10:45 gang glossary: Difference between revisions

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a page for terms, references and sharing resources
a page for terms, references and sharing resources
started for the group of Lorenzo, Thijs, Alessia and Senka after the consultation
started for the group of Lorenzo, Thijs, Alessia and Senka after the consultation with Martino


the pad we took notes on: https://pad.xpub.nl/p/03-06-2024  
the pad we took notes on: https://pad.xpub.nl/p/03-06-2024  
the notes start at line 34
the notes start at line 34
My presence here will be liminal
=randonautica=
<big>https://www.randonautica.com/</big><br>
It's a real world adventure generator that allows people to explore magickal 🪄🔮mind-matter interactions🔮🪄, quantum ✩₊˚.⋆☾⋆⁺₊✧ tunneling explorations ✩₊˚.⋆☾⋆⁺₊✧through their ''intentions''.
Think about something and the randonautica app will tell you where to find it. The brain is really fun while it connects dots that aren't there, or maybe they are there, those damn dots??<br>
Randonauting is about using a random generation technique (RNG) to navigate the world, converting the numbers into coordinates.
The idea developed first from an online bot, called [https://randonauts.fandom.com/wiki/Fatum%20Bot Fatum Bot], that then evolved into an app, that got famous thanks to tiktok and the [https://www.reddit.com/r/TrueCrime/comments/vzvs3j/randonautica%20dead%20body/ case of the found suitcase with the not really alive body inside (any true crime fan here?)].<br>
What is intriguing about randonautica is certainly the possibility through random generation to discover new, hidden, underrated places. Thanks to the sense of mystery and adventure, it became one of the favourite apps of the post-pandemic era, only to slowly slip into oblivion, perhaps also due to that exploring-pokemongo-style character that has been eclipsed while more of the creepy-magical concept was rewarded. <br>
Alessia used randonautica and komoot (bike tours' app) to get around Rotterdam and search for liminal spaces [[User:Senka/special issue 3/Liminal Spaces and Non-Places|here for more info about Alessia and Senka's exploration of liminal spaces]]
''add links about random generation''
=superliminal=
=uncanney valley=
=playing games for science=

Latest revision as of 10:10, 10 June 2024

a page that could change name

a page for terms, references and sharing resources started for the group of Lorenzo, Thijs, Alessia and Senka after the consultation with Martino

the pad we took notes on: https://pad.xpub.nl/p/03-06-2024 the notes start at line 34

My presence here will be liminal


randonautica

https://www.randonautica.com/
It's a real world adventure generator that allows people to explore magickal 🪄🔮mind-matter interactions🔮🪄, quantum ✩₊˚.⋆☾⋆⁺₊✧ tunneling explorations ✩₊˚.⋆☾⋆⁺₊✧through their intentions. Think about something and the randonautica app will tell you where to find it. The brain is really fun while it connects dots that aren't there, or maybe they are there, those damn dots??
Randonauting is about using a random generation technique (RNG) to navigate the world, converting the numbers into coordinates. The idea developed first from an online bot, called Fatum Bot, that then evolved into an app, that got famous thanks to tiktok and the case of the found suitcase with the not really alive body inside (any true crime fan here?).
What is intriguing about randonautica is certainly the possibility through random generation to discover new, hidden, underrated places. Thanks to the sense of mystery and adventure, it became one of the favourite apps of the post-pandemic era, only to slowly slip into oblivion, perhaps also due to that exploring-pokemongo-style character that has been eclipsed while more of the creepy-magical concept was rewarded.
Alessia used randonautica and komoot (bike tours' app) to get around Rotterdam and search for liminal spaces here for more info about Alessia and Senka's exploration of liminal spaces

add links about random generation

superliminal

uncanney valley

playing games for science