SI23 /table/ Loading: Feminist Server...: Difference between revisions
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A card-browser game: get a card, type the command in the browser. Receive an interpretation of its function, a connected feminist concept and instructions to execute. Serve and be served as you turn into a feminist server yourself by playing and interacting with the cards both online or one-on-one in the space. | A card-browser game: get a card, type the command in the browser. Receive an interpretation of its function, a connected feminist concept and instructions to execute. Serve and be served as you turn into a feminist server yourself by playing and interacting with the cards both online or one-on-one in the space. | ||
[[File:Screenshot 2024-03-25 at 23.58.46.png|thumb]] | |||
Central to the project is the analogy between software and the material world. This allows for an exploration of the interaction between online and offline environments, and making conscious how this interaction shapes us. | Central to the project is the analogy between software and the material world. This allows for an exploration of the interaction between online and offline environments, and making conscious how this interaction shapes us. | ||
The performative and educational elements are the means of this exploration, as the game invites actions in the physical space. | The performative and educational elements are the means of this exploration, as the game invites actions in the physical space. | ||
[[File:Screenshot 2024-03-26 at 00.26.51.png|thumb]] | |||
Through self-reflective and relational qualities, it calls upon the feminist method and literature. A reconsideration of words with a set meaning will occur while playing. | Through self-reflective and relational qualities, it calls upon the feminist method and literature. A reconsideration of words with a set meaning will occur while playing. | ||
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https://hub.xpub.nl/chopchop/si-23-website-table/ | https://hub.xpub.nl/chopchop/si-23-website-table/ | ||
[[File:Screenshot 2024-03-26 at 00.27.25.png|thumb]] | [[File:Screenshot 2024-03-26 at 00.27.25.png|thumb]] | ||
Revision as of 00:40, 26 March 2024
A card-browser game: get a card, type the command in the browser. Receive an interpretation of its function, a connected feminist concept and instructions to execute. Serve and be served as you turn into a feminist server yourself by playing and interacting with the cards both online or one-on-one in the space.
Central to the project is the analogy between software and the material world. This allows for an exploration of the interaction between online and offline environments, and making conscious how this interaction shapes us. The performative and educational elements are the means of this exploration, as the game invites actions in the physical space.
Through self-reflective and relational qualities, it calls upon the feminist method and literature. A reconsideration of words with a set meaning will occur while playing.
The player(s) will get acquainted with important computational terms and commands, which enable associations extending beyond the terminal, into the social and eventually the personal spheres.