book005.html Chapter 4 of Think Python].
sys.path.append('/usr/share/inkscape/extensions') # or another path, as necessary
import inkex
from simplestyle import *


#########################################################
Use the "Seymour" Inkscape extension to create a single SVG file containing your code + the resulting graphics arranged on the page.
# lxml utils


def collecttext (elt):
Download and try [[:Image:City.svg]] in Inscake for an example (this file doesn't display properly in the browser, but that's ok, open it in Inkscape and Run the Seymour extension. Right click and use "Save As..." to save the SVG file on your computer.)
    ret = elt.text or ""
    ret += "\n".join([collecttext(child) for child in elt])
    return ret


#def getcontents (element):
[[Seymour (Inkscape Turtle Graphics Extension)]]
#    return (element.text or "") + "".join(map(lxml.etree.tostring, element))


#########################################################
<source lang="python">
# the main turtle action
for i in range(45):
 
  pd()
import math
  fd(100+i*10)
 
  lt(45)
defaultpathstyles = {
  styles['stroke-width'] = i
    'fill':'none',
  pu()
    'fill-rule':'evenodd',
</source>
    'stroke':'#000000',
    'stroke-width':'1px',
    'stroke-linecap':'butt',
    'stroke-linejoin':'miter',
    'stroke-opacity':'1'
}
 
def rgb (r, g, b):
    return '#%02x%02x%02x' % (r,g,b)
 
# <path style="fill:none;fill-rule:evenodd;stroke:#000000;stroke-width:1px;stroke-linecap:butt;stroke-linejoin:miter;stroke-opacity:1" d="%s" />
def pointstodata (points):
    try:
        data = "M %0.6f,%0.6f" % points[0]
        for p in points[1:]:
            data += " L %0.6f,%0.6f" % p
        return data
    except IndexError:
        return ""
 
class Turtle (object):
    def __init__(self, x=100.0, y=100.0, heading=0.0, pendown=False, layer=None):
        self.x = x
        self.y = y
        self.heading = heading
        self._pendown = pendown
        self.points = []
        self.stack = []
        if layer is not None:
            self.stack.append(layer)
        self.styles = {}
 
    def goto(self, x, y):
        self.x = x
        self.y = y
   
    def face(self, d):
        self.heading = (d/180.0)*math.pi
 
    def forward (self, steps):
        self.x += math.cos(self.heading) * steps
        self.y -= math.sin(self.heading) * steps
        if self._pendown:
            self.points.append((self.x, self.y))
 
    def left (self, d):
        d = (d/180.0)*math.pi
        self.heading += d
 
    def backward (self, steps):
        self.forward(-steps)
 
    def right (self, d):
        self.left(-d)
 
    def backward (self, steps):
        self.bk(steps)
 
    def pendown (self):
        self._pendown = True
        self.points.append((self.x, self.y))
       
    def penup (self):
        self._pendown = False
        if len(self.points) and len(self.stack):
            path = inkex.etree.Element(inkex.addNS('path', 'svg'))
            # http://stackoverflow.com/questions/1551666/how-can-2-python-dictionaries-become-1/1551878#1551878
            styles =  dict(defaultpathstyles, **self.styles)
            path.set('style', formatStyle(styles))
            path.set('d', pointstodata(self.points))
            self.stack[-1].append(path)
            self.points = []


    def startgroup (self, id=None):
[[File:InkscapeSeymourSpiral.svg]]
        g = inkex.etree.Element(inkex.addNS('g', 'svg'))
        if id is not None:
            g.set('id', str(id))
        self.stack[-1].append(g)
        self.stack.append(g)
 
    def endgroup (self):
        self.stack.pop()
 
    ## aliases
    def fd (self, steps): self.forward(steps)
    def bk (self, steps): self.backward(steps)
    def lt (self, d): self.left(d)
    def rt (self, d): self.right(d)
    def pd (self): self.pendown()
    def pu (self): self.penup()
 
    def export_to_dict (self, d):
        d['forward'] = self.forward
        d['backward'] = self.backward
        d['left'] = self.left
        d['right'] = self.right
        d['pendown'] = self.pendown
        d['penup'] = self.penup
        d['goto'] = self.goto
        d['face'] = self.face
        d['startgroup'] = self.startgroup
        d['endgroup'] = self.endgroup
        d['fd'] = self.fd
        d['bk'] = self.bk
        d['lt'] = self.lt
        d['rt'] = self.rt
        d['pd'] = self.pd
        d['pu'] = self.pu
        d['styles'] = self.styles
 
#########################################################
# The Inkscape Effect interface
 
class SeymourEffect(inkex.Effect):
    def __init__(self):
        inkex.Effect.__init__(self)
        # http://docs.python.org/lib/module-optparse.html
        self.OptionParser.add_option('-c', '--codeid', action = 'store',
          type = 'string', dest = 'codeid', default = 'code',
          help = 'ID of code element')
 
    def effect (self):
        codeid = self.options.codeid
        svg = self.document.getroot()
        # svg = self.document.xpath('//svg:svg', namespace = inkex.NSS)[0]
 
        code = self.document.xpath("//*[@id='%s']" % codeid)[0]
        src = collecttext(code)
        # print src
       
        width = inkex.unittouu(svg.get('width'))
        height = inkex.unittouu(svg.attrib['height'])
        outputlayer = inkex.etree.SubElement(svg, 'g')
        outputlayer.set(inkex.addNS('label', 'inkscape'), 'Seymour Output')
        outputlayer.set(inkex.addNS('groupmode', 'inkscape'), 'layer')
       
        turtle = Turtle(x=width/2, y=height/2, layer=outputlayer)
        d = {}
        turtle.export_to_dict(d)
        d['rgb'] = rgb
        exec src in d
 
##############################################################################
# This file can be directly applied to an SVG on the commandline using:
# python seymour.py path/to/your.svg
 
if __name__ == "__main__":
    effect = SeymourEffect()
    effect.affect()   
</source>

Latest revision as of 16:51, 22 September 2013

see Category:Turtle Graphics

Turtle graphics refers to a technique of allowing graphics to be drawn, typically on a computer screen, by controlling a virtual "turtle" with simple commands like forward and turn. Turtle graphics were first described using the programming language LOGO, and were created by Seymour Papert as part of constructivist approach to teaching kids geometry by creating simulation environments or "microworlds", where principles could be approached and explored in a direct way, as opposed to classical formal education using pre-determined abstractions.

Turtle graphics are a kind of vector-based graphics system, in contrast to a traditional systems raster-based system like a bitmap.

http://www.greenteapress.com/thinkpython/swampy/

see Vector graphics

Prototyping Assignment

Due date: Tuesday 14 June 2011

Create a drawing using set of cascading functions, as in the examples "arc, leaf, flower" or "building, city, starcity" worked through in class, and the exercises of Chapter 4 of Think Python.

Use the "Seymour" Inkscape extension to create a single SVG file containing your code + the resulting graphics arranged on the page.

Download and try Image:City.svg in Inscake for an example (this file doesn't display properly in the browser, but that's ok, open it in Inkscape and Run the Seymour extension. Right click and use "Save As..." to save the SVG file on your computer.)

Seymour (Inkscape Turtle Graphics Extension)

for i in range(45):
  pd()
  fd(100+i*10)
  lt(45)
  styles['stroke-width'] = i
  pu()

InkscapeSeymourSpiral.svg