User:Chrissy/blender shortcuts
X -> Front view
Z -> Top view
Y/-Y -> Sides
ctrl + J -> Group Nodes into a frame
ctr -> Scuplting negative
option + click -> Slection for „whole“ Right click Dissolve Edges
N -> opens options for transformation
CMD + J -> Merge together (OBJECT MODE)
e.g. Add > Metaball > Ball
Tab + D -> Dublicate object
S -> Scale
I -> insert keyframe for Animation
RC(????) -> Convert to Mesh
Modifilers (blaues tool) -> Add > Remesh
Object Mode to Sculpt Mode (still Layout tab)
F -> Brush Size Change
Transparent Material -> Material -> Transmission
Geometry
Dissolve (accidentally made) Geometry instead of deleting