User:Andre Castro/FactoryReset/1.3/Factory Project: Difference between revisions
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== | ==Andre: a factory for making collaborative songs (based on samples)== | ||
==Questions== | |||
(think about you want to get across, the issues/questions you'd like to address) | |||
<b>Online collaborative sound/musical composition</b> | |||
* what are the motivations to participate in collaborative sound works ? | |||
* what results might arise from such process? | |||
* | * how can such a system be devised? | ||
* | * what will bring users to participate? | ||
* | * what existing examples of collaborative music composition exist? | ||
* can it become something not serious? | |||
* copyright laws? - an advocation of plunderphonics? | |||
==A Sketch== | |||
* | * could a song be created collectively, with unrestricted contributions? | ||
* could | * could Distributed Control Version System be implemented in for music making? <br/> | ||
* | * A system that allows anyone to contribute, to submit his version, to resurrect previous version <br/> | ||
* | To put a song in permanent construction. <br/> | ||
* wikipedia could be taken as model of such a collaborative effort; a collective intelligence | |||
However in wikipedia there is a goal: to create the more accurate body of knowledge as possible. | |||
<b>What could be the goal of a collective musical construction??</b> | |||
* compositions could be devised as games | |||
Each one starting from a given sound material, a given set of rules, and an aim<br/> | |||
(bringing a bit of humor as in Oulipo creations) | |||
====<b>Example of a game/composition:</b>==== | |||
* | * Material: the week's #1 hit song | ||
* | * Rules: users can only use material from that song; no effects should be used, only editing; | ||
* After that week/month the song is finished; | |||
* The various versions will be juxtaposed in chronological order | |||
* Distributed widely (where to?? is there anyway of submitting a song for the tops??) | |||
===Technology=== | |||
we are thinking of using git to as the underlying structure managing version history | |||
===References:=== | ===References:=== | ||
* Sonic Outlaws - FILM | * Sonic Outlaws - FILM | ||
* | * mix tape culture books - tape of favorite songs | ||
mix tape culture books - tape of favorite songs | * [http://rwm.macba.cat/en/curatorial/variations1_jon_leidecker/capsula Variations series by Jon Leidecker] | ||
* Aymeric - The sound of network topologies - http://su.kuri.mu/00000001/2011----THE.SOUND.OF.NETWORK.TOPOLOGIES/ | * Aymeric - The sound of network topologies - http://su.kuri.mu/00000001/2011----THE.SOUND.OF.NETWORK.TOPOLOGIES/ | ||
** [[User:Andre_Castro/Factory/1.3/Notes-theSoundOfNetworkTopologies | Notes:The Sound Of Network Topologies]] | ** [[User:Andre_Castro/Factory/1.3/Notes-theSoundOfNetworkTopologies | Notes:The Sound Of Network Topologies]] | ||
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--- | --- | ||
==Other's | ==Other's projects== | ||
Line 95: | Line 96: | ||
* Notations by Christian Marcley | * Notations by Christian Marcley | ||
===CONCLUSION OF PROJECT PRESENTATIONS=== | ===CONCLUSION OF PROJECT PRESENTATIONS=== | ||
ideas are medium specific | ideas are medium specific |
Latest revision as of 15:47, 18 May 2012
Projects for factories
Andre: a factory for making collaborative songs (based on samples)
Questions
(think about you want to get across, the issues/questions you'd like to address)
Online collaborative sound/musical composition
- what are the motivations to participate in collaborative sound works ?
- what results might arise from such process?
- how can such a system be devised?
- what will bring users to participate?
- what existing examples of collaborative music composition exist?
- can it become something not serious?
- copyright laws? - an advocation of plunderphonics?
A Sketch
- could a song be created collectively, with unrestricted contributions?
- could Distributed Control Version System be implemented in for music making?
- A system that allows anyone to contribute, to submit his version, to resurrect previous version
To put a song in permanent construction.
- wikipedia could be taken as model of such a collaborative effort; a collective intelligence
However in wikipedia there is a goal: to create the more accurate body of knowledge as possible.
What could be the goal of a collective musical construction??
- compositions could be devised as games
Each one starting from a given sound material, a given set of rules, and an aim
(bringing a bit of humor as in Oulipo creations)
Example of a game/composition:
- Material: the week's #1 hit song
- Rules: users can only use material from that song; no effects should be used, only editing;
- After that week/month the song is finished;
- The various versions will be juxtaposed in chronological order
- Distributed widely (where to?? is there anyway of submitting a song for the tops??)
Technology
we are thinking of using git to as the underlying structure managing version history
References:
- Sonic Outlaws - FILM
- mix tape culture books - tape of favorite songs
- Variations series by Jon Leidecker
- Aymeric - The sound of network topologies - http://su.kuri.mu/00000001/2011----THE.SOUND.OF.NETWORK.TOPOLOGIES/
Interfacing
how the projects could enter into a dialogue?
- Dave - svn, git. What does he wants to head with it? What is his take
- Eleanor - shared storage, maintenance
Each project has to think about 2 interfaces in other projects
---
Other's projects
Eleanor: facebook censored from facebook
if you establish a social protocol that circunvent the restriction that allow a social experiment
- pirco wireless code of conduct - for Eleanor project
Graphic scores and Git
- Dave
- Cornelious Cardew - The Great Learning - negative feedback built into it
- the reproducibility and
- the social idea between open scores
- if open composition were tools for allowing non-musicians and trained musician to compose-play together
- graphic scores and open composition
- Cobra by John Zorn
- Notations by Christian Marcley
CONCLUSION OF PROJECT PRESENTATIONS
ideas are medium specific
- applying the factory paradigm to the medium which we are familiar with
- the next step is to abstract from the media; what are the common lines between project
when they similar in their structure and their approach