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| === Summary === | | === Summary === |
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| Possible loot box scenarios:
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| '''Form:'''
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| scenario 1: the loot box is a physical box that contains something (f.e.: perfumed shiny coloured box, or jewelryb ox or like a gift or... )
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| scenario 2: The loot box is not a box but another object that contains something (it's a usb-key, a jar, a shrine ...)
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| scenario 3: The loot box is not a box but a physical object that points or redirects towards something else (f.e.: glasses you wear, something you already own, something you don't have, a gift card, an invitation to do something)
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| '''Features:'''
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| traditional loot box
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| scenario1 1: the loot box works as a traditional loot box, you buy it at the store and its contents are a critique about lootboxes, gamification, labour etc.
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| Accessibility scenario:
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| Scenario 2: The loot-box can be accessed (= opened or purchased) upon solving a quest (a puzzle?)
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| Scenario 3: The loot-box can be accessed with a key (password, physical key).
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| Scenario 4: The loot box can be accessed after following a set of instructions.
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| Scenario 5: The loot-box can be purchased under a set of conditions.
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| Community/audience building scenario:
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| Scenario 6: The purchase of the loot-box grants an access to a community. It is possible to chat/meet with other loot-box owners.
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| Scenario 7: The items in the loot-box are complementary and it is necessary to connect with other loot-box owners in order to assemble the pieces together.
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| Scenario 8: The purchase of a loot-box can only be made if it involves more than one individual.
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| '''Contents:'''
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| collection of different games scenarios:
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| scenario 1: the loot box is a collection of well known games with uncommon rules
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| scenario 2: the loot box is a collection of the prototyped games we did so far curated in some kind of form (matrioska boxes, critical settimana enigmistica, onesentencegame etc)
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| scenario 3: the loot box is a collection of mini-games + an ultimate game that has to be performed with other
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| players that purchased the LB
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| Variation on the same item scenarios:
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| scenario 4: the loot box contains a variation of something (cards, maps, mazes, fortune cookies, annotated texts, advices to gamificate your life) on the themes we have discussed so far
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| scenario 5: the loot box is the same game but every week the rules change (through online platform)
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| scenario 6: the loot box contains a series of jigsaw puzzles but their pieces are scattered through all the boxes and there is a platform online where you can see the missing tiles.
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| Single game scenarios:
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| scenario 7: the loot box is a karaoke with some instructions or added text-based material
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| scenario 8: the loot box is a RPG (with cards or masks) that allows players/payers to interact
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| scenario 9: the loot box is a usb stick with a modding program or a crack (also a crack for our game)
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| scenario 10: the loot box is a book (something between a D&D manual and the crosswords thing)
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| == 21.02.2022 == | | == 21.02.2022 == |