Felix/ProcessingWithJavi: Difference between revisions
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==Screensaver Code== | ==Screensaver Code== | ||
float x = 0.0; | float x = 0.0; | ||
float y = 200.0; | float y = 200.0; | ||
float speed = 1.0; | float speed = 1.0; | ||
float speedY = 1.0; | float speedY = 1.0; | ||
void setup(){ | void setup(){ | ||
size(800,600); | size(800,600); | ||
frameRate(300); | frameRate(300); | ||
} | } | ||
void draw(){ | void draw(){ | ||
background(255,255,255); | background(255,255,255); | ||
fill(255,0,150); | fill(255,0,150); | ||
Line 35: | Line 35: | ||
} | } |
Revision as of 17:14, 21 January 2019
Screensaver Code
float x = 0.0; float y = 200.0; float speed = 1.0; float speedY = 1.0;
void setup(){ size(800,600); frameRate(300); }
void draw(){ background(255,255,255); fill(255,0,150); noStroke(); rect(x,y,55,55); x = x + speed; y=y+speedY; if(x == width-55 || x <= 0) { speed = speed * -1.0; }
if(y == height-55 || y <= 0) { speedY = speedY * -1.0; }
}