User:Riviera/PMoMM/6-1

From XPUB & Lens-Based wiki

What is it?

A performance involving FLOSS/H, Free / Libre / Open Source Software / Hardware. I imagine a designed circuit board with several components attached to it. These components can be operated via a microcontoller using live coding software (e.g. Tidal Cycles) and Open Sound Control. The performance involves playing (with) the device for 20 minutes.

Why make it?

Live coding is an emblem of the meeting point of code and performance. Live coding performances tend to employ a similar aesthetic: code appears in a text editor and is projected onto a surface, perhaps there are visuals, perhaps people are dancing. The repetitive aesthetics of live coding can become boring/predictable for audiences. Therefore, to bend and repurpose some of the underlying technology in order to produce non-digital sounds, light or movement is interesting. In the process, I would like to gain a deeper understanding of circuit board design, custom hardware and the software / code which brings it all together.

Workflow

Timetable

Performance Admin Reading and Research Preparations
Risk Assessment Researching examples of performative artworks blending OSC and hardware Identifying components to use in the hardware
Budgeting Reading The Public and It’s Problems Map OSC addresses + variables in Tidal and Arduino code
Tech Rider Reading The Theory of Communicative Action Improving at Haskell because it’s practical to work with Tidal Cycles
Designing the circuit board(s)
Ordering the Circuit Board(s) online well in advance of the performance
Rehearsing the performance

Rapid Prototypes

Previous Practice

  • Breadboarding
  • Puzzling Printers Camp (Printer Jam)
  • Live coding performances

Relation to wider context

Places, Events, Communities

  • Gulaschprogrammiernacht, Karlsruhe
  • Creative Coding Utrecht
  • Varia + Extratonal

Texts

  • The public and it’s problems by John Dewey
  • The Structural Transformation of the Public Sphere by Habermas
  • The theory of Communicative Action by Habermas

SOUZA, L.; FREIRE, S. Towards an Interactive Tool for Music and Dance: Gestures, Laban Movement Analysis and SpectromorphologyRevista Música Hodie, Goiânia, V.18 - n.1, 2018, p. 117-131.

deLahunta, S. (2002). software for dancers: coding forms. Performance Research, 7(2), 97–102. https://doi.org/10.1080/13528165.2002.10871858


Other

  • Arduino Ecosystem

Choices Made