User:Tancre/2/hackpact: Difference between revisions

From XPUB & Lens-Based wiki
< User:Tancre‎ | 2
Line 7: Line 7:
<pre> interaction > flowing data > code > responsive graphics </pre>
<pre> interaction > flowing data > code > responsive graphics </pre>


[[File:hackpact_0.gif | 200px]]  
[[File:hp0_1.jpg | 300px]]
[[File:hackpact_0-1.gif | 200px]]  
 
[[File:hp0_2.png | 600px]]
 
[[File:hp0_2.gif | 400px]]  
 
[[File:hp0_1.gif]]  
 


While working on arduino/processing I was creating this auto-referential sketch but not really revealing these software. As well these environments work on the desktop itself creating further layers of software and dependencies. I thought that in a way a 'desktop narrative' allow showing these further layers and multiple windows working in parallel.
While working on arduino/processing I was creating this auto-referential sketch but not really revealing these software. As well these environments work on the desktop itself creating further layers of software and dependencies. I thought that in a way a 'desktop narrative' allow showing these further layers and multiple windows working in parallel.

Revision as of 11:22, 1 October 2019

Hackpact

#0

With this experimentation, I wanted to explore the possibilities of revealing the layers of software through the software itself, while allowing a playful and interactive environment. A sort of an auto-referential interactive environment.

 user > sensor > arduino > processing > animation 
 interaction > flowing data > code > responsive graphics 

Hp0 1.jpg

Hp0 2.png

Hp0 2.gif

Hp0 1.gif


While working on arduino/processing I was creating this auto-referential sketch but not really revealing these software. As well these environments work on the desktop itself creating further layers of software and dependencies. I thought that in a way a 'desktop narrative' allow showing these further layers and multiple windows working in parallel.

Aymeric feedback

Not write but scrape something already written (ex. clippy)

In specific about this:

  • Find specific works exploring this thematic
  • Find a piece of software to experiment and deconstruct the layers of software

In general for the graduation:

  • How to make it public? material aspect > thesis and project
  • How to create a public for this issue? How to gather people around your work?
  • Why is your work relevant to you and for other?

#1

#2