User:Andre Castro/FactoryReset/1.3/Factory Project: Difference between revisions

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* could Distributed Control Version System be implemented in for music making? <br/>
* could Distributed Control Version System be implemented in for music making? <br/>
A system that allows anyone to contribute, to submit his version, to resurrect previous version <br/>
* A system that allows anyone to contribute, to submit his version, to resurrect previous version <br/>
To put a song in permanent construction. <br/>
To put a song in permanent construction. <br/>
* wikipedia could be taken as model of such a collaborative effort; a collective intelligence
However in wikipedia there is a goal: to create the more accurate body of knowledge as possible.


* wikipedia could be taken as model, in that moderation is the responsibility of the users
<b>What could be the goal of a collective musical construction??</b>
If a submission doesn't respect the rules, users can decide to go back 1 version


* compositions could be devised as games
* compositions could be devised as games
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(bringing a bit of humor as in Oulipo creations)
(bringing a bit of humor as in Oulipo creations)


====<b>Example of a game/piece:</b>====
====<b>Example of a game/composition:</b>====
* Material: the week's/month's #1 hit song
* Material: the week's #1 hit song
* Rules: users can only use material from that song; no effects should be used, only editing; After that week/month the song is finished; The last version will be distributed as widely as possible
* Rules: users can only use material from that song; no effects should be used, only editing;  
* Aim: render the song totally unrecognizable
* After that week/month the song is finished;  
* The various versions will be juxtaposed in chronological order
* Distributed widely (where to?? is there anyway of submitting a song for the tops??)


===Technology===


we are thinking of using git to as the underlying structure managing version history
   
   
   
   
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* Sonic Outlaws - FILM
* Sonic Outlaws - FILM
* mix tape culture books - tape of favorite songs
* mix tape culture books - tape of favorite songs
 
* [http://rwm.macba.cat/en/curatorial/variations1_jon_leidecker/capsula Variations series by Jon Leidecker]
* Aymeric - The sound of network topologies -  http://su.kuri.mu/00000001/2011----THE.SOUND.OF.NETWORK.TOPOLOGIES/
* Aymeric - The sound of network topologies -  http://su.kuri.mu/00000001/2011----THE.SOUND.OF.NETWORK.TOPOLOGIES/
** [[User:Andre_Castro/Factory/1.3/Notes-theSoundOfNetworkTopologies | Notes:The Sound Of Network Topologies]]
** [[User:Andre_Castro/Factory/1.3/Notes-theSoundOfNetworkTopologies | Notes:The Sound Of Network Topologies]]


===Interfacing===
===Interfacing===

Latest revision as of 15:47, 18 May 2012

Projects for factories

Andre: a factory for making collaborative songs (based on samples)

Questions

(think about you want to get across, the issues/questions you'd like to address)

Online collaborative sound/musical composition

  • what are the motivations to participate in collaborative sound works ?
  • what results might arise from such process?
  • how can such a system be devised?
  • what will bring users to participate?
  • what existing examples of collaborative music composition exist?
  • can it become something not serious?
  • copyright laws? - an advocation of plunderphonics?


A Sketch

  • could a song be created collectively, with unrestricted contributions?
  • could Distributed Control Version System be implemented in for music making?
  • A system that allows anyone to contribute, to submit his version, to resurrect previous version

To put a song in permanent construction.

  • wikipedia could be taken as model of such a collaborative effort; a collective intelligence

However in wikipedia there is a goal: to create the more accurate body of knowledge as possible.

What could be the goal of a collective musical construction??

  • compositions could be devised as games

Each one starting from a given sound material, a given set of rules, and an aim
(bringing a bit of humor as in Oulipo creations)

Example of a game/composition:

  • Material: the week's #1 hit song
  • Rules: users can only use material from that song; no effects should be used, only editing;
  • After that week/month the song is finished;
  • The various versions will be juxtaposed in chronological order
  • Distributed widely (where to?? is there anyway of submitting a song for the tops??)

Technology

we are thinking of using git to as the underlying structure managing version history



References:

Interfacing

how the projects could enter into a dialogue?

  • Dave - svn, git. What does he wants to head with it? What is his take
  • Eleanor - shared storage, maintenance

Each project has to think about 2 interfaces in other projects



---

Other's projects

Eleanor: facebook censored from facebook

if you establish a social protocol that circunvent the restriction that allow a social experiment

  • pirco wireless code of conduct - for Eleanor project

Graphic scores and Git

  • Dave
  • Cornelious Cardew - The Great Learning - negative feedback built into it
  • the reproducibility and
  • the social idea between open scores
  • if open composition were tools for allowing non-musicians and trained musician to compose-play together
  • graphic scores and open composition
  • Cobra by John Zorn
  • Notations by Christian Marcley


CONCLUSION OF PROJECT PRESENTATIONS

ideas are medium specific

  • applying the factory paradigm to the medium which we are familiar with
  • the next step is to abstract from the media; what are the common lines between project

when they similar in their structure and their approach