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==<span style ="color:black; font-family: Alike Angular; font-size: 17px">TIC80 #1</span>==
==<span style ="color:black; font-family: Alike Angular; font-size: 17px">TIC80 #1</span>==
'''Pads:'''
* Session 1: https://pad.xpub.nl/p/2020-01-11-prototyping
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* Session 2: https://pad.xpub.nl/p/2020-01-18-prototyping
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* Session 3: https://pad.xpub.nl/p/2021-01-25-prototyping
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* Session 5:
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* Session 6:
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* Session 7:
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=<p style ="color:black; font-family: Alike Angular;">ISSUE·14</p>=
=<p style ="color:black; font-family: Alike Angular;">ISSUE·14</p>=

Revision as of 17:07, 31 January 2021

Cargame.gif

✸.

PROTOTYPING

Introduction

  • Tool: TIC 80 /// Fantasy console /// [1]
  • TIC-80 is a tiny computer which you can use to make, play, and share tiny games. Built-in development tools include code, sprite, map and sound editors which along with the command line tools, provide everything you need to create a mini retro game. Once your game is finished you can export it to a cartridge file, which can be stored and uploaded to the TIC-80 website. Alternatively, it can be packed into a stand-alone player that works on all popular platforms and can be distributed as you wish. To make a retro styled game, the whole process of creation takes place under some technical limitations: 240x136 pixels display, a 16 color palette, 256 8x8 color sprites, 4 channel sound, etc.
  • TIC 80 man https://pad.xpub.nl/p/tic80-manual.md

TIC80 #1

Pads:

ISSUE·14

Issue Wiki : Situationist Times

Research

Files: File:SituationistTimes7.pdf

Pads:

Links:

WIP

Action

Pads

General Pad:

Process

Beyond