User:Fako Berkers/project3: Difference between revisions

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At the moment I'm thinking about how the simulation will be handling input and output.  
At the moment I'm thinking about how the simulation will be handling input and output.  
For output I think there are the following options:
For output I think there are the following options:
* Projection on a screen. I have a 4x3 meter projection screen and projection on different fabrics might also be interesting.
* Projection on a screen or the ground. I have a 4x3 meter projection screen and projection on different fabrics might also be interesting.
* SMS gateway. This allows a computer to send messages to mobile phones. If you hand out devices you can control the sound they make. Tim Etchells has worked with instruction over SMS.
* SMS gateway. This allows a computer to send messages to mobile phones. If you hand out devices you can control the sound they make. Tim Etchells has worked with instruction over SMS.
* Mobile internet. You can give instructions over a smartphone compatible site. I will be able to control sound (and video) on those devices.
* Mobile internet. You can give instructions over a smartphone compatible site. I will be able to control sound (and video) on those devices.
* Analogue. A person can call out the instructions he/she reads on a screen, or transfer them in some other analogue way.
* Analogue. A person can call out the instructions he/she reads on a screen, or transfer them in some other analogue way.
* DMX. A computer can control the lighting in a theatre and give signals this way.
* Headphone. Computer speech can go through a (bluetooth) headphone.

Revision as of 15:01, 23 May 2011

History Will Repeat Itself

Both in the essay and in the practical assignment I want to study how re-enactment relates to simulation. I think these concepts are very similar, but they are also different in a few ways. By creating an enacted simulation and writing about what others have said about these two phenomena I hope to learn a great deal about how computers and performance art can relate to each other.

Practise

In my practical assignment I want to focus upon the embodiment of simulations. An important aspect of re-enactments is the opportunity for the audience/participants to live through an important moment in history. A simulation is used to analyse a system and make tactical decisions based on this analysis. It is never used as a tool to give an experience. Embodiment is a first step to such a purpose for simulations.

At the moment I'm thinking about how the simulation will be handling input and output. For output I think there are the following options:

  • Projection on a screen or the ground. I have a 4x3 meter projection screen and projection on different fabrics might also be interesting.
  • SMS gateway. This allows a computer to send messages to mobile phones. If you hand out devices you can control the sound they make. Tim Etchells has worked with instruction over SMS.
  • Mobile internet. You can give instructions over a smartphone compatible site. I will be able to control sound (and video) on those devices.
  • Analogue. A person can call out the instructions he/she reads on a screen, or transfer them in some other analogue way.
  • DMX. A computer can control the lighting in a theatre and give signals this way.
  • Headphone. Computer speech can go through a (bluetooth) headphone.