User:Ssstephen/Reading/Get Lamp

From XPUB & Lens-Based wiki

this is a documentary

Typing an adventure game from a program written in a magazine: but you have read the entire thing already this seems so strange! Players drawing maps: rooms and tunnels.

It's like a funhouse ride, youre on rails
The player and the author have an illusion of interacting, it is just an illusion, but when we go to the movies and we watch a movie we dont think we're really in the place the movie was set.
the more I played text adventures the more effective I was at navigating a strange place

Comment from blind player. Text adventure games can (should) be screen scraper friendly. So should websites! Interactive fiction as an educational tool: improves reading comprehension, fluency, and problem solving. Jeremy Douglass (new media). Mary Ann Buckles (video game aesthetics PhD). When you're typing (in a text adventure), the output and input are both words "its the same environment, it's all words, its all thoughts, its all the imagination". Text adventures in the era of ChatGPT: why bother? It can make the world more expansive with less writing. It can leave more elements of the story to "chance". Do I want to play a game written by AI? Is it worth doing?

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Can a game look like a text adventure but not be? Could a game be a concrete poetry text adventure? The Hollow by Greg Jackson. This would be such a cool text adventure, a quest that never gets solved. What happens if the text adventure is tiny and leaves questions unanswered.

Puzzles in IF are sort of an outgrowth of previous challenges between people" eg riddles, chess puzzles, crosswords. Systems of thinking that are slightly off from the everyday
For me the ideal IF game is one which is winnable on the first turn but you dont know what the command is to win it until you've gone all the way through the game and solved it

The quest, Gilgamesh Steve Meretzky (Infocom)

Some IF:

Colossal Cave Adventure Zork Hitchhikers Guide to the Galaxy the game Planetfall Robert Pinsky - Mindwheel

Tools for developing IF:

Alan IF TADS

Build a text adventure in a Telegram bot, or any chat app.

Text adventure games never died

Hardcore never dies. Why do these people talk in the past tense. 17th century "automaton lounges" are mentioned, what is this? The phrase only has four google results.

Photopia Lost Pig

The xyzzy awards for interactive fiction

Gruescript is a tool for creating point-and-click text adventures which feel like classic 'puzzlebox' games while eliminating the need for the player to type, making the games friendly to modern devices and players. You build your game online and download it as a playable HTML page, which you can host on your own itch.io site or elsewhere.

Andrew Plotkin Emily Short

And Then You Come to a House Not Unlike the Previous One

IF Wiki